Miguel Moraleda | 3 Jul 2009 16:23

SWFMILL + HAXE - Creating assets library.

Hi,

Im Miguel, Im working in animation creator tool. Im using SWFMILL to 
create assets library. The idea is to create new swf with some animation 
clips into. Then my application access to the animations by the class 
linkeage. SWFMILL have support to set the class linkeage, but is not 
working well. The problem is if no one try to use the animations, then 
the class linkeage is not inclued. I was searching how to fix it. The 
way I found is to use the the complete class name (example 
com.images.picture) in SWFMILL as ID, then create a new swf using haxe 
using the swf created by SWFMILL as librarie. Then I use the last swf 
created by haxe and I can get the class in my application using 
getDefinition. This complete process works perfect..... BUT, my new 
assets instance doesn't catch the mouse events. It problem exits only 
when the clip have more that 1 frame.

I was reading a lot to find how to fix my problem, but i could not found 
the solution. If any person could give me some help it will be very helpful.

Best regards Miguel

Here the files of my problem. 
http://www.miguelmoraleda.com/examples/assetCreation.rar
My process

First i create a swf using swfmill. It contains two images and a 
movieclip creating animation with the images. This animation have in the 
id my class linkage.

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Does it support the DefineBinaryData tag?

I just grepped the entire unpacked source of swfmill-0.2.12 for
"DefineBinaryData" and case-insensitive "binary" and there no mention
of anything that suggests it does support it, despite me having seen
on the mailing list it probably has been done a million times already.
Is it a problem with upstream patches or something?
Robin Palotai | 7 Jul 2009 17:04
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Re: Does it support the DefineBinaryData tag?

it is in 0.2.12.6 for sure

On Tue, Jul 7, 2009 at 4:03 PM,
armencho@...<armencho@...> wrote:
> I just grepped the entire unpacked source of swfmill-0.2.12 for
> "DefineBinaryData" and case-insensitive "binary" and there no mention
> of anything that suggests it does support it, despite me having seen
> on the mailing list it probably has been done a million times already.
> Is it a problem with upstream patches or something?
>
> _______________________________________________
> swfmill mailing list
> swfmill@...
> http://osflash.org/mailman/listinfo/swfmill_osflash.org
>
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Re: Does it support the DefineBinaryData tag?

Just checked, yes it is. Am surprised website does not list it for download.

On Tue, Jul 7, 2009 at 17:04, Robin Palotai<palotai.robin@...> wrote:
> it is in 0.2.12.6 for sure
>
> On Tue, Jul 7, 2009 at 4:03 PM,
armencho@...<armencho@...> wrote:
>> I just grepped the entire unpacked source of swfmill-0.2.12 for
>> "DefineBinaryData" and case-insensitive "binary" and there no mention
>> of anything that suggests it does support it, despite me having seen
>> on the mailing list it probably has been done a million times already.
>> Is it a problem with upstream patches or something?
>>
>> _______________________________________________
>> swfmill mailing list
>> swfmill@...
>> http://osflash.org/mailman/listinfo/swfmill_osflash.org
>>
>
> _______________________________________________
> swfmill mailing list
> swfmill@...
> http://osflash.org/mailman/listinfo/swfmill_osflash.org
>
Daniel Cassidy | 7 Jul 2009 17:42
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Re: Does it support the DefineBinaryData tag?

2009/7/7 armencho@... <armencho@...>:
> Just checked, yes it is. Am surprised website does not list it for download.

Coming soon :).

Dan C.
Jörg | 28 Jul 2009 21:19
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DefineShape, DefineShape2 and DefineShape3

Hello,

what is the difference between DefineShape, DefineShape2 and DefineShape3?

Best regards,
Jörg
Robin Palotai | 28 Jul 2009 21:23
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Re: DefineShape, DefineShape2 and DefineShape3

Hi,

Quite some things. These were added in subsequent flash versions.
Latter support more line/fillstyles, RGBA colors instead of RGB, etc.
Check the swf file format docs from Adobe, it's freely available.

Best,
Robin

On Tue, Jul 28, 2009 at 9:19 PM, Jörg<lists@...> wrote:
> Hello,
>
> what is the difference between DefineShape, DefineShape2 and DefineShape3?
>
> Best regards,
> Jörg
>
> _______________________________________________
> swfmill mailing list
> swfmill@...
> http://osflash.org/mailman/listinfo/swfmill_osflash.org
>
Jörg | 30 Jul 2009 20:28
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Re: DefineShape, DefineShape2 and DefineShape3

Hello,

thank you very much.

Best regards,
Jörg

Robin Palotai wrote:
> Hi,
> 
> Quite some things. These were added in subsequent flash versions.
> Latter support more line/fillstyles, RGBA colors instead of RGB, etc.
> Check the swf file format docs from Adobe, it's freely available.
> 
> Best,
> Robin
> 
> On Tue, Jul 28, 2009 at 9:19 PM, Jörg<lists@...> wrote:
>> Hello,
>>
>> what is the difference between DefineShape, DefineShape2 and DefineShape3?
>>
>> Best regards,
>> Jörg

Gmane