Eduardo Costa | 2 Jul 2012 08:39
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Question about behaviour

Hi guys,

I'm new to swfmill. I'm trying to convert and embed the following xml file:

http://pastebin.com/raw.php?i=Jf78mF8b

Whose compiled swf can be fetched here:

http://www.2shared.com/document/SjkmJwKO/mc_load.html

The problem is that I can't get a *normal* behaviour out of it, where
*normal* means I either embed the clip and call `attachmovie' within
my actionscript, or embed it, insert a `place' tag after my `</frame>'
description tag and then just use it.

In both cases, I would expect the clip not to be visible by default,
but whatever I do, it gets loaded and shown on the movie, or just
doesn't get loaded at all, as it's the case when I remove the
`placeobject2' tag I had to insert at the end of the above's xml.

I know I could just set it's `_visible' attribute to false at the
begining of my movie, but I'm just wondering if I'm doing something
wrong, as I could read even within swfmill docs, a clip loaded should,
by default, not be shown.

My second question relates to global visibility of symbols within
actionscript. Say this same one we're talking about. If I debug the
movie's hierarchy once it's loaded, I always get someting like:

my_mc
(Continue reading)

Rahul Dhodapkar | 19 Jun 2012 21:06
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SWFmill DefineBitsJPEG2 <data> tag encoding

Dear All,

I am trying to discern the encoding of a DefineBitsJPEG2 tag that was created using the swfmill swf2xml utility.  It looks to be something like base64 encoding or something like that but when I try and run the string through a decoder to get back to JPEG format it does not work.  Looking up the swfmill documentation revealed that the data tag should be an "object of type Rest" but when I tried to click the link to find out what that meant it was broken or had never been created or something.  Basically what I am trying to do is swap out the image below with one that I want to include, so I need to convert the format of my own .jpg into something that is compatible with the swfmill format.  Does anyone know how I would go about doing this?  Thank you for all your help and I have attached a bit of the relevant tag below for reference (the full tag was too big and got bounced)

-Rahul Dhodapkar

      <DefineBitsJPEG2 objectID="48">
        <data>
          <data>/9j/4AAQSkZJRgABAQAAAQABAAD/2wBDABALDRURCwwYERkcGREQDAwOFRkcJzAlGSEcEBENGCEgICBAQEBAMCAZGRwZHCUwQEBAQDQnHCg0QEBAQDBAQED/2wBDAREQEhYWEBIWFx0gHBcSExIVFhwgKDYvJSgcEhYSFigxMSxAQEBANiwlHBwcIC82P0BAQDEoICgxQEBAQDZAQED/wAARCAB7ASwDASIAAhEBAxEB/8QAGwAAAgMBAQEAAAAAAAAAAAAABAUBAgMGAAf/xABCEAACAQMCAwYEAwUFCAIDAAABAhEAAyEEEjFBUQUTImFxgTKRobFCwdEUI1Jy8AYVJGKCMzRDkqKy4fEWU3OTwv/EABkBAAMBAQEAAAAAAAAAAAAAAAECAwAEBf/EADMRAAEDAQUGBgEEAgMAAAAAAAEAAhEhAxIxQVETYXGBkfAEIqGxwdFCFDJi4VLCcoLx/9oADAMBAAIRAxEAPwBhpL0aTQKW3BbY1BnAXbubPWTHpRt/tG2wPdqGR7Z4xExOD6j5ilLJca0g0pAUmTbkBjtBBEHyGPSg7LX7asbwEMVJUkbSGxt/ymcnpE1522tHDymGk1kVjDvihieZTWzqzvBUDvLydyWJgiD0BOCIAI9KrqtTfS7ZW6CtwBBbuHFuATkR5YM8KW6bULZIXgVfdEZBUNOcQSYHnxofV6l7rPcG829xLCYUDIOOYOKQNhgF4k5AmneixP0unF3/AAtxlCsq4thc8TwP+rGRjjWVm0tu2UAHfXFZ3cfCm0yQB1JCheuTypNodT3WlQI20945tmfDtbbIP8px601v2rl26HNwJaeyqErxlJ/F0YkmfQVrK2IfddE+YNdrX69k2/qp3suoSCRKLmOG4LwPSeGONTqnf9oKWrm5gWMNwgkEyPI/WahdKJM946oqkHfI4RHHlx4VY2e7tXO7UbVVXBPQEnPtNYucbwkkXp9+olTVX3PbgkBt8EDMSJPr5+VY+IEoMiVe2SAZjB8wCZnzq1kkMxafEMbsCQuDPOfyq5KwCZDkzn/MPpmsCGzME6/8hBRIUEl9QrKJFvBE8AAYyDmDPHr5U30OpN2QeEeHjygZPnxHX2pON37wD8RBWDOBIg+RyfWi9FfaxbbvACDAQ+hOPtV7K2DbQS6hFaUph9JSnNRUqZAPUAx61NejKyrUxVoqQK0rKoFA9s2d2mFwfFZbcPQwD+tMYqroGUg8CrKfcRQKISbs++F1Kngt0BD68j88e9OyJB9CPnXMm21q6yvyZlnzB4j3gin2ivm7pwT/ALRBtYeYH50oKYhc+8zcB4BnHzEf+RRWpO7SaHr3Dj/rA+tDagk3L08D3mPUnHtVww7vTR+HToeM8Wb7UmqbTvJVun9yw5xtzjj/AEKM7IVe8tzmN0T1AoLU/wCzE8SVifIg/KmPZS+JCeSOc+gojELHAptFeqajpVFNer1e48OsfKvVllUmAZ4damodAykHgwg0ua/esXthAZAlxw05gRE+ZOKBMLJlURSodpm4qFRDBmJXyAEn2k
[...]
</data>
        </data>
      </DefineBitsJPEG2>
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Rahul Dhodapkar | 15 Jun 2012 20:35
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SWFmill installation problems

Dear All,


I am trying to install the swfmill.exe for windows vista on my computer.  I dropped the contents of the download into my program files x86 folder, but when I double click on the .exe I get an error saying 
"the program can't start because libiconv-2.dll is missing from you computer.  Try reinstalling the program to fix this problem."

I have downloaded another copy of libiconv-2.dll in an atttempt to satisfy this, but I do not know where to put the file. Has anyone else encountered this problem/has any ideas on how to proceed?

Thanks much in advance,
Rahul Dhodapkar

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Anders Pettersson | 21 May 2012 14:37
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Compiling a windows executable

Hello,


I've been trying to compile the swfmill source under windows without luck and have resorted to installing an ubuntu virtual box to compile swfmill (which work well). I'm now trying to create a windows executable using mingw and I am close, but I get an error  /usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/../../../../i586-mingw32msvc/bin/ld: cannot find -lexslt
collect2: ld returned 1 exit status

It compiles fine on gcc and I have the required libraries downloaded.

Can anyone please, please help me figure out how to create a windows executable?

Regards

Anders

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acheron | 20 May 2012 20:21
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Race condition during comĀ­pilation?

Hello.

Recently I tried to compile swfmill on a multicore machine and started to get random fatal errors during
compilation. They look as if GCC tries to compile one of g*.cpp files before its creation finished. The
errors are different in each run, sometimes the compilation succeeds. Disabling parallel compilation
seems to have fixed this problem.

It was suggested here: http://forums.gentoo.org/viewtopic-t-924018.html that the problem can be
fixed by splitting the rule for $(CODEGEN_GENERATEDSOURCES) and $(CODEGEN_GENERATEDHEADERS) in two
like this:

$(CODEGEN_GENERATEDSOURCES) $(CODEGEN_GENERATEDHEADERS): .code.generated

.code.generated: $(CODEGEN_SRC)
xsltproc $(srcdir)/codegen/mk.xsl $(srcdir)/codegen/source.xml
touch .code.generated

The patch is attached. I also added .code.generated to nodist_swfmill_SOURCES and CLEANFILES.

Maybe something like that should also be done with $(SIMPLE_DIALECT_GENERATEDSOURCES) rule.
Attachment (swfmill.patch): text/x-patch, 2077 bytes
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Zheng Li | 20 Apr 2012 05:53
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does swfmill have option "e"

i installed swfmill 0.2.12 on 2 centos server.

when i run swfmill, though both of them show me that version is 0.2.12, one has option "e", the other does NOT.

did i miss anything in configure and make?
Zheng Li | 28 Mar 2012 03:26
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specify text encoding in swf file on mac

mac version swfmill doesn't have option e.
how can I specify text encoding?
tavleen oberoi | 4 Feb 2012 06:06
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Invitation to connect on LinkedIn

 
 
 
 
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Kevin Chugh | 5 Oct 2011 13:25
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swfmill gem issue with zlib

hi- i'm trying to install the swfmill gem but keep getting this error:


swfmill/src/swft/readpng.c: In function ‘readpng_version_info’:
swfmill/src/swft/readpng.c:75:7: error: ‘ZLIB_VERSION’ undeclared (first use in this function)
swfmill/src/swft/readpng.c:75:7: note: each undeclared identifier is reported only once for each function it appears in
swfmill/src/swft/readpng.c:75:21: error: ‘zlib_version’ undeclared (first use in this function)
swfmill/src/swft/readpng.c: In function ‘readpng_init’:
swfmill/src/swft/readpng.c:89:10: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result
make: *** [swfmill/src/swft/readpng.o] Error 1

I cannot get this to compile.  I was able to get swfmill to compile by removing the reference to ZLIB_VERSION but the gem is auto-downloading everytime and overwriting my attempts to modify the source.

Thanks for any help,
Kevin
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Marco BEregr | 19 Sep 2011 23:35
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Re: How are you

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http://www.koetterweb.de/SimonParker84.html now I feel completed dont wait to try it out
Good way to make some extra income!! read it!
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Miguel Santirso | 21 Jun 2011 13:58
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Accessing to clips inside an imported swf

Hi, I am new to swfmill so please excuse my ignorance :) I have a SWF file containing a number of movieclips, exported for ActionScript and placed in the stage with instance names. I need to embed that SWF into another one generated with SWF and place that movieclips in it. I tried this:


<?xml version="1.0" encoding="iso-8859-1" ?>
<movie width="320" height="240" framerate="16">
<background color="#ffffff"/>
<frame>
<library>
  <clip id="alien_animations" import="alien_animations.swf" /> 
</library>

<place id="left" depth="2"/> <!-- doesn't work :( -->
<place id="alien_animations.left" depth="1"/> <!-- doesn't work :( -->
</frame>

</movie>

Is it possible to achieve what I want? How?
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