Nino on NetBSD 5.0.1 | 26 Aug 2011 21:44
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Authorisation / Organisation

Dear ReactOS members,

Following the advice of vicmarcal, I would like to herewith kindly propose a topic for discussion at the
next ReactOS meeting (whenever it is scheduled):

I. Authorisation

The question is how a person shall be empowered to act or speak for ReactOS, to what degree in what way, with
what binding effect and for what area; as well, how such powers can be transferred and withdrawn. The scope
shall at least cover all NON-TECHNICAL aspects of ReactOS.

The motive for this proposal is this:

1. You have a lot of people who would like to help SOMEHOW, but not in a technical manner. Many people have
superior talents though not in the area of software development; you have brilliant marketing people,
economists, artists, lawyers etc. out there, yet so far you lack any organised way to tie them efficiently
into the project. (You, being developers, of course know how to tie in developers; but that is exactly what
I am NOT talking about.) Figure the people who neither wish to develop, nor wish to test, nor wish to
translate... but would not mind to order 200 pens and distribute them to IT students while giving out some
juice or something; basically stuff that someone may do for 100 EUR or less, but which, if done by 20-50
people over 5 years, may start to have an effect.

2. We are talking about NON-TECHNICAL aspects. You have a working system for development, there is no need
to mess it up and this proposal would wind up in a fruitless and infinite discussion. I propose to therefore
not include development into this.

The proposal may also be, of course, declined - especially if you prefer to remain small for the time being.
But that, just like the alternative of allowing such help, should be a clear decision.

II. Organisation
(Continue reading)

Mur | 27 Aug 2011 00:02
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Changes

I have been following ROS for a while now and I see a few issues that
need to be solved before it can grow.

1.	Setup a PR group: This group will advertise, recruit and get
supporters.  It will be the job to spread word of ros, they will first
attempt to recruit developers until a time that ros is out of alpha
and can be use for daily use. They will also look for funding for ros
by contacting possible donators. This group will need to be tiered so
that we can organize what we need to do and when and have the leg
workers able to carry it out.

2.	Delegation / authority: We need to setup a bit of authority
especially when it comes to the PR group. These people will be able to
delegate time sensitive/ priority jobs to personal and have a way of
communication between PR and Devs.

3.	Website: The website needs to be updated (Which I have been told is
in the works) The PR’s first goal should be finding some people able
to manage that. They will need to have a template of what has
currently been done and a design of what needs to be completed.

4.	Project Information for new devs: We need to update the list of
things that are “TODO” , the best list I have seen for something like
this is... http://www.reactos.org/wiki/Google_Summer_of_Code_2011_Ideas
 This will give developers who check out the project a clear goal that
they might want to pick up. This can be bundled with the way GSoC has
a mentor program and have available mentors if someone needed more
guidance.
Glenn Jordan Garcia | 27 Aug 2011 14:51
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Re: Changes

+1

On Sat, Aug 27, 2011 at 6:02 AM, Mur <murmur95 <at> gmail.com> wrote:
> I have been following ROS for a while now and I see a few issues that
> need to be solved before it can grow.
>
> 1.      Setup a PR group: This group will advertise, recruit and get
> supporters.  It will be the job to spread word of ros, they will first
> attempt to recruit developers until a time that ros is out of alpha
> and can be use for daily use. They will also look for funding for ros
> by contacting possible donators. This group will need to be tiered so
> that we can organize what we need to do and when and have the leg
> workers able to carry it out.
>
> 2.      Delegation / authority: We need to setup a bit of authority
> especially when it comes to the PR group. These people will be able to
> delegate time sensitive/ priority jobs to personal and have a way of
> communication between PR and Devs.
>
> 3.      Website: The website needs to be updated (Which I have been told is
> in the works) The PR’s first goal should be finding some people able
> to manage that. They will need to have a template of what has
> currently been done and a design of what needs to be completed.
>
> 4.      Project Information for new devs: We need to update the list of
> things that are “TODO” , the best list I have seen for something like
> this is... http://www.reactos.org/wiki/Google_Summer_of_Code_2011_Ideas
>  This will give developers who check out the project a clear goal that
> they might want to pick up. This can be bundled with the way GSoC has
> a mentor program and have available mentors if someone needed more
(Continue reading)

Michael Klos | 29 Aug 2011 16:44
Favicon

Re: Authorisation / Organisation

Remove me from your e-mail list.

On 8/26/2011 1:44 PM, Nino on NetBSD 5.0.1 wrote:
> Dear ReactOS members,
>
> Following the advice of vicmarcal, I would like to herewith kindly propose a topic for discussion at the
next ReactOS meeting (whenever it is scheduled):
>
> I. Authorisation
>
> The question is how a person shall be empowered to act or speak for ReactOS, to what degree in what way, with
what binding effect and for what area; as well, how such powers can be transferred and withdrawn. The scope
shall at least cover all NON-TECHNICAL aspects of ReactOS.
>
> The motive for this proposal is this:
>
> 1. You have a lot of people who would like to help SOMEHOW, but not in a technical manner. Many people have
superior talents though not in the area of software development; you have brilliant marketing people,
economists, artists, lawyers etc. out there, yet so far you lack any organised way to tie them efficiently
into the project. (You, being developers, of course know how to tie in developers; but that is exactly what
I am NOT talking about.) Figure the people who neither wish to develop, nor wish to test, nor wish to
translate... but would not mind to order 200 pens and distribute them to IT students while giving out some
juice or something; basically stuff that someone may do for 100 EUR or less, but which, if done by 20-50
people over 5 years, may start to have an effect.
>
> 2. We are talking about NON-TECHNICAL aspects. You have a working system for development, there is no need
to mess it up and this proposal would wind up in a fruitless and infinite discussion. I propose to therefore
not include development into this.
>
> The proposal may also be, of course, declined - especially if you prefer to remain small for the time being.
(Continue reading)

Vicmarcal | 29 Aug 2011 17:57
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Favicon

Re: Authorisation / Organisation

Hi!
There are nice points in your suggestions.Our internal organization has been improved thanks to the
regular monthly meetings.However these regular meetings are new and a lot of "needs" must be covered. The
first regular meetings have been development focused(cmake adoption,gsoc,arwinss,..)but there are
also some little winks to the ReactOS community(new website revamp discussion,ReactOS meeting
minutes,and some tries of ReactOS Collaborative testing).Imo we need first(#1) to fix/solve/improve
our internal development(reducing potential dramas,problems and deciding our objectives),then(#2)
the Community(improving our communication with the Forum users,improving their sense of community
feeling,and helping them to help us) and in a third step comes the PRing which means a solid structure to
promote ReactOS.
If we begin PRing without having a stable internal organization(#1) or a stable community(#2),then the
newcomers wont stay long among us.Also coordinating all of them would be almost impossible to handle :)
We are in the middle of step #1.Hope we can move soon to #2 thanks to suggestions as yours.
After the release is done(hope It'll be during the following weeks)I'll try to rise attention to this email :)
Again,before moving to fix #3 we should considering creating a structure to fix #2 first.
Best regards :)

Enviado desde mi iPhone

El 29/08/2011, a las 16:47, "Michael Klos" <michael <at> klos.com> escribió:

> Remove me from your e-mail list.
> 
> On 8/26/2011 1:44 PM, Nino on NetBSD 5.0.1 wrote:
>> Dear ReactOS members,
>> 
>> Following the advice of vicmarcal, I would like to herewith kindly propose a topic for discussion at the
next ReactOS meeting (whenever it is scheduled):
>> 
>> I. Authorisation
(Continue reading)

victor martinez | 30 Aug 2011 21:00
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Favicon

Quake2 in ReactOS


Hi guys!
Wojo664 has made a nice video. He has been playing Quake2 against Saibamen by network, stressing our new network stack.
They have been playing for a long time so seems it is pretty reliable. And evenmore: funny!
Who wants to play Quake2?
If you dont have time at least watch this incredible video: http://www.youtube.com/watch?v=lJRV558OLMc#t=0m35s
Which will be the next?Starcraft?DiabloII?
<3
Thanks Wojo!


_______________________________________________
Ros-general mailing list
Ros-general <at> reactos.org
http://www.reactos.org/mailman/listinfo/ros-general
Alex Ionescu | 30 Aug 2011 21:45
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Re: Quake2 in ReactOS

Why is there no sound?

Best regards,
Alex Ionescu


On Tue, Aug 30, 2011 at 7:00 PM, victor martinez <vicmarcal <at> hotmail.com> wrote:

Hi guys!
Wojo664 has made a nice video. He has been playing Quake2 against Saibamen by network, stressing our new network stack.
They have been playing for a long time so seems it is pretty reliable. And evenmore: funny!
Who wants to play Quake2?
If you dont have time at least watch this incredible video: http://www.youtube.com/watch?v=lJRV558OLMc#t=0m35s
Which will be the next?Starcraft?DiabloII?
<3
Thanks Wojo!



_______________________________________________
Ros-general mailing list
Ros-general <at> reactos.org
http://www.reactos.org/mailman/listinfo/ros-general


_______________________________________________
Ros-general mailing list
Ros-general <at> reactos.org
http://www.reactos.org/mailman/listinfo/ros-general
Ulrikhe Lukoie | 30 Aug 2011 22:06
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Favicon

Re: Quake2 in ReactOS

Hello victor,
first its just the VM
second - i dont see any fun to stear at someone playing game,
and moreover for such a long time.
third  -  there's no sound. whats the fun to stear at the game without
the sound?
ok, it's quake, so what?

Tuesday, August 30, 2011, 10:00:50 PM, you wrote:

> Hi guys!
> Wojo664 has made a nice video. He has been playing Quake2 against
> Saibamen by network, stressing our new network stack.
> They have been playing for a long time so seems it is pretty reliable. And evenmore: funny!
> Who wants to play Quake2? 
> If you dont have time at least watch this incredible video:
> http://www.youtube.com/watch?v=lJRV558OLMc#t=0m35s
> Which will be the next?Starcraft?DiabloII?
> <3
> Thanks Wojo!

>                                          

--

-- 
Best regards,
 Ulrikhe                            mailto:lukoie <at> yandex.ru
Patrick Lopez | 31 Aug 2011 09:31
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Re: Quake2 in ReactOS

I think the point is to demonstrate the graphics functionality of ReactOS up to this point. There is no need
to be so cynical here. 
Sent from my Verizon Wireless BlackBerry

-----Original Message-----
From: Ulrikhe Lukoie <lukoie <at> yandex.ru>
Sender: ros-general-bounces <at> reactos.org
Date: Tue, 30 Aug 2011 23:06:03 
To: ReactOS General List<ros-general <at> reactos.org>
Reply-To: Ulrikhe Lukoie <lukoie <at> yandex.ru>,
	ReactOS General List <ros-general <at> reactos.org>
Subject: Re: [ros-general] Quake2 in ReactOS

Hello victor,
first its just the VM
second - i dont see any fun to stear at someone playing game,
and moreover for such a long time.
third  -  there's no sound. whats the fun to stear at the game without
the sound?
ok, it's quake, so what?

Tuesday, August 30, 2011, 10:00:50 PM, you wrote:

> Hi guys!
> Wojo664 has made a nice video. He has been playing Quake2 against
> Saibamen by network, stressing our new network stack.
> They have been playing for a long time so seems it is pretty reliable. And evenmore: funny!
> Who wants to play Quake2? 
> If you dont have time at least watch this incredible video:
> http://www.youtube.com/watch?v=lJRV558OLMc#t=0m35s
> Which will be the next?Starcraft?DiabloII?
> <3
> Thanks Wojo!

>                                          

--

-- 
Best regards,
 Ulrikhe                            mailto:lukoie <at> yandex.ru

_______________________________________________
Ros-general mailing list
Ros-general <at> reactos.org
http://www.reactos.org/mailman/listinfo/ros-general
Vicmarcal | 31 Aug 2011 10:19
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Re: Quake2 in ReactOS

Privet Ulrikhe :)
Maybe it's quite difficult to understand the achievements.Let me explain them:

1)Graphics without glitches.
Do yo see any glitches during the whole video?It maybe sound easy but it's not.

2)Smooth graphics.
Having no glitches is something cool but to play this kind of game you need a decent number of FPS.And the
video shows a playable game :)

3)Internet reliability.
Why the FPS is decent?Because our new network stack is fast but also Reliable.Try this game with the old
network stack,with some luck you will able to play for 2 minutes before dropping packets or the app being killed.

4)OS reliability.
You can have a perfect-pure-network stack but the OS must be reliable itself or you will begin been flooded
by: Memory couldn't be read errors.This video lasts more than 10 minutes without problems.

5)Reliable controls
You can have a stable OS, you can have a decent FPS,but also you need controls.Controls must be
reliable.Believe me or not but Jimtabor and Mjmartin had bad days trying to fix the Message Queue
mess.Sometimes pressing a key in one direction wasnt answering,or was getting stuck or forced to move to
the other not desired direction.

6)Integration.
The user needs a fast answer since he presses a button and the character moves.This envolves a fast answer
and a correct integration between: Network,Controls,Video,Memory..If one were failing, this video
wouldnt have never seen the light.

About sound.We have sound support.Why did they publish the video without sound?
1)Maybe the video was recorded without sound.
2)Maybe they didnt install AC97 because our current regression.
3)Maybe they understood the difficulties to reach the stage ReactOS is now and the cool work made by ReactOS
devs to make possible playing an online game and just wanted to show us that.

And about your VM rant: The performance inside a VM is lower than in Real Hardware.So the smoothness and the
playability increases in RH.

About not being fun for you to watch a game video:Just dont click on it.
If you are not able to appreciate the work needed to reach that state then,for sure,you wont find it Funny.

I'm pretty sure those who joins IRC,talks in our Forum,and follows our releases will find it enjoyable.
This video is for all,but mainly:For them ;)

I really hope one day you will be able to understand the underlying importance of this video and not just
seeing the surface.

Best regards and special thanks to all the devs :)

Enviado desde mi iPhone

El 31/08/2011, a las 09:26, "Ulrikhe Lukoie" <lukoie <at> yandex.ru> escribió:

> Hello victor,
> first its just the VM
> second - i dont see any fun to stear at someone playing game,
> and moreover for such a long time.
> third  -  there's no sound. whats the fun to stear at the game without
> the sound?
> ok, it's quake, so what?
> 
> Tuesday, August 30, 2011, 10:00:50 PM, you wrote:
> 
> 
>> Hi guys!
>> Wojo664 has made a nice video. He has been playing Quake2 against
>> Saibamen by network, stressing our new network stack.
>> They have been playing for a long time so seems it is pretty reliable. And evenmore: funny!
>> Who wants to play Quake2? 
>> If you dont have time at least watch this incredible video:
>> http://www.youtube.com/watch?v=lJRV558OLMc#t=0m35s
>> Which will be the next?Starcraft?DiabloII?
>> <3
>> Thanks Wojo!
> 
> 
>> 
> 
> 
> 
> 
> -- 
> Best regards,
> Ulrikhe                            mailto:lukoie <at> yandex.ru
> 
> 
> _______________________________________________
> Ros-general mailing list
> Ros-general <at> reactos.org
> http://www.reactos.org/mailman/listinfo/ros-general

_______________________________________________
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Ros-general <at> reactos.org
http://www.reactos.org/mailman/listinfo/ros-general

Gmane