Uriel | 1 Apr 2009 02:49
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Re: sony playstation ps2 port

I'm quite certain the ozInferno port to the ps2 was/is *native*, if
you want to get it you should talk to brucee.

I don't know if the port works with 'modern' ps2s, but if the homebrew
scene is strong enough it should be possible to make it work...

Peace

uriel

On Tue, Mar 31, 2009 at 7:46 PM, Anthony Sorace <anothy@...> wrote:
> there was a ps2 emu port; i don't believe there was a native port.
> IIRC, the port required the developer kit, which pushes the price up
> again (are they still available?). i have no idea if the port's been
> maintained.

Graham Gallagher | 1 Apr 2009 04:55
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Re: sony playstation ps2 port


----- Original Message ----- 
From: "Tharaneedharan Vilwanathan" <vdharani@...>
To: <inferno-list@...>
Sent: Wednesday, April 01, 2009 2:34 AM
Subject: [inferno-list] sony playstation ps2 port

> hi,
>
> while we discuss wrt54g port, i am wondering about ps2 port.
>
> didnt brucee port inferno on ps2 long back? is it still
maintained/available?

Brucee did a native port. The goal was to make a really cool framebuffer and
create some useful abstractions for all the nasty graphics hardware.

It was a hard slog. He first had to make changes to the MIPS code generator
(I can't remember the details, maybe 64-bit stuff). l.s was then made
functional by binary-chopping the instruction stream using the video enable
register for feedback. He did get the ethernet controller working but I
can't remember much else. AFAIK, he is the only one that has the port. It
would take a huge amount of work to make further progress without his help.
Those compiler bugs can really age you.

In addition, the port requires the Sony PS development kit (no longer
available in the US) which comes with a keyboard/mouse, harddisk, ethernet
controller and boot/secret software needed to load/run code. The boot DVD
cannot be easily copied and is also region protected. The kit also came with
a version of Linux but the whole system was disappointing. It's pretty
(Continue reading)

Tharaneedharan Vilwanathan | 1 Apr 2009 08:12
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Re: sony playstation ps2 port

hi,

thanks for the details.

yeah, makes sense to avoid it.

regards
dharani

On Tue, Mar 31, 2009 at 7:55 PM, Graham Gallagher <gg@...> wrote:
>
> ----- Original Message -----
> From: "Tharaneedharan Vilwanathan" <vdharani@...>
> To: <inferno-list@...>
> Sent: Wednesday, April 01, 2009 2:34 AM
> Subject: [inferno-list] sony playstation ps2 port
>
>
>> hi,
>>
>> while we discuss wrt54g port, i am wondering about ps2 port.
>>
>> didnt brucee port inferno on ps2 long back? is it still
> maintained/available?
>
> Brucee did a native port. The goal was to make a really cool framebuffer and
> create some useful abstractions for all the nasty graphics hardware.
>
> It was a hard slog. He first had to make changes to the MIPS code generator
> (I can't remember the details, maybe 64-bit stuff). l.s was then made
(Continue reading)

Uriel | 1 Apr 2009 14:57
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Re: sony playstation ps2 port

AFAIK there is direct access to the graphics hardware, but I think
your other comments are fairly accurate.

Peace

uriel

On Wed, Apr 1, 2009 at 4:55 AM, Graham Gallagher <gg@...> wrote:
>
> ----- Original Message -----
> From: "Tharaneedharan Vilwanathan" <vdharani@...>
> To: <inferno-list@...>
> Sent: Wednesday, April 01, 2009 2:34 AM
> Subject: [inferno-list] sony playstation ps2 port
>
>
>> hi,
>>
>> while we discuss wrt54g port, i am wondering about ps2 port.
>>
>> didnt brucee port inferno on ps2 long back? is it still
> maintained/available?
>
> Brucee did a native port. The goal was to make a really cool framebuffer and
> create some useful abstractions for all the nasty graphics hardware.
>
> It was a hard slog. He first had to make changes to the MIPS code generator
> (I can't remember the details, maybe 64-bit stuff). l.s was then made
> functional by binary-chopping the instruction stream using the video enable
> register for feedback. He did get the ethernet controller working but I
(Continue reading)

maht | 5 Apr 2009 18:54
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acme crashing

I didn't know where to look for an inferno mailing list archive, so 
sorry if this is known

Sometimes when I get backspace I get

acme : text.type backspace: file does not exist

in the log and Acme dies on me
I get a similar thing happen when pressing TAB

That's on Windows XP

On Debian 5 I get
% emu
; wm/wm
Locking assertion failure.  Backtrace:
#0 /usr/lib/libxcb-xlib.so.0 [0xb7c66767]
#1 /usr/lib/libxcb-xlib.so.0(xcb_xlib_lock+0x2e) [0xb7c6681e]
#2 /usr/lib/libX11.so.6 [0xb7e15de9]
#3 /usr/lib/libX11.so.6 [0xb7e165a2]
#4 /usr/lib/libX11.so.6 [0xb7e16900]
#5 /usr/lib/libX11.so.6(_XReadEvents+0x77) [0xb7e170c7]
#6 /usr/lib/libX11.so.6(XNextEvent+0x88) [0xb7dfd0e8]
#7 /usr/local/inferno/Linux/386/bin/emu [0x804c644]
#8 /usr/local/inferno/Linux/386/bin/emu [0x804afe9]
#9 /lib/i686/cmov/libc.so.6(clone+0x5e) [0xb7d486de]
Locking assertion failure.  Backtrace:
#0 /usr/lib/libxcb-xlib.so.0 [0xb7c66767]
#1 /usr/lib/libxcb-xlib.so.0(xcb_xlib_unlock+0x31) [0xb7c668b1]
#2 /usr/lib/libX11.so.6 [0xb7e15cf1]
(Continue reading)

Ed Cashin | 6 Apr 2009 17:45
Favicon

Re: acme crashing

On Sun, Apr 05, 2009 at 05:54:43PM +0100, maht wrote:
> I didn't know where to look for an inferno mailing list archive, so sorry 
> if this is known

You can search in the Google Code issues list:

  http://code.google.com/p/inferno-os/issues/list

... and the "resources" page at vitanuova has a link to gmane where
you can search the mailing list:

  http://dir.gmane.org/gmane.os.inferno.general

> Sometimes when I get backspace I get
>
> acme : text.type backspace: file does not exist

I don't know what that is, but ...

...
> On Debian 5 I get
> % emu
> ; wm/wm
> Locking assertion failure.  Backtrace:
> #0 /usr/lib/libxcb-xlib.so.0 [0xb7c66767]

That looks like it might be related to this case:

  http://code.google.com/p/inferno-os/issues/detail?id=165&can=1&q=assertion

(Continue reading)

Frederic Bonfanti | 9 Apr 2009 02:03
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Native Inferno for Soekris Net4501

Hi,

Inferno works fine for both Net4501 and Net5501. Only issue is the VIA Ether Rhine III (Net4501).

Does anybody have Plan 9 /sys/src/9/pc/ethervt6105m.c revised / tested for Inferno ?

+F

/lib/ndb/local
sys=soe2 ether=<MAC address of Soekris Ethernet>
ip=192.168.1.202
bootf=/386/9pxeload
# Use latest Plan 9 version of 9pxleload


/cfg/pxe/<MAC address of Soekris Ethernet>
bootfile=ether0!/386/ipcsoe4501
console=0 b9600 l8 pn s1
# Do not make explicit reference to 83815 Ethernet here otherwise init may crash

/os/pc/pcsoe4501
dev
root
cons
arch
pnp pci
env
mnt
pipe
prog
rtc
srv
dup
ssl
cap
ip bootp ip ipv6 ipaux iproute arp netlog ptclbsum386 iprouter plan9 nullmedium pktmedium netaux
ether netif netaux ethermedium

uart
tinyfs
ip
il
tcp
udp
ipifc
icmp
icmp6
ipmux
lib
interp
keyring
sec
mp
math
kern

link
ether83815 pci
ethermedium

misc
uarti8250

mod
sys
keyring
math

init
soeinit

code
int main_pool_pcnt = 40;
int heap_pool_pcnt = 20;
int image_pool_pcnt = 40;
int cflag=0;
int consoleprint = 1;
int redirectconsole = 1;
char debug_keys =1;
int panicreset = 0;
void screeninit(void){}

port
alarm
alloc
allocb
chan
dev
dial
dis
discall
exception
exportfs
ethersink
inferno
latin1
nocache
nodynld
parse
pgrp
print
proc
qio
qlock
random
sysfile
taslock
xalloc

root
/chan /
/dev /
/dis /
/env /
/fd /
/n
/n/remote
/net /
/net.alt /
/nvfs /
/prog /
/dis/lib
/dis/svc
/dis/wm
/osinit.dis
/dis/sh.dis
/dis/ls.dis
/dis/cat.dis
/dis/bind.dis
/dis/mount.dis
/dis/pwd.dis
/dis/echo.dis
/dis/cd.dis
/dis/lib/arg.dis
/dis/lib/bufio.dis
/dis/lib/dhcpclient.dis
/dis/lib/filepat.dis
/dis/lib/ip.dis
/dis/lib/string.dis
/dis/lib/readdir.dis
/dis/lib/workdir.dis
/dis/lib/daytime.dis
/dis/lib/auth.dis
/dis/lib/ssl.dis
Sam Hopkins | 9 Apr 2009 16:59
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mounting host fs

Hello,

In hosted Inferno, how does one mount the host os's filesystem?  I'm
looking for a /mnt/term like thing.

Cheers,

Sam

C H Forsyth | 9 Apr 2009 17:29
Favicon

Re: mounting host fs

see fs(3) for the peculiar spec values for #U that
give access to more of the underlying file system.

Mechiel Lukkien | 9 Apr 2009 17:18
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Picon
Favicon

Re: mounting host fs

On Thu, Apr 09, 2009 at 10:59:39AM -0400, Sam Hopkins wrote:
> Hello,
> 
> In hosted Inferno, how does one mount the host os's filesystem?  I'm
> looking for a /mnt/term like thing.

cd '#U*'

http://www.vitanuova.com/inferno/man/3/fs.html

mjl


Gmane