Anthony Sorace | 15 May 19:55
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emu on N800; any experience with gtk or similar toolkits?

After someone in #9fans prompted me to notice that my file simply got
truncated, I've now got emu running on the Linux/arm-based Nokia N800.
The Inferno side just worked with a current inferno-os checkout; the
hard part was working with the Linux cross-development environment
Nokia uses (scratchbox) and getting X libraries and headers in the
right places.

The next hurdle is the fact that the default UI is all Gtk,
specifically something called Hildon. Has anyone done anything to make
inferno/wm play nicely with these types of toolkits? In particular,
it'd be nice to get their pseudo-keyboard text input method.

Lacking that, I'm going to just try and convince it to go full-screen
and use wm/keyboard, but I'm not sure how tight a hold the Gtk-based
stuff has on the screen. I'll let you know if I get any good results.
Anthony

Alpinweis | 14 May 09:47
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mouse wheel scrolling

Hi,
I just managed to install inferno on FreeBSD 7.0. I was wondering if
there is a way to enable mouse wheel scrolling in wm's windows (charon
- in particular).
Thanks in advance.

Paul Winter | 8 May 10:12
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manuals

Hi everyone,
 
I noticed VitaNuova only offers printed manuals for the third edition
of Inferno.
 
Is the information in those manuals identical to that in the man pages
of that edition, or is there additional information in the printed manuals?
Are the manuals of that third edition still very useful, as we are
at the fourth edition?
 
Paul.
 

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Dylan Saunders | 7 May 22:24
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Favicon

ipengine boot

I have a couple of Brightstar ipengine boards that I have been trying Inferno on. The supplied Inferno port boots and runs just fine via tftp with the ipengine’s bootloader. I would like to get the Inferno image to boot from flash rather than tftp, but so far no success. I can load the image into flash but get errors/traps when I run it. Can anyone tell me if the ipengine port has ever been able to boot from flash, or is that just not implemented?

 

Thanks,

 

Dylan  Saunders

 

Michaelian Ennis | 7 May 14:52
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Idle Proc

I've been running inferno native in VmWare fusion.  I am using our
plan 9 environment PXE boot it which works well.  I noticed that my
laptop, an apple MacBook Pro, was overheating when running the inferno
guest.  I've seen this once behavior once before where the OS I was
playing with lacked the cpu HLT instruction in the idle process.

Is this missing form the native inferno kernel?  If so is it intentional?

Ian

Fco. J. Ballesteros | 30 Apr 14:50

octopus distribution

Hi,

 there's a new octopus distribution at http://lsub.org/ls/octopus.html
It can be used, for example, as a way to use a remote Plan 9 machine
using any other system as a terminal.

The main tar ball includes Inferno with a pre-installed octopus and
a installation script so that it should be trivial to install and use it.

A tutorial can be found linked from the url above.

Programs included like omero, olive, oxport, etc. may be used without
using the rest of the octopus.

Also, a set of Plan 9 programs for use with the octopus are available
as a separate tar ball from the same url. This includes mouse redirectors
among other things.

Enjoy

Recent emu binaries from google code for linux and windows

Hi,

anyone happens to have a recent emu binary built from google
code for Linux and/or windows?

I dont have linux and windows machines at hand and would like
to avoid having to install one just to build emu.

thanks a lot in any case.

Benjamin Huntsman | 24 Apr 20:35

Brick

Just out of interest, does anyone here remember what Edition of Inferno the VPN Firewall Brick uses?
Is it a custom config, or mostly stock?

Thanks!

Benjamin Huntsman | 22 Apr 01:23

RE: compiling Inferno on Windows

>Visual Studio .NET / VC7
That being the case, the differences between VS.Net and 2005 are less than VS6, so using 2005 or 2008 ought
not be too difficult...

Remember how to fix the "mk: don't know how to make 'dev'" error?
I recall getting stuck here before last time I tried to compile it... but obviously others have gotten it to work....

Thanks in advance!

-Ben

-----Original Message-----
From: inferno-list-admin@... on behalf of C H Forsyth
Sent: Mon 4/21/2008 2:44 PM
To: inferno-list@...
Subject: Re: [inferno-list] compiling Inferno on Windows

>1. For the official builds from Vita Nuova, what compilers are used?  Best I can tell, VS6.

Visual Studio .NET / VC7
although we never used the Studio part or the .NET

Attachment (winmail.dat): application/ms-tnef, 2932 bytes
Benjamin Huntsman | 21 Apr 23:28

compiling Inferno on Windows

Perhaps this has been asked before, but I couldn't find it for sure:

1. For the official builds from Vita Nuova, what compilers are used?  Best I can tell, VS6.

2. Has anyone successfully compiled hosted Inferno under VS 2005 or 2008?

3. I'm trying to build the 20080416 version from Google Code under VS 2005 + Win2003R2 SDK on WinXP.
I'm having pretty good luck, but am stuck while building emu.  I had to rebuild rcsh, but after that, here's
the last few lines of output:

rcsh ../port/mkroot emu
mk: don't know how to make 'dev'
mk: echo '@{builtin cd' ...  : exit status=exit(1)
mk: for (j in ...  : exit status=exit(1)

Anyone know why it wouldn't "know how to make dev"?  The build process works just fine on my MacOSX system...

Thanks all in advance!

-Ben

Nikolai Saoukh | 16 Apr 10:08

typo(?) in revision 276 of emu/Nt/os.c

code.google.com is down.

Patch is attached
Attachment (os.patch): application/octet-stream, 441 bytes

Gmane