Re: Cineon>Rayz>Shake
Aint that the truth. This is getting way, way to far out there for me
to say a word.
It is funny though, to see how many people think they knew what was
happening and how far off they really are.
Andrew C Blose wrote:
> I don't remember the details. And besides, this is definitely not
> something that I'm able to discuss.
>
> As Lance says to Vincent in Pulp Fiction:
>
> Are you calling me on a cell phone? I don't know you. Prank caller,
> prank caller!
>
> Michael Simone wrote:
>
>> I remember towards the last days of Cineon, Rohan, Andy and myself
>> ripped out large pieces of the Cineon code so that it could be used by
>> other companies. Andy, correct my if I'm wrong, but I thought it was
>> the grain stuff, cinfs and most of the color node code. (Say that five
>> times fast!) I don't think that they (Kodak) ever turned over the
>> cinespeed code. But then again, who ever thought that we would have
>> turned over any Cineon code.
>>
>> On Tuesday, June 17, 2003, at 08:28 AM, Joshua Glasser wrote:
>>
>>> I was talking to Ian Godin (one of the lead Chalice and Rayz
>>> developers, who
>>> left just a few months after Apple bought Silicon Grail) just a few days
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