Re: fragmentation
ghrt <ghrt <at> dial.kappa.ro>
2004-11-02 12:28:43 GMT
Pe data de Mar 02 Noi 2004 13:49, a-ţi scris:
> My observation is that when starting additional downloads, Valknut
> finds the biggest incomplete block and starts in the middle of it.
> This gives the download as large chunk to get before it needs to
> reconnect for another block. However its probably not optimal when
> there is another download working on that block, as it 'cuts in
> front' of the existing download and fragments what was a contiguous
> piece.
whether is optimal or not depends on the speed of the other download;
if are of equal speeds middle is the answer, if it's a lower speed
tail is best, and so on.
i don't know how to pre-determine the speed of the future download
(the speed setting in client may not be accurate), so it will always
be a guess. i thing the middle is ok.
what is bad is that, even when exists another "idle" fragment, (little
or big), this isn't choosed as a starting point.
>
> Beginning a new download at the start of an existing fragment is
> probably a good idea, as this would tend to 'clean up' smaller
> fragments first and tackle big chunks later.
No tackle big chunks later, what i say is that if there is a chunk
which is not being downloaded, it could start at its beginning,
regardless of its size (it could be the biggest cunk left as well).
> This would be the
> opposite of the current method, where the big chunks get started
> first, leaving many small fragments for the 'end game' which is the
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