ivan386 | 17 Mar 13:20 2015
Picon

Can't find peers in ipv6 dht

Ipv6 DHT is too small and peers don't announse in it. I check it on pirate bay top100.

--

-- 
Ivan386
Simon Waite | 30 May 02:41 2014
Picon

(no subject)

Is this list still in use?

I've found a curious pattern with the mainline DHT that seems to spam very low numbered node ids with find_node requests.

They are in the pattern of "0000xxxx0000xxxx0000xxxx0000xxxx0000xxxx" where 'x' is a random hex digit.

Does anyone have any thoughts/comments?

-S

--
Earth. What a planet. On Earth, you enjoy eating a tasty clam. On my planet, clams enjoy eating a tasty you.
-Dr ZoidBerg
_______________________________________________
BitTorrent mailing list
BitTorrent <at> lists.ibiblio.org
http://lists.ibiblio.org/mailman/listinfo/bittorrent
Alejandro Canovas Solbes | 27 Jan 12:17 2013
Picon

Last Days: CONTENT 2013 || May 27 - June 1, 2013 - Valencia, Spain


INVITATION:

=================

Please consider to contribute to and/or forward to the appropriate groups the following opportunity to
submit and publish original scientific results to CONTENT 2013.

The submission deadline is January 29, 2013.

Authors of selected papers will be invited to submit extended article versions to one of the IARIA
Journals: http://www.iariajournals.org

=================

============== CONTENT 2013 | Call for Papers ===============

CALL FOR PAPERS, TUTORIALS, PANELS

CONTENT 2013, The Fifth International Conference on Creative Content Technologies

May 27 - June 1, 2013 - Valencia, Spain

General page: http://www.iaria.org/conferences2013/CONTENT13.html

Call for Papers: http://www.iaria.org/conferences2013/CfPCONTENT13.html

- regular papers

- short papers (work in progress)

- posters

Submission page: http://www.iaria.org/conferences2013/SubmitCONTENT13.html

Submission deadline: January 29, 2013

Sponsored by IARIA, www.iaria.org

Extended versions of selected papers will be published in IARIA Journals:  http://www.iariajournals.org

Print proceedings will be available via Curran Associates, Inc.: http://www.proceedings.com/9769.html

Articles will be archived in the free access ThinkMind Digital Library: http://www.thinkmind.org

Please note the Poster and Work in Progress options.

The topics suggested by the conference can be discussed in term of concepts, state of the art, research,
standards, implementations, running experiments, applications, and industrial case studies.
Authors are invited to submit complete unpublished papers, which are not under review in any other
conference or journal in the following, but not limited to, topic areas.
All tracks are open to both research and industry contributions, in terms of Regular papers, Posters, Work
in progress, Technical/marketing/business presentations, Demos, Tutorials, and Panels.

Before submission, please check and conform with the Editorial rules: http://www.iaria.org/editorialrules.html

CONTENT 2013 Topics (topics and submission details: see CfP on the site)

BASICS: Content producers/distributors

Product-innovation and creative content platforms; Creative processes; Product and content
innovation; Knowledge representation for content creativity; Content injection, cashing, storage,
and distribution; Producing and transmitting streaming content; Content localization services;
Content and customers profiles; Documenting and content authoring; Authorizing topic-based content;
Content customization and metadata; On-demand content; Content retrieval from archives
(alarm-based, time stamp-based); Content management solutions and systems; Unstructured content
environment; Multi-channel content delivery/publishing strategies; Content reuse

WEBCONTENT: Web content

Architectures and frameworks for Web content ; Web content mining; Content retrieval on multimedia Web;
XML and non-XML Web content; Ontology and semantic for processing Web content; Recommenders for Web
content; Content-driven workflow design and management; Web content performance, accuracy,
security, and reliability; Web content modeling; Web content-based applications

SOCIAL: Tools for producing and handling social content

On-line content; Games technologies; Multi-user and mono-user games; For-kids contents and programs;
Social content and tools (YouTube, FaceBook, etc.); Open portals (e-Democracy, e-Health, etc.); Email
lists challenges (membership, spamming, etc.); Virtual social communities; Hybrid real and virtual
reality technologies

GRAPHICS: 3D Graphics

Interactive 3D graphics; High-performance 3D graphics; Mixed and augmented reality; Interactive
on-line gaming; Animated humanoids and complex reactive characters; 3D documents and web/multimedia;
User-interface for real-time 3D graphics and virtual environments; Innovative 3D web applications
/industry, science, medicine, technology, culture/; 3D content creation technologies and tools;
Interactive 3D graphics for mobile devices

ANIMA: Animation/cinematography

Computer animation; Computational cinematography; Virtual videography; Autonomous interactive
characters; Traditional animation and 3D computer animation; Re-cinematography; Casual video;
Cinematography; Image stabilization; Virtual Cinematography; Relighting through computation

MEDIMA: Medical image producing, transmission and management

Medical image devices, mechanisms and procedures; Medical imaging systems; Medical image capture and
processing; Feature extraction and pattern recognition; Matching and computing anatomical atlases;
Surface and volume registration; Medical image analysis (static and motion analysis); Medical image
analysis (functional, metabolic); Multi-modal image analysis; Image segmentation;
Multidimensional data visualization; Statistical methods (population-based analysis); Image
guided diagnosis, surgery and therapy; Medical image transmission and storage (protocols, databases)

AUDIO: Audio producing, transmission and management

Audio transmission and reception systems and devices; Digital audio transmission signal processing;
Audio transmission over Internet; Audio Multiplexing Transmission Systems; Stereo audio
transmission signal; Digital infrared audio transmission; Multi-stream and multi-path audio
transmission; Wireless-compressed digital audio transmission; Perceptual coding for audio;
Transmission and storage; Laser audio transmission; Synchronizing video and audio transmission;
Wide-band audio transmission; Index-frame audio transmission; Digital audio transmission rights;
Noise in wireless audio transmission; Audio tools and products; Standards

DATA: Data transmission and management

Data transmission and reception mechanisms and techniques; Enhanced tools for video data integrity;
Data mining, filtering, and reporting; Secure data transmission; Transmission media and data
encoding; Text reading devices (super-pen, pen-elite, reading-pen); Scanned and generated lossy
(progressive) multi-page text; (Visually) lossless mechanisms; Pricing data transmission;
Differential data transmission systems; Data transmission equipments and transmission rates;
Delay-constrained data transmission; Undersea and satellite data transmission techniques;
Performance evaluation of data transmission; Multicast data transmission; High speed data
transmission; Data transmission control; Integrity and privacy in data transmission; Data
transmission standards

VOICE: Voice producing, transmission and management

Planning and implementing voice networks and systems; Voice transmission systems; Voice transmission
performance; Quality real-time voice transmission; Metrics for quality of voice transmission;
Stereophonic voice transmission systems; Header compression for VoIP over WLAN; Voice over IP solution
for mobile radio interoperability; VoIP over cable TV networks; VoIP over Wi-Max; WiFi and cellular dual
mode phones and services; Voice over WLANs and Wi-Fi to cellular roaming; Voice transmission via the
Internet; Wi-Fi voice transmission; Bluetooth-based Ad-Hoc networks for voice transmission;
Standards for voice processing and transmission

VIDEO: Coding/Transmission/Processing

Video coding standards (H.264, SMPTE 421M, AVS-China); Video coders and decoders; Video surveillance
and privacy; Network video recorders; Video streaming; Video data integrity (error detection, error
resilience, error concealment, tamper resistance); Motion detection, object tracking; Distributed
video coding; Video quality assessment; Omnidirectional video; 3D video

IMAGE: Image producing, transmission and management

Model-based progressive image transmission; Wireless image transmission; Computer generated images;
Image security, scrambling, and regions of interest; Timing requirements for image transmission;
Transmission of still and moving images; Protocols for low bit rate; Error-prone image transmission;
Energy efficient image transmission; Multi-technology image formation; Devices for image capturing
and processing (cams, web-cams, etc.); Scanning and sampling, quantization and halftoning, color
reproduction; Image representation and rendering, display and printing systems; Image quality
assessment; Image search and sorting, video indexing and editing; Integration of images and video with
other media; Image authentication and watermarking; Image storage, retrieval and multimedia; Image
and video 
 databases; Generic coding of moving pictures; Media stream packetization; Modes for archival playback;
Image-based applications; Standard for image processing; Image analysis and segmentati!
 on; Image filtering, restoration an
d enhancement; Image representation and modeling; Pattern recognition

SPEECH: Speech producing, transmission and management

Tooling, architectures, components and standards; Voice modulation, frequencies; Linguistics,
phonology and phonetics; Discourse and dialogue; Speech analysis, synthesis, coding, and
recognition; Speech enhancement and noise reduction; Speech features, production, and perception;
Speech coding and transmission; Speech signal processing; Spoken language generation and synthesis;
Speech QoS enhancement; Speaker characterization and recognition; Spoken language resources and
annotation; Spoken/Multi-modal dialogue technology and systems; Spoken language information
extraction/retrieval; Speech transmission technology for the aged and disabled; Audio-visual speech
processing; Biomedical applications of speech analysis; Spoken document retrieval; Speech
processing in a packet network environmen
 t; Automatic speech recognition in the context of mobile communications; Human factors in speech and
communication systems; Automatic speech recognition and understanding technology; Speech!
  to text systems; Spoken dialog sys
tems; Multilingual language processing; New applications of spoken language technology and systems

-------------------------
Committee: http://www.iaria.org/conferences2013/ComCONTENT13.html
================================================ 
Alejandro Canovas Solbes | 11 Jan 23:54 2013
Picon

Last Mile: CONTENT 2013 || May 27 - June 1, 2013 - Valencia, Spain


INVITATION:

=================

Please consider to contribute to and/or forward to the appropriate groups the following opportunity to
submit and publish original scientific results to CONTENT 2013.

The submission deadline is January 27, 2013.

Authors of selected papers will be invited to submit extended article versions to one of the IARIA
Journals: http://www.iariajournals.org

=================

============== CONTENT 2013 | Call for Papers ===============

CALL FOR PAPERS, TUTORIALS, PANELS

CONTENT 2013, The Fifth International Conference on Creative Content Technologies

May 27 - June 1, 2013 - Valencia, Spain

General page: http://www.iaria.org/conferences2013/CONTENT13.html

Call for Papers: http://www.iaria.org/conferences2013/CfPCONTENT13.html

- regular papers

- short papers (work in progress)

- posters

Submission page: http://www.iaria.org/conferences2013/SubmitCONTENT13.html

Submission deadline: January 27, 2013

Sponsored by IARIA, www.iaria.org

Extended versions of selected papers will be published in IARIA Journals:  http://www.iariajournals.org

Print proceedings will be available via Curran Associates, Inc.: http://www.proceedings.com/9769.html

Articles will be archived in the free access ThinkMind Digital Library: http://www.thinkmind.org

Please note the Poster and Work in Progress options.

The topics suggested by the conference can be discussed in term of concepts, state of the art, research,
standards, implementations, running experiments, applications, and industrial case studies.
Authors are invited to submit complete unpublished papers, which are not under review in any other
conference or journal in the following, but not limited to, topic areas.
All tracks are open to both research and industry contributions, in terms of Regular papers, Posters, Work
in progress, Technical/marketing/business presentations, Demos, Tutorials, and Panels.

Before submission, please check and conform with the Editorial rules: http://www.iaria.org/editorialrules.html

CONTENT 2013 Topics (topics and submission details: see CfP on the site)

BASICS: Content producers/distributors

Product-innovation and creative content platforms; Creative processes; Product and content
innovation; Knowledge representation for content creativity; Content injection, cashing, storage,
and distribution; Producing and transmitting streaming content; Content localization services;
Content and customers profiles; Documenting and content authoring; Authorizing topic-based content;
Content customization and metadata; On-demand content; Content retrieval from archives
(alarm-based, time stamp-based); Content management solutions and systems; Unstructured content
environment; Multi-channel content delivery/publishing strategies; Content reuse

WEBCONTENT: Web content

Architectures and frameworks for Web content ; Web content mining; Content retrieval on multimedia Web;
XML and non-XML Web content; Ontology and semantic for processing Web content; Recommenders for Web
content; Content-driven workflow design and management; Web content performance, accuracy,
security, and reliability; Web content modeling; Web content-based applications

SOCIAL: Tools for producing and handling social content

On-line content; Games technologies; Multi-user and mono-user games; For-kids contents and programs;
Social content and tools (YouTube, FaceBook, etc.); Open portals (e-Democracy, e-Health, etc.); Email
lists challenges (membership, spamming, etc.); Virtual social communities; Hybrid real and virtual
reality technologies

GRAPHICS: 3D Graphics

Interactive 3D graphics; High-performance 3D graphics; Mixed and augmented reality; Interactive
on-line gaming; Animated humanoids and complex reactive characters; 3D documents and web/multimedia;
User-interface for real-time 3D graphics and virtual environments; Innovative 3D web applications
/industry, science, medicine, technology, culture/; 3D content creation technologies and tools;
Interactive 3D graphics for mobile devices

ANIMA: Animation/cinematography

Computer animation; Computational cinematography; Virtual videography; Autonomous interactive
characters; Traditional animation and 3D computer animation; Re-cinematography; Casual video;
Cinematography; Image stabilization; Virtual Cinematography; Relighting through computation

MEDIMA: Medical image producing, transmission and management

Medical image devices, mechanisms and procedures; Medical imaging systems; Medical image capture and
processing; Feature extraction and pattern recognition; Matching and computing anatomical atlases;
Surface and volume registration; Medical image analysis (static and motion analysis); Medical image
analysis (functional, metabolic); Multi-modal image analysis; Image segmentation;
Multidimensional data visualization; Statistical methods (population-based analysis); Image
guided diagnosis, surgery and therapy; Medical image transmission and storage (protocols, databases)

AUDIO: Audio producing, transmission and management

Audio transmission and reception systems and devices; Digital audio transmission signal processing;
Audio transmission over Internet; Audio Multiplexing Transmission Systems; Stereo audio
transmission signal; Digital infrared audio transmission; Multi-stream and multi-path audio
transmission; Wireless-compressed digital audio transmission; Perceptual coding for audio;
Transmission and storage; Laser audio transmission; Synchronizing video and audio transmission;
Wide-band audio transmission; Index-frame audio transmission; Digital audio transmission rights;
Noise in wireless audio transmission; Audio tools and products; Standards

DATA: Data transmission and management

Data transmission and reception mechanisms and techniques; Enhanced tools for video data integrity;
Data mining, filtering, and reporting; Secure data transmission; Transmission media and data
encoding; Text reading devices (super-pen, pen-elite, reading-pen); Scanned and generated lossy
(progressive) multi-page text; (Visually) lossless mechanisms; Pricing data transmission;
Differential data transmission systems; Data transmission equipments and transmission rates;
Delay-constrained data transmission; Undersea and satellite data transmission techniques;
Performance evaluation of data transmission; Multicast data transmission; High speed data
transmission; Data transmission control; Integrity and privacy in data transmission; Data
transmission standards

VOICE: Voice producing, transmission and management

Planning and implementing voice networks and systems; Voice transmission systems; Voice transmission
performance; Quality real-time voice transmission; Metrics for quality of voice transmission;
Stereophonic voice transmission systems; Header compression for VoIP over WLAN; Voice over IP solution
for mobile radio interoperability; VoIP over cable TV networks; VoIP over Wi-Max; WiFi and cellular dual
mode phones and services; Voice over WLANs and Wi-Fi to cellular roaming; Voice transmission via the
Internet; Wi-Fi voice transmission; Bluetooth-based Ad-Hoc networks for voice transmission;
Standards for voice processing and transmission

VIDEO: Coding/Transmission/Processing

Video coding standards (H.264, SMPTE 421M, AVS-China); Video coders and decoders; Video surveillance
and privacy; Network video recorders; Video streaming; Video data integrity (error detection, error
resilience, error concealment, tamper resistance); Motion detection, object tracking; Distributed
video coding; Video quality assessment; Omnidirectional video; 3D video

IMAGE: Image producing, transmission and management

Model-based progressive image transmission; Wireless image transmission; Computer generated images;
Image security, scrambling, and regions of interest; Timing requirements for image transmission;
Transmission of still and moving images; Protocols for low bit rate; Error-prone image transmission;
Energy efficient image transmission; Multi-technology image formation; Devices for image capturing
and processing (cams, web-cams, etc.); Scanning and sampling, quantization and halftoning, color
reproduction; Image representation and rendering, display and printing systems; Image quality
assessment; Image search and sorting, video indexing and editing; Integration of images and video with
other media; Image authentication and watermarking; Image storage, retrieval and multimedia; Image
and video 
 databases; Generic coding of moving pictures; Media stream packetization; Modes for archival playback;
Image-based applications; Standard for image processing; Image analysis and segmentati!
 on; Image filtering, restoration an
d enhancement; Image representation and modeling; Pattern recognition

SPEECH: Speech producing, transmission and management

Tooling, architectures, components and standards; Voice modulation, frequencies; Linguistics,
phonology and phonetics; Discourse and dialogue; Speech analysis, synthesis, coding, and
recognition; Speech enhancement and noise reduction; Speech features, production, and perception;
Speech coding and transmission; Speech signal processing; Spoken language generation and synthesis;
Speech QoS enhancement; Speaker characterization and recognition; Spoken language resources and
annotation; Spoken/Multi-modal dialogue technology and systems; Spoken language information
extraction/retrieval; Speech transmission technology for the aged and disabled; Audio-visual speech
processing; Biomedical applications of speech analysis; Spoken document retrieval; Speech
processing in a packet network environmen
 t; Automatic speech recognition in the context of mobile communications; Human factors in speech and
communication systems; Automatic speech recognition and understanding technology; Speech!
  to text systems; Spoken dialog sys
tems; Multilingual language processing; New applications of spoken language technology and systems

-------------------------
Committee: http://www.iaria.org/conferences2013/ComCONTENT13.html
================================================ 
Alejandro Cánovas Solbes | 22 Dec 22:07 2012
Picon

Deadline extension: CONTENT 2013 || May 27 - June 1, 2013 - Valencia, Spain


INVITATION:

=================

Please consider to contribute to and/or forward to the appropriate groups the following opportunity to
submit and publish original scientific results to CONTENT 2013.

The submission deadline is January 22, 2013.

Authors of selected papers will be invited to submit extended article versions to one of the IARIA
Journals: http://www.iariajournals.org

=================

============== CONTENT 2013 | Call for Papers ===============

CALL FOR PAPERS, TUTORIALS, PANELS

CONTENT 2013, The Fifth International Conference on Creative Content Technologies

May 27 - June 1, 2013 - Valencia, Spain

General page: http://www.iaria.org/conferences2013/CONTENT13.html

Call for Papers: http://www.iaria.org/conferences2013/CfPCONTENT13.html

- regular papers

- short papers (work in progress)

- posters

Submission page: http://www.iaria.org/conferences2013/SubmitCONTENT13.html

Submission deadline: January 22, 2013

Sponsored by IARIA, www.iaria.org

Extended versions of selected papers will be published in IARIA Journals:  http://www.iariajournals.org

Print proceedings will be available via Curran Associates, Inc.: http://www.proceedings.com/9769.html

Articles will be archived in the free access ThinkMind Digital Library: http://www.thinkmind.org

Please note the Poster and Work in Progress options.

The topics suggested by the conference can be discussed in term of concepts, state of the art, research,
standards, implementations, running experiments, applications, and industrial case studies.
Authors are invited to submit complete unpublished papers, which are not under review in any other
conference or journal in the following, but not limited to, topic areas.
All tracks are open to both research and industry contributions, in terms of Regular papers, Posters, Work
in progress, Technical/marketing/business presentations, Demos, Tutorials, and Panels.

Before submission, please check and conform with the Editorial rules: http://www.iaria.org/editorialrules.html

CONTENT 2013 Topics (topics and submission details: see CfP on the site)

BASICS: Content producers/distributors

Product-innovation and creative content platforms; Creative processes; Product and content
innovation; Knowledge representation for content creativity; Content injection, cashing, storage,
and distribution; Producing and transmitting streaming content; Content localization services;
Content and customers profiles; Documenting and content authoring; Authorizing topic-based content;
Content customization and metadata; On-demand content; Content retrieval from archives
(alarm-based, time stamp-based); Content management solutions and systems; Unstructured content
environment; Multi-channel content delivery/publishing strategies; Content reuse

WEBCONTENT: Web content

Architectures and frameworks for Web content ; Web content mining; Content retrieval on multimedia Web;
XML and non-XML Web content; Ontology and semantic for processing Web content; Recommenders for Web
content; Content-driven workflow design and management; Web content performance, accuracy,
security, and reliability; Web content modeling; Web content-based applications

SOCIAL: Tools for producing and handling social content

On-line content; Games technologies; Multi-user and mono-user games; For-kids contents and programs;
Social content and tools (YouTube, FaceBook, etc.); Open portals (e-Democracy, e-Health, etc.); Email
lists challenges (membership, spamming, etc.); Virtual social communities; Hybrid real and virtual
reality technologies

GRAPHICS: 3D Graphics

Interactive 3D graphics; High-performance 3D graphics; Mixed and augmented reality; Interactive
on-line gaming; Animated humanoids and complex reactive characters; 3D documents and web/multimedia;
User-interface for real-time 3D graphics and virtual environments; Innovative 3D web applications
/industry, science, medicine, technology, culture/; 3D content creation technologies and tools;
Interactive 3D graphics for mobile devices

ANIMA: Animation/cinematography

Computer animation; Computational cinematography; Virtual videography; Autonomous interactive
characters; Traditional animation and 3D computer animation; Re-cinematography; Casual video;
Cinematography; Image stabilization; Virtual Cinematography; Relighting through computation

MEDIMA: Medical image producing, transmission and management

Medical image devices, mechanisms and procedures; Medical imaging systems; Medical image capture and
processing; Feature extraction and pattern recognition; Matching and computing anatomical atlases;
Surface and volume registration; Medical image analysis (static and motion analysis); Medical image
analysis (functional, metabolic); Multi-modal image analysis; Image segmentation;
Multidimensional data visualization; Statistical methods (population-based analysis); Image
guided diagnosis, surgery and therapy; Medical image transmission and storage (protocols, databases)

AUDIO: Audio producing, transmission and management

Audio transmission and reception systems and devices; Digital audio transmission signal processing;
Audio transmission over Internet; Audio Multiplexing Transmission Systems; Stereo audio
transmission signal; Digital infrared audio transmission; Multi-stream and multi-path audio
transmission; Wireless-compressed digital audio transmission; Perceptual coding for audio;
Transmission and storage; Laser audio transmission; Synchronizing video and audio transmission;
Wide-band audio transmission; Index-frame audio transmission; Digital audio transmission rights;
Noise in wireless audio transmission; Audio tools and products; Standards

DATA: Data transmission and management

Data transmission and reception mechanisms and techniques; Enhanced tools for video data integrity;
Data mining, filtering, and reporting; Secure data transmission; Transmission media and data
encoding; Text reading devices (super-pen, pen-elite, reading-pen); Scanned and generated lossy
(progressive) multi-page text; (Visually) lossless mechanisms; Pricing data transmission;
Differential data transmission systems; Data transmission equipments and transmission rates;
Delay-constrained data transmission; Undersea and satellite data transmission techniques;
Performance evaluation of data transmission; Multicast data transmission; High speed data
transmission; Data transmission control; Integrity and privacy in data transmission; Data
transmission standards

VOICE: Voice producing, transmission and management

Planning and implementing voice networks and systems; Voice transmission systems; Voice transmission
performance; Quality real-time voice transmission; Metrics for quality of voice transmission;
Stereophonic voice transmission systems; Header compression for VoIP over WLAN; Voice over IP solution
for mobile radio interoperability; VoIP over cable TV networks; VoIP over Wi-Max; WiFi and cellular dual
mode phones and services; Voice over WLANs and Wi-Fi to cellular roaming; Voice transmission via the
Internet; Wi-Fi voice transmission; Bluetooth-based Ad-Hoc networks for voice transmission;
Standards for voice processing and transmission

VIDEO: Coding/Transmission/Processing

Video coding standards (H.264, SMPTE 421M, AVS-China); Video coders and decoders; Video surveillance
and privacy; Network video recorders; Video streaming; Video data integrity (error detection, error
resilience, error concealment, tamper resistance); Motion detection, object tracking; Distributed
video coding; Video quality assessment; Omnidirectional video; 3D video

IMAGE: Image producing, transmission and management

Model-based progressive image transmission; Wireless image transmission; Computer generated images;
Image security, scrambling, and regions of interest; Timing requirements for image transmission;
Transmission of still and moving images; Protocols for low bit rate; Error-prone image transmission;
Energy efficient image transmission; Multi-technology image formation; Devices for image capturing
and processing (cams, web-cams, etc.); Scanning and sampling, quantization and halftoning, color
reproduction; Image representation and rendering, display and printing systems; Image quality
assessment; Image search and sorting, video indexing and editing; Integration of images and video with
other media; Image authentication and watermarking; Image storage, retrieval and multimedia; Image
and video 
 databases; Generic coding of moving pictures; Media stream packetization; Modes for archival playback;
Image-based applications; Standard for image processing; Image analysis and segmentati!
 on; Image filtering, restoration an
d enhancement; Image representation and modeling; Pattern recognition

SPEECH: Speech producing, transmission and management

Tooling, architectures, components and standards; Voice modulation, frequencies; Linguistics,
phonology and phonetics; Discourse and dialogue; Speech analysis, synthesis, coding, and
recognition; Speech enhancement and noise reduction; Speech features, production, and perception;
Speech coding and transmission; Speech signal processing; Spoken language generation and synthesis;
Speech QoS enhancement; Speaker characterization and recognition; Spoken language resources and
annotation; Spoken/Multi-modal dialogue technology and systems; Spoken language information
extraction/retrieval; Speech transmission technology for the aged and disabled; Audio-visual speech
processing; Biomedical applications of speech analysis; Spoken document retrieval; Speech
processing in a packet network environmen
 t; Automatic speech recognition in the context of mobile communications; Human factors in speech and
communication systems; Automatic speech recognition and understanding technology; Speech!
  to text systems; Spoken dialog sys
tems; Multilingual language processing; New applications of spoken language technology and systems

-------------------------
Committee: http://www.iaria.org/conferences2013/ComCONTENT13.html
================================================ 
Brendan Noonan | 6 Aug 19:29 2012
Picon

Bit Torrent Plus

I subscribed to bit torrent plus and had to then replace my hard disc, I reloaded bit torrent but can’t find an e-mail or way to reinitiate bit torrent plus – anyone had a similar problem?

Thanks

BPN

_______________________________________________
BitTorrent mailing list
BitTorrent <at> lists.ibiblio.org
http://lists.ibiblio.org/mailman/listinfo/bittorrent
Harold Feit | 11 May 21:05 2012

Fwd: Re: Puzzled by the ed2k and filehash in torrent file



-------- Original Message -------- Subject: Date: From: To:
Re: [bittorrent] Puzzled by the ed2k and filehash in torrent file
Fri, 11 May 2012 16:04:42 -0300
Harold Feit <dwknight <at> depthstrike.com>
Allan Ruin <boxoxod <at> gmail.com>


It's typically used by supporting clients to obtain the specific file from the torrent via the ed2k or gnutella networks used by emule and other clients.

Proper behavior when dealing with it is to include it in the calculation of the infohash (since it's included in the info dictionary) and NOT discard it.

http://wiki.depthstrike.com/index.php/P2P:Protocol:Specifications:Optional_Hashes covers what ones exist and what they're used for.

Harold Feit
Depthstrike Entertainment
https://depthstrike.com

On 5/11/2012 11:21 AM, Allan Ruin wrote:
Hello every, I am writing a tracker, and I found that some torrent file have ed2k and filehash fields ,I read this http://wiki.theory.org/Talk:BitTorrentSpecification , but still not sure what's the purpose of ed2k and filehash field. I guess it's used for some software to covert torrent to a ed2k link? 

_______________________________________________ BitTorrent mailing list BitTorrent <at> lists.ibiblio.org http://lists.ibiblio.org/mailman/listinfo/bittorrent


_______________________________________________
BitTorrent mailing list
BitTorrent <at> lists.ibiblio.org
http://lists.ibiblio.org/mailman/listinfo/bittorrent
Allan Ruin | 11 May 16:21 2012
Picon

Puzzled by the ed2k and filehash in torrent file

Hello every, I am writing a tracker, and I found that some torrent file have ed2k and filehash fields ,I read this http://wiki.theory.org/Talk:BitTorrentSpecification , but still not sure what's the purpose of ed2k and filehash field. I guess it's used for some software to covert torrent to a ed2k link? 

_______________________________________________
BitTorrent mailing list
BitTorrent <at> lists.ibiblio.org
http://lists.ibiblio.org/mailman/listinfo/bittorrent
Adrian Ulrich | 7 May 20:08 2012
Picon

Question about uTorrent extensions (vote and ut_comment)

Hello,

I have some questions about the uTorrent dht-vote and the ut_comment extensions.

It would be great if someone of the uTorrent team could shed some light into this:

#1: Vote:

I've noticed that some uTorrent peers seem to re-send their (non-zero) vote quite often: Some peers even
re-send the vote each 60 seconds.
Is this intentional?

#2: ut_comment:

msg_type=0 : What's the meaning of the 64 byte 'filter' value?

msg_type=1:

The reply that i get looks like this:

          "comments" => [
                          {
                            "like" => 0,
                            "owner" => "",
                            "timestamp" => "1331283959",
                            "text" => "great"
                          },
                          {
                            "like" => 0,
                            "owner" => "",
                            "timestamp" => 25193189,
                            "text" => "yeah!"
                          }
                        ],
          "msg_type" => 1

Ok: msg_type, like and text are obvious, but what is the purpose of 'owner' and what is the meaning of
'timestamp' ?

The value of timestamp seems to be very variable and doesn't look like a real (unix-)timestamp: it ranges
from 500000 up to 4000000000000000000.

Thanks and regards,
 Adrian

--

-- 
 RFC 1925:
   (11) Every old idea will be proposed again with a different name and
        a different presentation, regardless of whether it works.
Adrian Ulrich | 9 Apr 09:11 2012
X-Face
Picon

DHT: 'Zo' Client

Hello,

I've noticed a strange client that identifies itself as 'Zo\x00\x05' (and sometimes \x04).
Does someone have an idea on what this client is?

The client creates quite some DHT traffic and seems to like IPv6 for some strange reason:
More than 50% of all queries received via IPv6 are sent by this client.
(However: Most source IPs are Teredo addresses).

These clients are also sending announces with bogus info hashes (google doesn't know about them -> they
don't seem to belong to a real torrent).
such as '8eaaaba009ce93f2a678d9fb6dcd39170c5fc1e0':

All clients 'announced' to this info_hash are also using the ZO brand and seem to speak some sort of the
BitTorrent protocol...
..but they do not support ut_metadata :-/

So what is this? Is it some kind of Botnet?

The DHT-Queries look normal:

          "y" => "q",
          "a" => {
                   "id" => "7\335\234H\340\177\235\374\332\246\325\341Tc\303\373\203`WK",
                   "token" => "r\22!\ <at> #q\231#\26\$\$\230\30%\203\ <at> W",
                   "port" => 30121,
                   "info_hash" => "\217\223\353\301O\376\27\nk/\371\352I\314]n\312\21\276\237",
                   "seed" => 1
                 },
          "q" => "announce_peer",
          "v" => "Zo\0\5",
          "t" => "\37n"
        };

          "y" => "q",
          "a" => {
                   "want" => [
                               "n6"
                             ],
                   "id" => "L\236\332%\242\264kW\347b\220\256\237\354\310s\271\225}\20",
                   "noseed" => 1,
                   "info_hash" => "\216\252\253\240\t\316\223\362\246x\331\373m\3159\27\f_\301\340",
                   "scrape" => 1
                 },
          "q" => "get_peers",
          "v" => "Zo\0\5",
          "t" => "D\220"
        };

Regards,
 Adrian

--

-- 
 RFC 1925:
   (11) Every old idea will be proposed again with a different name and
        a different presentation, regardless of whether it works.
Arnaud Legout | 27 Oct 18:41 2011
Picon
Picon

Privacy issues with P2P protocols

Hi,

I would like to point you to a recent work we made that we believe
might be of interest to the BitTorrent/P2P community.

In this work that will be presented at IMC'11, we show what we believe
to be a significant privacy issue for most P2P protocols.

-We show that leveraging on Skype, we can map a social identity (name,
age, location, email address, etc.) to an IP address fully
inconspicuously. This attack works for all (500M) Skype users. This is
severe as an attacker does not need the ISP support (that an
individual cannot usually get) to retrieve the social identity linked
to an IP address.

-We show that we can then follow the mobility of a Skype user, and we
  found that we can indeed observe real mobility patterns for a large
  fraction of Skype users.

-Finally, we were able to link a Skype identity to a list of
  BitTorrent downloads even if the user is behind a NAT or a proxy (we
  use the predictability of the IP-ID in IP headers to make sure that
  two different applications are running on the same host).

That attack described uses Skype, but would also work with several
other popular VoIP systems.

All details are available here:

http://hal.inria.fr/inria-00632780/en/

Regards,
Arnaud.

Gmane