Alexandre | 17 May 2013 19:01
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2 Ideas about the Game SIG

Hi everybody,

I've got 2 ideas today about the game SIG:

1) We can create a meta-package for the game in Fedora? Like a 
meta-paquet for all RPG in the official repo, a meta-paquet for all FPS 
in the official repo...
Because is very difficult to know the open-source game in Fedora. Yes we 
have lgdb, and lot of similar, but they doesn't speak about Fedora and 
the game in the official repo.
What do you think about this idea?

2) We can create a non open-source repo for the game. I know it isn't in 
the philosophy of Fedora, but the Game isn't in the open-source 
philosophy. It's too difficult to make a good open-source game. I think 
it's better to help the games societies to make a linux version of his 
program. I want push on this repo a game like Wolfenstein: Ennemy 
Territory, Heroes of Newerth or Regnum Online.
What do you think about this idea?

Thank you for your response,

Alexandre, Fedora user and ambassador
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Martin Holec | 24 Apr 2013 02:20
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[Test-Announce] Fedora 19 Graphics Test Week starts today (2013-04-23)!

By Adam Williamson:

Hi, folks. It's that time again: Graphics Test Week! Tomorrow 
(2013-04-23) is Intel Test Day, Wednesday 2013-04-24 is Nouveau Test 
Day, and Thursday 2013-04-25 is Radeon Test Day:

https://fedoraproject.org/wiki/Test_Day:2013-04-23_Intel
https://fedoraproject.org/wiki/Test_Day:2013-04-24_Nouveau
https://fedoraproject.org/wiki/Test_Day:2013-04-25_Radeon

This is one of those events where we really need as much data as 
possible - the idea is just to get testing on as wide a range of 
hardware as we can manage. So please, if you have a few spare minutes, 
come out and test! It's very easy. Live images will be available on the 
Wiki pages soon (martix is just finishing those off), and we'll be in 
#fedora-test-day all week to help out with testing and debugging.

There's a longer announcement post on my blog at 
http://www.happyassassin.net/2013/04/22/fedora-19-graphics-test-week-kicks-off-tomorrow/ 
- if you want to spread the word about the event (and please do!), 
that's probably the best thing to link to.
--

-- 
Adam Williamson
Fedora QA Community Monkey
IRC: adamw | Twitter: AdamW_Fedora | identi.ca: adamwfedora
http://www.happyassassin.net
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(Continue reading)

Daniel Lara | 29 Mar 2013 01:48
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Spin Games

Curious about the latest version of Spin Games, if this is development?
and how can I contribute to the new version of Spin Games?
 
 
Cordialmente
Daniel Lara Souza
FEDORA AMBASSADOR - BRAZIL
https://fedoraproject.org/wiki/User:Danniel
 
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Nobrakal | 14 Mar 2013 22:55
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IRC Channel

Hi everybody,

I discovered the channel of the Game SIG, but I haven't found anyone and no topic was defined for the channel...
I think it would be nice to revive it, or remove it.
Your opinion ?

Thank you

Nobrakal, french user and lover of Fedora.

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Alberto Chiusole | 13 Mar 2013 13:13
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gtkradiant

Hi all,

I'm Alberto, alias bebo_sudo on the net, and I'm an Italian fedora user.

I'm trying to get my rpm of GtkRadiant onto the official repo but I'm having some troubles.

Official website: http://icculus.org/gtkradiant/
Here my review request on bz: https://bugzilla.redhat.com/show_bug.cgi?id=836840

I uploaded srpm and spec as they are now.
SRPM: http://sourceforge.net/projects/bebosudo-rpms/files/gtkradiant/F18/SRPM/gtkradiant-1.6-20121007.5.fc18.src.rpm/download
spec: http://sourceforge.net/projects/bebosudo-rpms/files/gtkradiant/F18/SRPM/gtkradiant.spec/download

The last comment I made was on december, but I edited my package and bumped into a huge bug that keeps me from having a working package.
I wrote to the ML of gtkradiant, talking about this error (http://icculus.org/pipermail/gtkradiant/2013-February/011841.html) but nobody managed to solve.

I'm not a C coder but I think the error is here: https://github.com/TTimo/GtkRadiant/blob/master/radiant/preferences.cpp#L3414

Is there anyone who can help me to fix it?
Thank you for the time you spent reading.

bebo_sudo, Alberto
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Tadej Janež | 10 Mar 2013 17:15
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Billiards game packaged and needs review

Hi!

I want to bring your attention to a new game / simulator that I
packaged.

Billiards is a cue sports simulator aiming for physical accuracy and
simplicity. It is built upon the Techne, a general purpose, programmable
physical simulator and renderer.

It can be used for practicing  billiards, analysing shots (via SVG files
showing shot traces), gathering research data...
Currently both a pool table and a billiards table are implemented
allowing you to play eightball, nineball and carom billiards games.

Official site: http://www.nongnu.org/billiards/
Review request: https://bugzilla.redhat.com/show_bug.cgi?id=919867
(includes a koji scratch build for F18)

Any help with the review request is highly appreciated.

Best regards,
Tadej

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Rahul Sundaram | 4 Mar 2013 04:45
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AssaultCube packaged

Hi

I have just now finished up a initial spec of AssaultCube.

http://sundaram.fedorapeople.org/packages/assaultcube.spec
http://sundaram.fedorapeople.org/packages/assaultcube-1.1.0.4-1.fc18.src.rpm

I have inquired about the status of the game engine license in Fedora 
legal list but Debian seems to consider it free. I wanted to know the 
status of games where the engine is free but the data license doesn't 
meet the Fedora requirements. Are we still using autodownloader or 
moving these to RPM Fusion as was discussed earlier?

Rahul

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Toshio Kuratomi | 24 Feb 2013 22:06
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Help wanted removing --vendor from spec files

Greetings Games SIG, this is a request for help in cleaning up one area of
spec files that has affected a good many games packages.

== Background ==

For Fedora 19 we're trying to get rid of the vendorization of .desktop
files.  This is a legacy of Fedora Extras and early Fedora days when
Guidelines specified that .desktop files should be installed with:

desktop-file-install --vendor "fedora" [...]

It was realized after a few releases that desktop-file-install's
--vendor flag caused issues because its implementation was to rename the
.desktop file; prepending the value of vendor to the filename.  In the past
we decided that new packages would not use --vendor but that packages that
already did so must keep doing so.  This is because software that customized
the menus would likely copy the .desktop file (complete with the vendor
prefix).  If we stopped installing with --vendor, anyone who customized
those entries in their menus would end up with two entries because none of
the software would be able to figure out that the entries were really for
the same thing.

For Fedora 19 we (FPC and FESCo) have decided that it's time to get rid of
this legacy behaviour.  If we can get rid of --vendor in all spec files for
F19 and above, then users will only suffer ill effects once, when they
upgrade from a previous release to F19.  Getting rid of vendor will solve
issues for GNOME3 and other softweare which doesn't handle the file renaming
that --vendor does so now is a good time to do so.

== Help Needed ==

I've assembled a list of packages that are installing .desktop files with
vendorized filenames:
https://fedoraproject.org/wiki/User:Toshio/Devendorize_desktop_files#List_of_affected_packages

as well as some tips for porting spec files so that they can work on both
Fedora 19+ and older Fedora and EPEL releases.  a few provenpackagers have
been working on the list of packages but it is a slow process with so many
packages to change.  It would be great if more people would join in.  There
are a lot of games in the list of packages so I was hoping that some people
from the games SIG might either modify their own packages and check them off
the list or, if they're provenpackagers, join in in porting any packages
that are using --vendor to no longer use it in F19+.

It would be great if we could get this done before Fedora 19 branches from
rawhide (2013-03-12) as after that date we'll have to modify packages in two
branches, the F19 and Rawhide trees.

Thanks for any help,
-Toshio
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Martin Erik Werner | 13 Feb 2013 13:07
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Re: testing fedora redeclipse 1.3.1 packaging

Hi testers and gamesers!

The latest version (1.3.1) of Red Eclipse has been brewing in testing
for quite a while now (and upstream is already planning for a soonish
1.4), and I was wondering if there would be anyone interesting in poking
it a bit and see if it can get pushed into updates.

I'm copy-pasting an older post with testing hints below, these should
still apply to this new version.

On Sun, 2012-06-03 at 16:21 +0200, Martin Erik Werner wrote:
> 
> <snip>
> 
> There are some basic testing hints at:
> http://fedoraproject.org/wiki/How_to_test_updates
> I'm not sure what the process is with a new package, and if using a
> clean system is a necessity... I'm not at all very familiar with the
> Fedora process, as it were.
> 
> If I would do a rough checklist myself:
> 
> 1. Test installing and uninstalling of all packages:
>  $ yum install redeclipse redeclipse-server redeclipse-data cube2font
>  $ yum remove redeclipse redeclipse-server redeclipse-data cube2font
> 2. Check if the game client runs, can play offline, and play on the main
> online server:
>  $ redeclipse
>  $ redeclipse -x"dm bath"
>  $ redeclipse -x"connect play.redeclipse.net"
> 
> 3. Test if the game server runs and is accessible via the master
> server: 
>    - Mind that a server connected to the master (for a longer time)
> should follow some guidelines, and will be community-moderated, c.f.
> http://redeclipse.svn.sourceforge.net/viewvc/redeclipse/guidelines.txt
>    - Default ports for RE are 28801-28802
>  $ redeclipse-server -x"sv_serverdesc $USER testserver"
>  $ redeclipse -x"showgui servers"
>    - Try to connect to your own server via the master server list
> 
> 4. Check that server config examples docs, and manpages exist:
>  $ ls /usr/share/doc/redeclipse/examples/
>  $ man redeclipse
>  $ man redeclipse-server
>  $ man cube2font
> 
> 5. Check that cube2font can make a font:
>    $ cube2font /usr/share/fonts/dejavu/DejaVuSans.ttf default 3 19 1 1
> 49 49 512 512 32 64 packages/fonts
> 
> 6. Check that redeclipse has a correctly scaled icon, and a desktop
> entry, as would be expected in your desktop manager.
> 
> 7... Anything else you can think of that I missed ;)
> 
> <snip>
>

Thanks

--

-- 
Martin Erik Werner <martinerikwerner@...>
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Timmy Fartpants | 21 Jan 2013 10:50
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(unknown)

Hello, all. Whatever happened to the Fedora gaming spin? I remember  
seeing it before, but now it appears to be gone. Is there a link  
someone can give me to get it? Thank you in advance. 
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Agustin Ferrario | 31 Dec 2012 16:07
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Re: Linage II on Fedora


On 12/31/2012 09:00 AM, games-request <at> lists.fedoraproject.org wrote:
> Hello,  I am curious in if and How to run the Latest Lineage 2 with 
> Fedora.  the Web site is http://www.lineage2.com/en/ the Game is now 
> on the GoD update of the game.  I had heard awhile back that the games 
> was playable with Fedora but one of their updates broke it for Linux 
> users.  I am wondering If anyone has tried to use it and how they did 
> it.  Please let me know, and if there is a list of other Online games 
> tht work with Fedora and how to run them. I am still really really new 
> to the Linux systems. 

Theres no linux native build for Linage II so you'll probably need wine 
to run it, I'm shure you can find some tutorial somewhere. This group is 
for linux native and open sources games. The are a couple MMORPG free 
and open source you should check them...

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Gmane