Bruno Wolff III | 12 May 20:00
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Thanks to Martin Erik Werner for packaging Red Eclipse

Red Eclipse is available now in rawhide and will be in f17 testing
shortly (and should be in f17 updates by release). Thanks to Martin Erik Werner
for doing the work to make this happen.
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Nelson Marques | 11 May 22:40
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Unknown Horizons

Hi all,

The wishlist for GAMES SIG in Fedora contemplates Unknown Horizons
(UH); I'm a part of upstream UH and I've packaged it in the past for
Fedora and openSUSE and served it through a 3rd party repository to
both platforms.

I know that Simon was working on this since 2009, and it's not my
interest to override someone, so if Simon wants to keep on packaging
UH, it's cool with me, nevertheless I would like to be involved as
well on this so that UH can be updated in time and can be available on
Fedora on the release date. My goal is also to provide upstream
support to Fedora users, this is why it's important somehow to us that
we have some control over UH packages.

I have submited a request for UH in Fedora in the past, which I closed
later after knowing Simon was working on it; things have changed and
we (UH upstream) want to colaborate with the Fedora community to
achieve the best solution possible for Fedora users.

Another issue comes with FIFE, the engine that powers up UH; I would
like to be involved in this package also (Simon's co-maintainer ?), as
I also have good relations and would like that upstream FIFE could
support officially the Fedora platform and packages.

I look forward to get some feedback regarding FIFE and UH and to work
with GAMES Sig on Fedora to provide a kick a$$ package of UH!

NM

(Continue reading)

Marc Joel Jamero | 29 Apr 19:52
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Fedora Games

Hi! I'm currently downloading the 3.54GB installer of Fedora. I'm a game developer and used to be doing frameworks/games using DirectX9. Since, I do have knowledge making games using OpenGL and doesn't want to spend a lot of money on buying paid OS, I chose Fedora(after lots of research) to be my development platform. It would be so kind of you to send me an offline installer and a beginner's guide; I would appreciate it very much. I want to master linux for game development. I'm currently doing a prototype of the strategy game we designed(together with 2 artists). Bottom-line, I want to master Fedora, install my needs(Drivers, IDE, OpenGL library, etc), develop the game and release Linux and Windows versions. If some of my words/phrases are somewhat offending or too demanding, I apologize for I'm not that good in English.




Respectfully,

--
Marc Joel Jamero
Game Developer



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Jason L Tibbitts III | 20 Apr 22:01
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Arx Libertalis

I see Arx Libertalis made a stable release (1.0).  Given the
availability of the demo, I think packaging this is within (though as
usual for this kind of thing, on the edge) of what's acceptable for
Fedora.

Anyone interested in working on this?  One "problem" is that upstream
provides Fedora packages, built on the opensuse build system.  That in
itself is fine, but the packaging split is a bit weird to me, with a
metapackage and some other stuff.  Of course those packages don't
support autodownloader and don't include some upsteam-provided scripts
to operate on the actual game data, so there is some possibility for
added value.  You can see the upstream packages at
https://build.opensuse.org/package/binaries?package=arx-libertatis&project=home%3Adscharrer&repository=Fedora_16

I believe all dependencies are already in place, except for one thing
(innoextract) required to unpack the GOG release of the commercial game
in the case that someone doesn't want to install wine to run the
installer.  Everything needed for the code to build and run is already
in Fedora.

 - J<
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Mangwiro, Errol | 30 Mar 10:41

OT: Re: mari0


Hi there,

Can I ask how you compiled LOVE? mine fails ./configure with...

checking for library containing glLoadIdentity... no
configure: error: Can't LÖVE without OpenGL

that's funny coz i'm getting the following error:
 
error: Can't LOVE without HEART 

I'm using F16 64bit, I've install a myriad of -devel files to get it to work
but I can find anything on google about this either.

I wonder if you know which one satisfies this requirement?

Martin
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lol Sorry about that. saw an opening. had to take it. won't do it again.  


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Angry Birds on 64 bit Wine

Hello,

 

Is there any way to run angry birds under wine in fedora 64 bit?

 

Junayeed Ahnaf Nirjhor

Core Developer Intern, Diaspora

Twitter - <at> Nirjhor

 

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Bruno Wolff III | 23 Mar 16:46
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Getting excited about games in Fedora

There has been a lot of good things happening with OpenGL (and OpenCL)
support in the free video drivers over the last several months. By the
time Fedora 18 comes out it looks good for full or as full as we can
legally provide OpenGL 3.0 support for the majority of the available
video cards.

We just got sumwars. Red Eclipse will likely be in the repos in a week
or two. 0 A.D. looks to be a very promising game. With some effort we
could have it in Fedora by the time F18 comes out and the game will
possibly be changing from Alpha to Beta around that time.
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Bruno Wolff III | 21 Mar 22:34
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Sumwars is now in Fedora

Thanks to the effort of Martin Preisler sumwars is now packaged in Fedora.
It's currently available in rawhide, F16 testing and F17 testing.

Martin also worked with upstream to make the game more easily packagable.
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Bruno Wolff III | 11 Mar 03:39
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0 A.D. another game to consider packaging

For anyone looking for something to do, 0 A.D. seems to be something worth
packaging.

It is similar to Age of Empires (which also makes it a bit like Empire
Earth, but it is a lot closer to Age of Empires).

It is still alpha, but getting it into Fedora might get them some more
testing and possibly contributors.

With one very small fix to get it to build with gcc 4.7 (which I reported
to upstream 0 A.D., though it's really an nvtt issue), I was able to
build it.

The game includes a few bundled libraries we don't have in Fedora
(at least nvtt and spidermonkey) and uses a more recent version of
enet than we have. Some of these may only be needed to develop for the
game and not to actually play it. I haven't looked to carefully at this.

I'll probably do some chipping away at some of the prerequisites, but
have other games to work on, so it won't happen very quickly.
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Bruno Wolff III | 5 Mar 23:07
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Summoning Wars 0.5.6 might be easier to package

Summoning Wars 0.5.6 was released yesterday and amoung the listed changes
is support for system wide installation. This should make it easier
to package if anyone is looking for fun things to do.
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Bruno Wolff III | 5 Mar 14:46
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Re: Because UrbanTerror is not in the list of games?

On Mon, Mar 05, 2012 at 08:43:10 -0300,
  Hugo Leonardo de Freitas <hugolf <at> gmail.com> wrote:
> The code is open it (I have a friend who also made ​​a correction in the
> game and fix it today was built). In open source (not sure if there is some
> paperwork to get the code), it is free, you can play freely without any
> registered or need to enter key. UrbanTerror I play more than four years
> and has always been free, I do not know if it's opensource but free, it
> sure is.

Quake3 (the game engine used for Urban Terror) is free and we have that. The
data for Urban Terror is not free (the last I heard).

> Please research the connection would be a great addition to the list of
> games.

It is sort of there. You can download the data and play it with quake3.
Quake3 even has a helper to download at least one data set (though I
am not sure whether Urban Terror is in that list).
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