Paul Frields | 1 Feb 2010 03:51
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Re: [Design-team] Upcoming Fedora 13 Tasks

On Wed, Jan 27, 2010 at 10:57 AM, John Poelstra <poelstra <at> redhat.com> wrote:
> Start       End         NamePut that decision in front of interested parties
> Fri 25-Dec  Mon 08-Feb  Wallpaper Design for Alpha
> Mon 08-Feb  Mon 15-Feb  Finalize Alpha Wallpaper
> Tue 09-Feb  Tue 09-Feb  Spins Freeze
> Tue 09-Feb  Tue 09-Feb  Feature Freeze (Testable|Complete)

I'd like to suggest that, since we have one week left for the "design"
phase, that the Design team leaders do the following:

* Collect (or have collected) the current submissions on a wiki page for review.

* Use the week of Feb 1-7 to make some decisions about what design to
pursue for the Alpha wallpaper.

* Use the week of Feb 8-15 to solicit and prepare the candidate
wallpaper for the Alpha release.

Paul
Máirín Duffy | 1 Feb 2010 06:28
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[Design-team] F13 Rockets

Hi,

I spent some time this weekend working on another iteration of the
Fedora rocket lines idea [1]. Tatica put together a 3D rocket in Blender
[2], so I used this rocket to make a new composition roughly based on
the rocket lines sketch:

http://fedorapeople.org/groups/designteam/Resources/Fedora%20Release%
20Themes/F13/Alpha/Rocket%20Trails/rockets5a.png

Inkscape Source:
http://fedorapeople.org/groups/designteam/Resources/Fedora%20Release%
20Themes/F13/Alpha/Rocket%20Trails/skytrails1.svgz

Rocket trails on transparent BG:
http://fedorapeople.org/groups/designteam/Resources/Fedora%20Release%
20Themes/F13/Alpha/Rocket%20Trails/rockets.png

Gimp source:
http://fedorapeople.org/groups/designteam/Resources/Fedora%20Release%
20Themes/F13/Alpha/Rocket%20Trails/rockets5.xcf.gz

Do you have any ideas for improvement or how to work this more? I think
it may be too literal, and by default maybe we should take the rockets
and stars out or something and just work with the trails only for an
abstract pattern. Not sure though. What do you think? Critique
please! :)

~m

(Continue reading)

Nicu Buculei | 1 Feb 2010 08:01
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Re: [Design-team] Default Wallpaper for Goddard F13

On 01/30/2010 08:38 PM, Onyeibo Oku wrote:
>
> What if its an outer space scene with stars (having animated twinkles
> ... for the boot-up background image)?  There would be asteriods and,
> may be, one or two planets with 'our' rocket somewhere in the picture.
> The scene would have a blueish hue to it.  Its the kind of thing that is
> best done with a 3D application like 'Blender' and rendered with V-Ray
> or Yafray (and retouched in GIMP).  I cannot help thinking about a
> wallpaper I downloaded from CG-Arena ... just to help our imaginations
> as I can't think of anything closer at the moment.  My reference is a
> bit busy but I hope it paints the right mental pictures.
>
> See: http://fedoradesigns.twohotis.fastmail.fm/OuterSpace_Sample.jpg

I think that image is *awesome*, however as Brad pointed already, it is 
not very usable, it looks very busy and has a lot of small details 
obscuring the icons. Also, I know he have a couple of people with some 
degree of Blender experience (some more knowledgeable, some a bit less), 
but I pretty much doubt we have the level needed to do something as 
advanced like that.

I also expect some would not like an image like that because it has a 
"war" message (even if the message is "war in space") but I don't care 
much about such a complaint.

--

-- 
nicu :: http://nicubunu.ro :: http://nicubunu.blogspot.com/
photography: http://photoblog.nicubunu.ro/
my Fedora stuff: http://fedora.nicubunu.ro/
(Continue reading)

Nicu Buculei | 1 Feb 2010 08:28
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Re: [Design-team] F13 Rockets

On 02/01/2010 07:28 AM, Máirín Duffy wrote:
>
> I spent some time this weekend working on another iteration of the
> Fedora rocket lines idea [1]. Tatica put together a 3D rocket in Blender
> [2], so I used this rocket to make a new composition roughly based on
> the rocket lines sketch:
>
> Do you have any ideas for improvement or how to work this more? I think
> it may be too literal, and by default maybe we should take the rockets
> and stars out or something and just work with the trails only for an
> abstract pattern. Not sure though. What do you think? Critique
> please! :)

I see two problems with the design, probably both are solvable:
- to me the rockets look pretty much like some big white blobs. I 
understand you had to make them white, since the 3D model looked pretty 
much like a rocket *toy*, but I think it should be also be simplified. 
Space rockets are not that big compared with their trails and their 
wings are definitely not that big.
- the sky/space is a bit too dark and too plain and the white mist at 
the bottom is somewhat unrealistic. Maybe we can add some colors and 
make it not that dark.

--

-- 
nicu :: http://nicubunu.ro :: http://nicubunu.blogspot.com/
photography: http://photoblog.nicubunu.ro/
my Fedora stuff: http://fedora.nicubunu.ro/
_______________________________________________
design-team mailing list
design-team <at> lists.fedoraproject.org
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John Poelstra | 1 Feb 2010 17:22
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Re: [Design-team] Upcoming Fedora 13 Tasks

Paul Frields said the following on 01/31/2010 06:51 PM Pacific Time:
> On Wed, Jan 27, 2010 at 10:57 AM, John Poelstra<poelstra <at> redhat.com>  wrote:
>> Start       End         NamePut that decision in front of interested parties
>> Fri 25-Dec  Mon 08-Feb  Wallpaper Design for Alpha
>> Mon 08-Feb  Mon 15-Feb  Finalize Alpha Wallpaper
>> Tue 09-Feb  Tue 09-Feb  Spins Freeze
>> Tue 09-Feb  Tue 09-Feb  Feature Freeze (Testable|Complete)
>
> I'd like to suggest that, since we have one week left for the "design"
> phase, that the Design team leaders do the following:
>
> * Collect (or have collected) the current submissions on a wiki page for review.
>
> * Use the week of Feb 1-7 to make some decisions about what design to
> pursue for the Alpha wallpaper.
>
> * Use the week of Feb 8-15 to solicit and prepare the candidate
> wallpaper for the Alpha release.
>

Does everyone agree with this approach and methodology? This question 
has been raised a few times I don't recall seeing the final answer.

John
Máirín Duffy | 1 Feb 2010 18:06
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Re: [Design-team] Upcoming Fedora 13 Tasks

On Mon, 2010-02-01 at 08:22 -0800, John Poelstra wrote:
> Paul Frields said the following on 01/31/2010 06:51 PM Pacific Time:
> > On Wed, Jan 27, 2010 at 10:57 AM, John Poelstra<poelstra <at> redhat.com>  wrote:
> >> Start       End         NamePut that decision in front of interested parties
> >> Fri 25-Dec  Mon 08-Feb  Wallpaper Design for Alpha
> >> Mon 08-Feb  Mon 15-Feb  Finalize Alpha Wallpaper
> >> Tue 09-Feb  Tue 09-Feb  Spins Freeze
> >> Tue 09-Feb  Tue 09-Feb  Feature Freeze (Testable|Complete)
> >
> > I'd like to suggest that, since we have one week left for the "design"
> > phase, that the Design team leaders do the following:
> >
> > * Collect (or have collected) the current submissions on a wiki page for review.
> >
> > * Use the week of Feb 1-7 to make some decisions about what design to
> > pursue for the Alpha wallpaper.
> >
> > * Use the week of Feb 8-15 to solicit and prepare the candidate
> > wallpaper for the Alpha release.
> >
> 
> Does everyone agree with this approach and methodology? This question 
> has been raised a few times I don't recall seeing the final answer.

I think this sounds fine!

~m
Luya Tshimbalanga | 1 Feb 2010 19:42
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Re: [Design-team] Upcoming Fedora 13 Tasks


On 01/02/10 09:06 AM, Máirín Duffy wrote:
> On Mon, 2010-02-01 at 08:22 -0800, John Poelstra wrote:
>> Paul Frields said the following on 01/31/2010 06:51 PM Pacific Time:
>>> On Wed, Jan 27, 2010 at 10:57 AM, John Poelstra<poelstra <at> redhat.com> 
wrote:
>>>> Start       End         NamePut that decision in front of interested
parties
>>>> Fri 25-Dec  Mon 08-Feb  Wallpaper Design for Alpha
>>>> Mon 08-Feb  Mon 15-Feb  Finalize Alpha Wallpaper
>>>> Tue 09-Feb  Tue 09-Feb  Spins Freeze
>>>> Tue 09-Feb  Tue 09-Feb  Feature Freeze (Testable|Complete)
>>>
>>> I'd like to suggest that, since we have one week left for the "design"
>>> phase, that the Design team leaders do the following:
>>>
>>> * Collect (or have collected) the current submissions on a wiki page
for review.
>>>
>>> * Use the week of Feb 1-7 to make some decisions about what design to
>>> pursue for the Alpha wallpaper.
>>>
>>> * Use the week of Feb 8-15 to solicit and prepare the candidate
>>> wallpaper for the Alpha release.
>>>
>>
>> Does everyone agree with this approach and methodology? This question
>> has been raised a few times I don't recall seeing the final answer.
>
> I think this sounds fine!
(Continue reading)

Paul W. Frields | 1 Feb 2010 22:59
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Re: [Design-team] Upcoming Fedora 13 Tasks

On Mon, Feb 01, 2010 at 10:42:44AM -0800, Luya Tshimbalanga wrote:
> On 01/02/10 09:06 AM, Máirín Duffy wrote:
> > On Mon, 2010-02-01 at 08:22 -0800, John Poelstra wrote:
> >> Paul Frields said the following on 01/31/2010 06:51 PM Pacific Time:
> >>> On Wed, Jan 27, 2010 at 10:57 AM, John Poelstra<poelstra <at> redhat.com> 
> wrote:
> >>>> Start       End         NamePut that decision in front of interested
> parties
> >>>> Fri 25-Dec  Mon 08-Feb  Wallpaper Design for Alpha
> >>>> Mon 08-Feb  Mon 15-Feb  Finalize Alpha Wallpaper
> >>>> Tue 09-Feb  Tue 09-Feb  Spins Freeze
> >>>> Tue 09-Feb  Tue 09-Feb  Feature Freeze (Testable|Complete)
> >>>
> >>> I'd like to suggest that, since we have one week left for the "design"
> >>> phase, that the Design team leaders do the following:
> >>>
> >>> * Collect (or have collected) the current submissions on a wiki page
> for review.
> >>>
> >>> * Use the week of Feb 1-7 to make some decisions about what design to
> >>> pursue for the Alpha wallpaper.
> >>>
> >>> * Use the week of Feb 8-15 to solicit and prepare the candidate
> >>> wallpaper for the Alpha release.
> >>>
> >>
> >> Does everyone agree with this approach and methodology? This question
> >> has been raised a few times I don't recall seeing the final answer.
> >
> > I think this sounds fine!
(Continue reading)

Paul W. Frields | 1 Feb 2010 23:05
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Re: [Design-team] F13 Rockets

On Mon, Feb 01, 2010 at 09:28:34AM +0200, Nicu Buculei wrote:
> On 02/01/2010 07:28 AM, Máirín Duffy wrote:
> >
> > I spent some time this weekend working on another iteration of the
> > Fedora rocket lines idea [1]. Tatica put together a 3D rocket in Blender
> > [2], so I used this rocket to make a new composition roughly based on
> > the rocket lines sketch:
> >
> > Do you have any ideas for improvement or how to work this more? I think
> > it may be too literal, and by default maybe we should take the rockets
> > and stars out or something and just work with the trails only for an
> > abstract pattern. Not sure though. What do you think? Critique
> > please! :)
> 
> I see two problems with the design, probably both are solvable:
> - to me the rockets look pretty much like some big white blobs. I 
> understand you had to make them white, since the 3D model looked pretty 
> much like a rocket *toy*, but I think it should be also be simplified. 
> Space rockets are not that big compared with their trails and their 
> wings are definitely not that big.
> - the sky/space is a bit too dark and too plain and the white mist at 
> the bottom is somewhat unrealistic. Maybe we can add some colors and 
> make it not that dark.

I don't want to pile too many ideas into one piece of art.  But
there's something I really like about the "flying forward in space"
picture here:  https://fedoraproject.org/wiki/File:Fedorasky.jpg

(Yes, the logo is unwanted, understood!) :-)

(Continue reading)

Luya Tshimbalanga | 1 Feb 2010 23:09
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Re: [Design-team] Upcoming Fedora 13 Tasks


On 01/02/10 01:59 PM, Paul W. Frields wrote:
> On Mon, Feb 01, 2010 at 10:42:44AM -0800, Luya Tshimbalanga wrote:
>> On 01/02/10 09:06 AM, Máirín Duffy wrote:
>>> On Mon, 2010-02-01 at 08:22 -0800, John Poelstra wrote:
>>>> Paul Frields said the following on 01/31/2010 06:51 PM Pacific Time:
>>>>> On Wed, Jan 27, 2010 at 10:57 AM, John Poelstra<poelstra <at> redhat.com>
>> wrote:
>>>>>> Start       End         NamePut that decision in front of interested
>> parties
>>>>>> Fri 25-Dec  Mon 08-Feb  Wallpaper Design for Alpha
>>>>>> Mon 08-Feb  Mon 15-Feb  Finalize Alpha Wallpaper
>>>>>> Tue 09-Feb  Tue 09-Feb  Spins Freeze
>>>>>> Tue 09-Feb  Tue 09-Feb  Feature Freeze (Testable|Complete)
>>>>>
>>>>> I'd like to suggest that, since we have one week left for the "design"
>>>>> phase, that the Design team leaders do the following:
>>>>>
>>>>> * Collect (or have collected) the current submissions on a wiki page
>> for review.
>>>>>
>>>>> * Use the week of Feb 1-7 to make some decisions about what design to
>>>>> pursue for the Alpha wallpaper.
>>>>>
>>>>> * Use the week of Feb 8-15 to solicit and prepare the candidate
>>>>> wallpaper for the Alpha release.
>>>>>
>>>>
>>>> Does everyone agree with this approach and methodology? This question
>>>> has been raised a few times I don't recall seeing the final answer.
(Continue reading)


Gmane