Re: quicktime .mov files and youtube
2011-10-06 20:21:54 GMT
On Wed, Sep 07, 2011 at 04:27:28PM +0100, Ken Moffat wrote: > Thanks, I'd not thought of this! Got too hung-up on the "maintain > the quality" suggestions on the recent youtube pages (supposedly, > everything gets recoded for html5). Some things I've downloaded > (with the youtube_dl Python prog/script) show all sorts of different > codecs, but the video bitrates are typically 3000k or less, and audio > never exceeds 125k bits. My original .mov files are typically > 31000k video and 512k audio (but only 16KHz sampling frequency). > > What I'm doing now is to use ffmpeg to convert .mov to .mp4 with > lower bitrates. When ffmpeg is told to produce .mov or .mp4 it > converts the input mjpeg with mp3 to mpeg and aac. Both xine and > totem play these output files correctly. Maybe I'll even do this in > future for initial review, the outputs are more sensible sizes. > > Still experimenting with bitrates : -b 3000k -ab 64k is as good as > I need [ 3000k+ video bits, nominal 64k audio bits ] but I'm still > playing with the numbers. Will need to upload an example at what I > think is a good compromise size (my upload is *slow*), then see what > results. > And then there was almost a month of silence on this thread, accompanied by extremely loud swearing as my attempts to upload all produced rubbish (as in - no relationship to either the audio or video that I uploaded). Luckily, I got a response at http://www.google.com/support/forum/p/youtube last weekend, and tonight, on my shiny new LFS-6.8 system I've successfully uploaded a 20 second clip. In case anyone hits this in a search engine, here's a few of the(Continue reading)
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> It's a bit of a pain, having to have a 4GB chunk of my hard drive
> dedicated just for this but, hey, hard drive space is cheap
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> Back to lurking.
>
> David Shaw
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