Joseph Toscano | 1 May 2007 04:50

New music.

Hi guys,

I've written a new piece of music which will hopefully fill a need for
you campaign designers. It's meant to be played during sad, somber
dialogue. I'm releasing it under the GPL for use in Wesnoth, so feel
free to use it wherever you like. (You may also include it in the main
distribution.)

http://zhaymusic.com/music/vorbis/gpl/zhaytee-wesnoth_tragedy.ogg

Take care,

--JT
http://zhaymusic.com/
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Eric S. Raymond | 1 May 2007 06:09
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Re: New music.

(Copied to Tim because of the wishlist.)

Joseph Toscano <zhaytee <at> zhaymusic.com>:
> I've written a new piece of music which will hopefully fill a need for
> you campaign designers. It's meant to be played during sad, somber
> dialogue. I'm releasing it under the GPL for use in Wesnoth, so feel
> free to use it wherever you like. (You may also include it in the main
> distribution.)

Very nice!  As it happens, I have an immediate use for this.  There's
a death scene in Northern Rebirth that needs a better soundtrack than
it has now; while Mattias West did a wonderful job on "Breaking The
Chains" (which I moved to mainline last night with Ivanovic's
encouragement), Taurus and I don't think his "Sad" is quite up to
snuff.  We had exchanged email in which we contemplated asking you for
a replacement; I think you just supplied it.

(West, if you're reading this, we are still very much looking forward
to final versions of "Legends of the North" amd "Price of Victory".  Your
longer-form stuff with full orchestration is still a hit with us.)

Devs, I'll re-tag this using the new tagging conventions and check it in as
'tragedy.ogg' unless I hear objections during the next day or so.

Zhaytee, I don't know what other devs have in mind, but if you're looking
for new Wesnoth-related projects, here's a wish list from me:

* Orcish theme music.  I wanna hear hobnailed boots, rough male choruses, 
  big martial horns, kettledrums, lots of menace and stupidity.

(Continue reading)

Joseph Toscano | 1 May 2007 07:31

Re: New music.

On Tue, 2007-05-01 at 00:09 -0400, Eric S. Raymond wrote:
> Zhaytee, I don't know what other devs have in mind, but if you're looking
> for new Wesnoth-related projects, here's a wish list from me:

Thanks for the list. I'd love to tackle some of these. I'll have
something ready ASAP.

Talk to you soon,

--JT
http://zhaymusic.com/
Eric S. Raymond | 1 May 2007 08:11
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Re: New music.

Joseph Toscano <zhaytee <at> zhaymusic.com>:
> Thanks for the list. I'd love to tackle some of these. I'll have
> something ready ASAP.

Wonderful!  Thanks.
--

-- 
		<a href="http://www.catb.org/~esr/">Eric S. Raymond</a>
Nils Kneuper | 1 May 2007 21:27
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Re: Adding new campaigns to mainline, some guidelines

jeremy rosen schrieb:
> well, apparently the "debate" part has more or less finished here...
>
> the next thing to do would be to synththise that post, and put it
> either in developer discussion for further comment/looking for a SP
> maintainer
>
> or directly in the campaign forum, locked, as a policy statement...
>
> I don't have time to do that, so I would be very gratefull if someone
> did that for me...
>   

Okay, if anyone did gather everything that was said about it so far it 
would be very nice. Then I would post that "policy change" and ask for 
extra campaign maintainers in a news. So in short:
Does anyone volunteer to write that new "adding campaigns to mainline 
polcy"?

Somehow on the same topic:
Now that Northern Rebirth was included in mainline, which other 
campaigns should we consider for addition? Here a short list of 
campaigns that come to my mind:
* Sceptre of Fire: It has a different "history" but it also does feature 
dwarves, we don't have a real dwarves campaign yet and I think it works 
rather nicely. The problem with the different history might be solved 
via adding something in the beginning stating that this is how the 
legend is told among the dwarves and that humans do see it a little 
different...
* Saving Elensefar: Never played it myself but I heard it would be 
(Continue reading)

Thomas | 1 May 2007 22:24
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Re: Adding new campaigns to mainline, some guidelines

Nils Kneuper schrieb:

> Somehow on the same topic:
> Now that Northern Rebirth was included in mainline, which other 
> campaigns should we consider for addition?

I am going to propose "Descend into Darkness", my personal favorite 
campaign. It's rather finished (but not yet perfect enough to be boring 
to maintain) and has an interesting story and gameplay. Possible 
problems are that it is not converted to 1.3 yet and its art needs 
improvement. Also its author seems to consider his work as finished and 
does no longer actively maintain it. You can see the forum thread 
http://www.wesnoth.org/forum/viewtopic.php?t=13776 for more details.
Just though this campaign is worth to be mentioned.

Regards,
Thomas Baumhauer aka Baufo
Joseph Simmons | 1 May 2007 23:05
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Re: Adding new campaigns to mainline, some guidelines

I think adding SoF to mainline is a good idea. SE might be a good 
addition as well, but I'm not going to push for it to be added. SE would 
need a lot of maintenance to be brought up to snuff, I think, but SoF is 
pretty much set as-is.

With regards to the SoF-HttT conflict, I might indeed need to add 
something to SoF saying "this is how the dwarves tell it", but I 
wouldn't mind doing that - it would take five minutes. Also, the 
campaign Legend of Wesmere does a good job of explaining why SoF tells a 
different story than HttT with them both remaining factual accounts, if 
we want to go that way. It would require very minor changes to some HttT 
dialogue, which I could do as well. (It would basically be changing the 
basic idea of 'Garard I ordered the sceptre of fire to be forged and 
then, when it was never delivered, his son made finding it the key to 
being Heir to the Throne' to 'the sceptre was forged long ago, and then 
because Garard II was unsure about who his heir should be he made the 
Edict of the Sceptre'. I personally think it makes more sense the second 
way regardless of whether the campaign SoF exists or not.)

~Turin

--

-- 
Joseph Simmons
Known to some as Túrin Turambar, master of doom, by doom mastered
www.wesnoth.org
Nils Kneuper | 1 May 2007 23:03
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Re: Adding new campaigns to mainline, some guidelines

Joseph Simmons schrieb:
> I think adding SoF to mainline is a good idea. SE might be a good 
> addition as well, but I'm not going to push for it to be added. SE would 
> need a lot of maintenance to be brought up to snuff, I think, but SoF is 
> pretty much set as-is.
>
> With regards to the SoF-HttT conflict, I might indeed need to add 
> something to SoF saying "this is how the dwarves tell it", but I 
> wouldn't mind doing that - it would take five minutes. Also, the 
> campaign Legend of Wesmere does a good job of explaining why SoF tells a 
> different story than HttT with them both remaining factual accounts, if 
> we want to go that way. It would require very minor changes to some HttT 
> dialogue, which I could do as well. (It would basically be changing the 
> basic idea of 'Garard I ordered the sceptre of fire to be forged and 
> then, when it was never delivered, his son made finding it the key to 
> being Heir to the Throne' to 'the sceptre was forged long ago, and then 
> because Garard II was unsure about who his heir should be he made the 
> Edict of the Sceptre'. I personally think it makes more sense the second 
> way regardless of whether the campaign SoF exists or not.)
>
> ~Turin
>
>   
Some little changes like this seem reasonable to me. Currently httt is 
in general unmaintained so you are free to make these changes. IMO it is 
okay if you want to go on and include SoF in mainline. If you do the 
data/campaigns/ stuff, I will do the po stuff (should be easy with 
/utils/wescamp-import).
Cheers,
Nils Kneuper aka Ivanovic
(Continue reading)

Nils Kneuper | 1 May 2007 23:12
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Re: Adding new campaigns to mainline, some guidelines

Thomas schrieb:
> I am going to propose "Descend into Darkness", my personal favorite
> campaign. It's rather finished (but not yet perfect enough to be boring 
> to maintain) and has an interesting story and gameplay. Possible 
> problems are that it is not converted to 1.3 yet and its art needs 
> improvement. Also its author seems to consider his work as finished and 
> does no longer actively maintain it. You can see the forum thread 
> http://www.wesnoth.org/forum/viewtopic.php?t=13776 for more details.
> Just though this campaign is worth to be mentioned.
>
> Regards,
> Thomas Baumhauer aka Baufo
Would you volunteer to help getting it in and finish it?
That it is not 1.3.2 compatible ain't no problem thanks to upconvert. 
That neat tool written by esr *should* be able to handle about 95% of 
the conversion. The only problems I am aware of occur with userdefined 
terrains. The more important part is: how bad is the current art really? 
If placeholder graphics are used for storyart and portraits: I would 
vote for removing them. For units: that is a problem...
Before adding the campaign you have to make sure that textdomains and 
stuff are set for translations. Torangan might be able to provide you 
with some help in this area though in general that is a rather easy job. 
Some infos about this stuff: http://www.wesnoth.org/wiki/WesCamp
In general I do welcome stuff that is being added to mainline. If we 
think it is not appropriate we can still remove it before preparing for 
a stable release.
Cheers,
Nils Kneuper aka Ivanovic
Lari Nieminen | 2 May 2007 00:00
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Re: Adding new campaigns to mainline, some guidelines

> Now that Northern Rebirth was included in mainline, which other 
> campaigns should we consider for addition?

Campaigns I'd like to see in mainline, in mainline-quality:

Son of the Black Eye
Scepter of Fire
Descent Into Darkness

I haven't tried SotBE in a long time, but I think it's the one that 
would require the most work of the three. Unless it's currently a lot 
better than it was sometime in the past (six months ago? I don't really 
remember when I last tried it), then IMO some serious further work would 
need to go into it for it to become mainline-worthy (I mean some real 
revisions, not just fixing a lot of individual little things). I'll try 
to check it out again sometime soon so I can actually say something 
definite about what I think of it.

Scepter of Fire looks like the easiest one to get into mainline. Some 
polishing here and there and I suppose it could be brought up to 
mainline-quality rather quickly. Since I haven't played that one through 
to the end either, I can't give much of an opinion on it.

I liked DiD quite a lot when I played it, and I think it has potential 
to be a really nice shortish campaign when worked on a little bit more. 
I might have interest in helping with this.

I'm not too keen on campaigns like Saving Elensefar (haven't tried it in 
ages): it's a bit too different and I don't think one can make all the 
things that are different work and look well and good enough to consider 
(Continue reading)


Gmane