15 Dec 2006 19:18
Merge of the terrain branch
Mark de Wever <koraq <at> xs4all.nl>
2006-12-15 18:18:44 GMT
2006-12-15 18:18:44 GMT
Hi all, It's slowly getting time to think about the merging back of the terrain branch. The current status is still work in progress and will need some more time but in order to be ready for a merge back to trunk. But it's getting close to be finished. The following points need to be addressed: * converting the terrain config files (mog is working on this part) * creating a conversion script for the maps (Darth Fool is working on this part) * the new system needs to be tested and some code cleanups are required * check whether the changes in the terrain branch conflict with Dave's OpenGL branch. (I don't think so but might be wise to test before merging.) * the documentation on the wiki needs to be updated. * the editor needs an overhaul (this can also be done in trunk) needs some new features and the structure needs to be reworked in some parts * the random maps need to be converted * all campaigns need to be converted (UtbS and IE don't work due to custom letters) * all MP scenarios and maps need to be converted For the last 4 points it would be the easiest to have a code freeze on these areas. AFAIK nobody is working or wants to work at the editor and the random maps, so I would like to ask for a code freeze on them directly. For the campaigns and MP stuff I want to propose a code freeze about two(Continue reading)
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