Session Report 03/27/06
South Bay Boardgamers Session Report March 27th, 2006
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QUOTES OF THE WEEK
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AS YOU WISH
"Hey Eugene, do you have to found colonies in order?"
-- Devin
<...>
"Hey Eugene, can you use the card that lets you use three cards
to found a colony after seeing the first two?"
-- Jesse
<...>
"Hey Eugene, what's the rule on holding extra action cards from turn to turn?"
-- John
"The quote of the week is clearly 'Hey Eugene'."
-- Greg
THE SOUND OF ULTIMATE SUFFERING
"Did Eugene win yet?"
-- John
"No, I did terribly. Oh wait, I came in second."
-- Eugene
I DO NOT THINK IT MEANS WHAT YOU THINK IT MEANS (from last week)
"Hey, JC, you're doing really well. In fact, you're going to win, aren't you?"
-- Charles
<pause for study> "Yep, it's a lock."
-- JC
<further pause> "Absolute lock."
-- JC
<a few turns later, Walt wins>
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Greg, Jon* (Deflextion)
Winner: Greg
Greg, Jon (Deflextion)
Winner: Jon
Ted, Randy, Julien, Eddie, Dirk, Charles (Havoc)
Winner: Ted
Devin, Jesse, John*, Ron* (Goa)
Winner: Jesse Best newbie: John
JC, Bjoern, Walt, Sterling, Karen (Age of Steam: Central America)
Winner: Karen
Andrea, Marcus, Eugene*, Julie* (Mesopotamia)
Winner: Eugene
Ted, Randy, Julien, Eddie, Dirk, Charles (Havoc)
Winner: Eddie
Ted, Randy, Julien, Eddie, Dirk, Charles (For Sale)
Winner: Randy
Eugene, Marcus, Andrea, Greg* (Alhambra)
Winner: Greg
Dirk*, Randy*, Julien*, Eddie*, Ted*, (Lord of the Rings:
Charles* Tarot Card Game)
Winner: Eddie
Ted, Randy, Julien, Eddie, Dirk, Charles (For Sale)
Winner: Ted
* = first-time player of this game
Food of the week: bread pudding
21 people attended. Joining us for the first time was Sterling.
Sterling is one of the administrators for Boardgamegeek, the premier
boardgame database on the Web. He was in town and decided to come check
us out. JC was demonstrating his new prototype of an Age of Steam
variant, so Sterling joined in...
--- Age of Steam : Central America ---
For the first time, Karen won an Age of Steam game, against a veteran
lineup. She was naturally thrilled and rained kudos on the map designer
for making such a great map. Way to go, Karen!
JC writes:
This was the first public play of the map, thus everyone was a first
timer (although everyone was familiar with the rules). It was a
successful outing. However in the tradition of Age of Steam maps
everywhere, several printing errors were noticed. Viva tradition.
Several minor adjustments are needed for the map, but the core is
visibly sound.
Meanwhile Greg and Jon started playing a game Julie brought that has
certainly been creating a buzz, Deflexion:
--- Deflexion ---
Deflexion is a chess-like game between two players where each player has
a "king" piece (a pharoah) that they are trying to protect. The twist
is that the protection must be from a laser embedded into the sidewall
of the board! Each players has several one-sided and two-sided mirror
pieces that they can use to "deflect" the laser beam onto enemy mirrors,
and hopefully, the enemy pharoah. A turn consists of moving one piece
like a chess king, and then firing your laser (which emerges from a fixed
point). First person to guide the laser-beam onto the enemy pharoah wins.
Jon and Greg split the two games they played.
--- Havoc (x2), For Sale (x2) ---
Ted started a group with 6 players. They managed to get 5 games off.
I have no details about the multiple games of Havoc and For Sale except
for the winners (Ted, Eddie, Ted, Randy).
--- Lord of the Rings: Tarot Card Game ---
The fifth game they played was a game brought by Dirk. Dirk writes:
Think "Lord of the Rings meets UNO" and you're close. It was not
that hot of a game, and I won't make anyone play it again, I just
figured I should play it once, since I bought it (I collect tarot decks).
Eddie ended up the winner.
--- Goa ---
Devin begged me to bring my copy of Goa in, and he quickly recruited 3
other fairly inexperienced players to play it. With all players having
a relatively similar level of playing skill (and John/Ron completely
new), Jesse won an extremely tight game with 40 points to John's 39,
Devin's 37, and Ron's 36. Good job, Jesse!
--- Mesopotamia ---
I wanted to try out a new game, so we played Andrea's copy of
Mesopotamia, a new game by the designer of Carcassonne. Mesopotamia
is a optimization game -- players have to deliver four offerings to the
center of the board to win the game. Each offering requires the player
to spend a certain amount of mana before the offering will be accepted.
Players must therefore manage building huts to get the offerings, transporting
the offerings to the center, accumulating mana to spend the offerings,
and breeding new "meeples" to do all the work.
I won a surprisingly lopsided game when I was the first to submit 4
offerings without any other player making 3.
--- Alhambra ---
Julie left and then Greg came in and wanted to try Alhambra. He proved
to be an adept student; despite being the only new player in a group of
4, he managed to build the longest wall around his Alhambra, had the
most Pavilions, Mezzanines, and Chambers, and was second in Gardens, for
a dominating score of 124 (off the scoring track) to my 105. Naturally,
Greg gave the game a thumbs-up.
See you tomorrow!
--
Eugene Hung eyhung@... http://www-cse.ucsd.edu/users/eyhung
"What is called a high standard of living consists, in considerable
measure, in arrangements for avoiding muscular energy, for increasing
sensual pleasure and enhancing caloric intake above any conceivable
nutritional requirement."
- John Kenneth Galbraith
--
Eugene Hung eyhung@... http://www-cse.ucsd.edu/users/eyhung
"What is called a high standard of living consists, in considerable
measure, in arrangements for avoiding muscular energy, for increasing
sensual pleasure and enhancing caloric intake above any conceivable
nutritional requirement."
- John Kenneth Galbraith