Onno Meyer | 1 Apr 2010 07:15
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[VEHICLE] of the week 805 3/7th - Worldship

  This is a weekly posting with GURPS vehicles (and the like) to the 
GURPSnet mailing list. I grant the permission for all non-commercial 
redistribution of my work, but I would like to know if you put it on 
a website or the like. The files at omeyer.gmxhome.de are down until 
I fix the automatic PDF generation, which should be one of these 
days - see sourceforge.net/projects/gurpsml
  Onno Meyer, 2010-04-01

Worldship v1.0 (TL10^)
  Copyright 2010 by Onno Meyer

  When it is not possible to use starships to evacuate a planet, perhaps 
the planet can be turned into a starship. The worldship is a world which 
mounts a hyperdrive and supporting systems to leave the home system. The 
capacity of roughly 5,000,000 trillion occupants is necessary because it 
takes almost that many to run the worldship.
  The worldship has a 3,000,000,000,000,000,000,000-ton (SM+45) hull.

Systems Table

Front Hull   System
[1-5]        Stone Armor (total dDR 10,000,000).
[6]          Control Room (C26 computer, comm/sensor 44, and 6,000,000 
             control stations).*

Central Hull System
[1-5]        Stone Armor (total dDR 10,000,000).
[6]          Habitat (2,500,000,000,000,000,000 luxury cabins, total 
             life support, 1,000,000,000 establishments, 1,000,000,000 
             labs, 1,000,000,000,000 minifacs, 1,000,000,000 office, 
(Continue reading)

Onno Meyer | 1 Apr 2010 19:43
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Re: futuristic pantheons

A couple of questions and ideas:

* How do you change the major religions without introducing lots 
  and lots of history? Perhaps the common Earth religions are 
  discredited at the same time we meet polytheistic aliens? Even
  so, a lot would have to happen to remove most traces of 
  Christianity ...

* A big feature of the hellenistic systems was the anthropomorphic
  personification of the various spheres of influence. Do you want
  to have that, and how do you combine it with unclear expressions
  in this scientifically-minded age? What is the reason why people
  who can build starships believe in bickering chaps in togas?

* The "statistical proof" of a pantheon could be a self-fulfilling
  prophecy -- 68% of all successful soldiers believe in Ares, say.
  How about a clear proof of beings with "god-like" power who help
  mortals in exchange for mere worship.

* Or is it "mere" worship? That could become a campaign issue.

* How about workable psi which requires a strong and focussed 
  faith to work? Believing in an all-powerful god doesn't quite
  work, but belief in a special-purpose god does.
Zan Lynx | 1 Apr 2010 20:44
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Re: [VEHICLE] of the week 805 3/7th - Worldship

On 3/31/10 11:15 PM, Onno Meyer wrote:
>    This is a weekly posting with GURPS vehicles (and the like) to the
> GURPSnet mailing list. I grant the permission for all non-commercial
> redistribution of my work, but I would like to know if you put it on
> a website or the like. The files at omeyer.gmxhome.de are down until
> I fix the automatic PDF generation, which should be one of these
> days - see sourceforge.net/projects/gurpsml
>    Onno Meyer, 2010-04-01
>
> Worldship v1.0 (TL10^)
>    Copyright 2010 by Onno Meyer
>
>    When it is not possible to use starships to evacuate a planet, perhaps
> the planet can be turned into a starship. The worldship is a world which
> mounts a hyperdrive and supporting systems to leave the home system. The
> capacity of roughly 5,000,000 trillion occupants is necessary because it
> takes almost that many to run the worldship.
>    The worldship has a 3,000,000,000,000,000,000,000-ton (SM+45) hull.
>
> Systems Table
>
> Front Hull   System
> [1-5]        Stone Armor (total dDR 10,000,000).
> [6]          Control Room (C26 computer, comm/sensor 44, and 6,000,000
>               control stations).*
>
> Central Hull System
> [1-5]        Stone Armor (total dDR 10,000,000).
> [6]          Habitat (2,500,000,000,000,000,000 luxury cabins, total
>               life support, 1,000,000,000 establishments, 1,000,000,000
(Continue reading)

Bicornis Goat | 1 Apr 2010 21:58
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Skyclad limitation

Question: is there a consensus on how much the limitation
Accessibility(Only while naked) is worth?
Travis Watkins | 1 Apr 2010 22:16
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Re: Skyclad limitation

For combat abilities I would think it is worth at least as much as the
'cannot wear armor' limitation for DR...

For non-combat purposes it would be less, except, perhaps for social
abilities(Charisma, but only while naked?)

Then again, if you are in a society where nudity is accepted(The Surfs
on Piers Anthony's proton for example) it might just be a special
effect...

In a puritan society it would be worth more, but woe to you should you
get caught...

It is hard to put hard numbers to an inconvenience that is based on
societal restrictions when you don't know anything about the
society...

On Thu, Apr 1, 2010 at 2:58 PM, Bicornis Goat <hircus@...> wrote:
> Question: is there a consensus on how much the limitation
> Accessibility(Only while naked) is worth?
> _______________________________________________
> GurpsNet-L mailing list <GurpsNet-L@...>
> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
>

--

-- 
The man that holds fast to his bitterness will eventually be consumed
by it, but if you let it go, your arms will be free to seize the glory
that is life.
-Terwin
(Continue reading)

Zan Lynx | 1 Apr 2010 22:17
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Re: Skyclad limitation

On 4/1/10 1:58 PM, Bicornis Goat wrote:
> Question: is there a consensus on how much the limitation
> Accessibility(Only while naked) is worth?

I think it would depend on a lot of factors.

Is nudity in the culture accepted, frowned on, or a death by stoning 
offense?

Is this a tropical paradise, Antarctica or deep space?

Does this limitation usually only affect bathing suits or street 
clothes, or does the character often have a need to be wearing plate 
armor, battlesuits or EVA gear?
--

-- 
Zan Lynx
zlynx@...

"Knowledge is Power.  Power Corrupts.  Study Hard.  Be Evil."
MasonK | 1 Apr 2010 22:08
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Re: Skyclad limitation

I hate to answer with "it depends," but... it depends, specifically on the
culture. How bad is the nudity taboo where the characters will spend the
bulk of their time? If it's eyebrow raising, then it's quirk level. If
public nudity can get you on death's row, then a bit more than that.

On Thu, Apr 1, 2010 at 2:58 PM, Bicornis Goat <hircus@...> wrote:

> Question: is there a consensus on how much the limitation
> Accessibility(Only while naked) is worth?
> _______________________________________________
> GurpsNet-L mailing list <GurpsNet-L@...>
> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
>

--

-- 
"The thing to remember about freedom is that it’s not given, it’s taken."
--Scott Adams
Bicornis Goat | 2 Apr 2010 01:31
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Re: Skyclad limitation

Hmm. What if the character can be expected to travel a lot, and
encounter different cultures and climates?

On 4/1/10, MasonK <masonlk@...> wrote:
> I hate to answer with "it depends," but... it depends, specifically on the
> culture. How bad is the nudity taboo where the characters will spend the
> bulk of their time? If it's eyebrow raising, then it's quirk level. If
> public nudity can get you on death's row, then a bit more than that.
>
> On Thu, Apr 1, 2010 at 2:58 PM, Bicornis Goat <hircus@...> wrote:
>
>> Question: is there a consensus on how much the limitation
>> Accessibility(Only while naked) is worth?
>> _______________________________________________
>> GurpsNet-L mailing list <GurpsNet-L@...>
>> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
>>
>
>
>
> --
> "The thing to remember about freedom is that it’s not given, it’s taken."
> --Scott Adams
> _______________________________________________
> GurpsNet-L mailing list <GurpsNet-L@...>
> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
>
Jon Lang | 2 Apr 2010 04:58
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Re: Skyclad limitation

I wouldn't incorporate the social implications into the limitation.
Instead, I'd suggest that your character should acquire an appropriate
social disadvantage (Odious Personal Habit, Reputation, Secret, etc.)
to reflect whatever social consequences of her behavior there may be.
Restrict the Limitation's value to reflect the purely practical
difficulties that come with having to disrobe in order to use her
ability.  If she's in a setting that includes hostile environments
that require special clothing to survive, you'll want to up the value
based on the fact that there will be times that disrobing will not be
viable.

--

-- 
Jonathan "Dataweaver" Lang
Onno Meyer | 2 Apr 2010 07:42
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Re: [VEHICLE] of the week 805 3/7th - Worldship

Zan replied to me:
> > Worldship v1.0 (TL10^)
> 
> That's AWESOME! But those numbers are insane!

Yes, that's the point. 

> I think people would prefer to live on the surface wouldn't they? 

Depends on the speed. Anyway, Spaceships has no rules for living
on the surface of a ship. The old Vehicles rules would make that 
billions of superstructures of varying sizes on an asteroid hull
(which needs Traveller or THS rules).

> Could 
> AI and robot or nanotech support get the crew numbers down to maybe 6 
> million? 10% of the Earth's current population isn't too crazy.

What use is a giant ship if you run practically empty? Better 
take a smaller moon, in that case. Week 808 is a four megaton
cruiser with twenty crew, and it feels strange how they rattle
around in the empty corridors. 

> Surface life in deep space could be done with an artificial sun that 
> went around a ring structure supported and tethered by multiple 
> beanstalks. Or the sun could be its own drone ship that flies in 
> formation on its own reactionless thrusters.

Say the sun is in orbit around a world which moves under power.
Could you arrange things so it is carried along? The reactionless
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Gmane