Neil Stevens | 2 Dec 2005 12:56
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ToME 3 platforms


Since I'm out of things to work on at the moment, and anyone on #tome
knows I'm not inclined to start a certain new project at the moment, I'm
 starting now on a new lua-based build system for ToME 3.  In preparing
for this, the first thing I'm doing is getting the platform-specific
stuff sorted.

I don't want to waste effort, though, so what builds are we actually
supporting?  I know dropping platforms is never a popular idea, but with
ToME 3 we've added new requirements, and I suspect that makes some
builds unsupportable.  Physfs in CVS only has platform-specific files
for macclassic, os2, pocketpc, posix, unix (not sure what the difference
is), and win32.  So are we dropping Amiga, Risc OS, DOS, and everything
not in that list?

And even within some platforms, will we continue to support every given
compiler?  We have three different MS Windows makefiles.  Do we support
Cygnus, Borland, and Microsoft's toolchains?

We have a bajillion Unix makefiles and interfaces, not all of them
working*.  Which builds will we support beyond the 'standard', BSD, and
Autopackage?  What interfaces do we want beyond curses and X11?

* The annoying GTK developers think they know more than you, for
example, and for ToME to work with it properly we'd have to ship our own
modified version that eliminates the suid/sgid check.
--
Neil Stevens - neil@...

More of your game has been unearthed!
(Continue reading)

Neil Stevens | 3 Dec 2005 16:28
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Re: ToME 3 platforms


Ping!

--
Neil Stevens - neil@...

More of your game has been unearthed!
You should make a release quickly.
Betti Ann & Preston Smith | 3 Dec 2005 21:05

Re: ToME 3 platforms

Re-ping!!

Seems like we have been isolated

Neil Stevens said the following on 03-Dec-05 11:28:
> -----BEGIN PGP SIGNED MESSAGE-----
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> Ping!
> 
> - --
> Neil Stevens - neil@...
> 
> More of your game has been unearthed!
> You should make a release quickly.
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> 
> 
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John Gilmore | 3 Dec 2005 21:34

Re: ToME 3 platforms

On Saturday 03 December 2005 08:28, Neil Stevens wrote:
> Ping!
Pong!

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John Gilmore | 3 Dec 2005 21:37

Re: ToME 3 platforms

On Saturday 03 December 2005 13:05, Betti Ann & Preston Smith wrote:
> Re-ping!!
>
> Seems like we have been isolated

No, I've just been away from the computer for awhile - I'm in the process of 
moving.

Now, if you mean isolated from anybody usefull or interesting, that may be the 
case.

I haven't done anything with TOME for awhile now. Haven't even played it 
lately.

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sunset8700 | 4 Dec 2005 22:15
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Tiles for OSX?

Are there 8x8 tiles for OSX?  What is the link for downloading them and how to I add them?  
Is there a way of using tiles from OS 9 in OS X?

If there aren't tiles yet, are there plans to create tiles?

Thanks,
PF

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Neil Stevens | 4 Dec 2005 23:38
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Re: Tiles for OSX?


sunset8700 wrote:
> Are there 8x8 tiles for OSX?  What is the link for downloading them and how to I add them?  
> Is there a way of using tiles from OS 9 in OS X?
> 
> If there aren't tiles yet, are there plans to create tiles?

Graphics sets aren't OS-specific, and the Carbon UI supports the same
8x8 and 16x16 graphics the other graphical ToME interfaces support.

--
Neil Stevens - neil@...

'A republic, if you can keep it.' -- Benjamin Franklin
sunset8700 | 5 Dec 2005 01:23
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Re: Tiles for OSX?

Great!  Thanks for the info.  I'm not that computer savvy...I have the tiles for OS 9...what 
folder to I move from OS 9 to what folder in OSX?  Thanks!  I'll try to see if I can figure it 
out in the meantime.

--- In PernAngband@..., Neil Stevens <neil <at> h...> wrote:
>
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
> 
> sunset8700 wrote:
> > Are there 8x8 tiles for OSX?  What is the link for downloading them and how to I add 
them?  
> > Is there a way of using tiles from OS 9 in OS X?
> > 
> > If there aren't tiles yet, are there plans to create tiles?
> 
> Graphics sets aren't OS-specific, and the Carbon UI supports the same
> 8x8 and 16x16 graphics the other graphical ToME interfaces support.
> 
> - --
> Neil Stevens - neil <at> h...
> 
> 'A republic, if you can keep it.' -- Benjamin Franklin
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(Continue reading)

Neil Stevens | 5 Dec 2005 01:50
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Re: Tiles for OSX?


sunset8700 wrote:
> Great!  Thanks for the info.  I'm not that computer savvy...I have the tiles for OS 9...what 
> folder to I move from OS 9 to what folder in OSX?  Thanks!  I'll try to see if I can figure it 
> out in the meantime.

Stick them in the bundle's Contents/Resources directory.  Unfortunately
the packaging in older versions was broken and you may he to do that
yourself.

I've fixed all that and more in ToME 2.3.3, though, which will be
released any day now.

--
Neil Stevens - neil@...

'A republic, if you can keep it.' -- Benjamin Franklin

Gmane