Neil Stevens | 1 Nov 2005 01:09
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Re: Giving up on scons


Cavalaria Christophe wrote:
> As far as I know btw, the only difficult part is doing a chown on the 
> installed files. Is that what you are having difficulties with ? The Chmod 
> command is available, it's just Chown that is missing.

Directories.  I need to Chown and Chmod directories, not just files.

--
Neil Stevens - neil@...

'A republic, if you can keep it.' -- Benjamin Franklin
Kevin W. Thomas | 1 Nov 2005 01:16

Re: Giving up on scons

>Cavalaria Christophe wrote:
>> As far as I know btw, the only difficult part is doing a chown on the 
>> installed files. Is that what you are having difficulties with ? The Chmod 
>> command is available, it's just Chown that is missing.
>
>Directories.  I need to Chown and Chmod directories, not just files.
>
>- --
>Neil Stevens - neil@...

Even if the software supports chown, there is no guarantee that it will work.
Not all systems allow non-root people to run "chown".  For Solaris, it is
configurable whether non-root people can "chown".

	Kevin W. Thomas
	Sun System Administrator & Meteorologist
	Norman, Oklahoma

	Email:  kwthomas@...
		kwtoz@...

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DarkGod | 10 Nov 2005 03:26

T-Engine/ToME 3.0.0alpha + ODE aka "The Gathering" is released!

Hullo everybody!

This is not my standard "release message" because this is no standard
release indeed.

After a (ok, very) long time in development, I am pleased to announce
the immediate availability of 3 products:
- T-Engine 3.0.0: The T-Engine reborn anew! Most of it has been
rewritten, it features extreme customizability, self-contained
modules, packs, addons, lua descriptors, deep flag values, new and
never-seen-before bugs and about 2000 other features I just cannot
list here(mostly because after working 2 years on it they seem all too
natural to me ;> )
- A T.o.M.E. 3.0.0 embryo: ToME is being rewritten as a T-Engine3
module, from the ground up. The process is far from complete(only the
barrow-downs is available, and it itself is not complete).
- O.D.E: the One Day Example. A module I decided to make to show
people what a basic module can look like and to provide a basic
skeleton for their own modules. It could also be considered for the
1DRL challenge on rgrd as I made it in one afternoon.

They are available as one package "tome-300alpha" at http://t-o-m-e.net/

**WARNING**
As I've said, this is an alpha version, this means there are still
work in progress in there, you WILL see funny colored error messages
and you wont be able to play(ToME at least, ODE should be fine).

A note about ODE too, while it is not complex, I probably forgot some
old stuff in there that is not very revelant, I'l lremove it with
(Continue reading)

Neil Stevens | 10 Nov 2005 09:47
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Re: T-Engine/ToME 3.0.0alpha + ODE aka "The Gathering" is released!


DarkGod wrote:
> Hullo everybody!
> 
> This is not my standard "release message" because this is no standard
> release indeed.
> 
> After a (ok, very) long time in development, I am pleased to announce
> the immediate availability of 3 products:
> - T-Engine 3.0.0: The T-Engine reborn anew! 

Well congratulations!

Just in time to answer the folks forking off to FuryBand, too, heh.

--
Neil Stevens - neil@...

'A republic, if you can keep it.' -- Benjamin Franklin
Scott Holder | 10 Nov 2005 14:03

Re: T-Engine/ToME 3.0.0alpha + ODE aka "The Gathering" is released!

DarkGod wrote:

><snip>
>PS: I currently have no means to make a windows build myself, sorry ..
>

I played around a bit with this, it looks like it's going to require 
getting sdl going on Windows. Supposedly possible, but a bit time 
consuming. I'm at work now but will play with it at some point. Someone 
with a more complete Windows dev box might have better luck.

Scott

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Neil Stevens | 10 Nov 2005 20:42
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Re: T-Engine/ToME 3.0.0alpha + ODE aka "The Gathering" is released!


By the way, the bug reports for ToME 3 and ODE are *pouring* into the wiki.

Just letting you know in case you weren't checking
http://wiki.t-o-m-e.net/BugReports

--
Neil Stevens - neil@...

'A republic, if you can keep it.' -- Benjamin Franklin
DarkGod | 10 Nov 2005 22:13

Re: T-Engine/ToME 3.0.0alpha + ODE aka "The Gathering" is released!

> Well congratulations!
> 
> Just in time to answer the folks forking off to FuryBand, too, heh.
Funny that .. :)

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DarkGod | 10 Nov 2005 22:13

Re: T-Engine/ToME 3.0.0alpha + ODE aka "The Gathering" is released!

> I played around a bit with this, it looks like it's going to require 
> getting sdl going on Windows. Supposedly possible, but a bit time 
> consuming. I'm at work now but will play with it at some point. Someone 
> with a more complete Windows dev box might have better luck.

Iain Mac made one:
http://www.iain-mac.dsl.pipex.com/ToME/index.html

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DarkGod | 10 Nov 2005 22:14

Re: T-Engine/ToME 3.0.0alpha + ODE aka "The Gathering" is released!

> By the way, the bug reports for ToME 3 and ODE are *pouring* into
the wiki.

I see ;)
That was to be expected.
However they should go in subsections, they would be easier to spot
for me, not that I'm not interrested in ToME2 bugs but .. well you know ;)

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Neil Stevens | 16 Nov 2005 21:57
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2.3.3 is ready


Could we ship 2.3.3 now?

I'm still not satisfied with the window geometry saving on Mac Carbon,
but it works well enough that nobody's complained before me, and I don't
know how to fix it, so I'm just content to leave it for now.

And I know of no other pressing bugs, so let's get the things shipped
before ToME 3 steals ALL the attention, heh.

Please put this on the site with the other downloads, when 2.3.3 ships:
http://www.hakubi.us/tome/ToME-2.3.3-MacOSX.dmg
--
Neil Stevens - neil@...

'A republic, if you can keep it.' -- Benjamin Franklin

Gmane