dave4b | 1 Apr 07:59 2011
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Re: April Fools

--- Marco Rocci <mrocci <at> ...> wrote:
>
> On Sun, 1 Apr 2001 19:08:04 -0500, zieskep <at> ... wrote:
> 
> >I started playing a computer 1830 game today, and after buying the
> >privates, a message popped up saying April 1st was one of the computer
> >players birthdays, thanks for the present - it transfered the B&O private
> >to him without compensation.  Stopped game and started another with the
> >same result.  Then changed computer date to April 2nd!
> 
> Yes... Actually when I saw this the first time I had been told... I
> think the available patch removes this, and fixes some other things.
> In case you need it next year, you can find it at:
> 
> http://www.avalonhill.com/patches/1830/1830_14.zip

The patch does not fix this, as Fisk just stole the B&O from me today!

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dave4b | 1 Apr 10:35 2011
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Re: April Fools

--- Marco Rocci <mrocci <at> ...> wrote:
>
> On Sun, 1 Apr 2001 19:08:04 -0500, zieskep <at> ... wrote:
> 
> >I started playing a computer 1830 game today, and after buying the
> >privates, a message popped up saying April 1st was one of the computer
> >players birthdays, thanks for the present - it transfered the B&O private
> >to him without compensation.  Stopped game and started another with the
> >same result.  Then changed computer date to April 2nd!
> 
> Yes... Actually when I saw this the first time I had been told... I
> think the available patch removes this, and fixes some other things.
> In case you need it next year, you can find it at:
> 
> http://www.avalonhill.com/patches/1830/1830_14.zip

The patch does not fix this, as Fisk just stole the B&O from me today!

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brosiuse | 1 Apr 13:38 2011
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1848 tokens

I just received a copy of 1848 and I'm unclear as to what
all the tokens are for.  In particular, there are six
gray tokens that I'm not sure what to do with.

Also, how should I put the "70", "80", "90" and "100"
stickers on (and which tokens should I put them on?)

Eric

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Tim Skirvin | 1 Apr 17:27 2011

Re: 1848 tokens

brosiuse <public.brosius@...> writes:

> I just received a copy of 1848 and I'm unclear as to what
> all the tokens are for.  In particular, there are six
> gray tokens that I'm not sure what to do with.

        Those are for the ConRail.  The other bag is missing one color of
tokens.

> Also, how should I put the "70", "80", "90" and "100"
> stickers on (and which tokens should I put them on?)

        They're par tokens; put them on some of the whites.

        (I did an inventory of my recently-received 1848 last night, and
determined that's how this all had to work.)

                           - Tim Skirvin (tskirvin@...)
--

-- 

[Non-text portions of this message have been removed]

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Lonny Orgler | 1 Apr 17:46 2011
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Re: 1848 tokens

You got tokens for the eight companies. Put on one side the token stickers
and on the other side the British flag. There is one less British flag
because one company token without flag is reserved for the share price
index.
If a company goes into receivership, the Bank of England takes over, and you
just flip the tokens.

Put all the "70" on white tokens and all the "80" on the back side of them.
Do the same with "90" and "100".
This tokens will indicate the par price.

Then there are white and red tokens left without stickers.
The red tokens are loans.
The white tokens are put on the map on tracks that cross borders (a gauge
change marker)

Lonny Orgler

2011/4/1 brosiuse <public.brosius@...>

>
>
> I just received a copy of 1848 and I'm unclear as to what
> all the tokens are for. In particular, there are six
> gray tokens that I'm not sure what to do with.
>
> Also, how should I put the "70", "80", "90" and "100"
> stickers on (and which tokens should I put them on?)
>
> Eric
(Continue reading)

brosiuse | 2 Apr 01:02 2011
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Re: 1848 tokens

--- In 18xx@..., Lonny Orgler <Lonny <at> ...> wrote:
>
> You got tokens for the eight companies. Put on one side the token stickers
> and on the other side the British flag. There is one less British flag
> because one company token without flag is reserved for the share price
> index.
> If a company goes into receivership, the Bank of England takes over, and you
> just flip the tokens.
> 
> Put all the "70" on white tokens and all the "80" on the back side of them.
> Do the same with "90" and "100".
> This tokens will indicate the par price.
> 
> Then there are white and red tokens left without stickers.
> The red tokens are loans.
> The white tokens are put on the map on tracks that cross borders (a gauge
> change marker)
> 

Thank you!

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Steve Thomas | 3 Apr 09:25 2011

In mediocritate virtu

Yesterday, as advertised, we had a game of the D variant of 18C2C, at 
TringCon.  None of the proposed participants had been overcome by an attack 
of common sense beforehand, so there were eight players in total.  The game 
took about nine hours in total, including two short meal breaks, and would 
likely have been quicker had the environment been a little less noisy so 
requests for components got through first time.  The current location of the 
shade of Peter Hawkins became obvious--after a very short time the track 
tiles in the supply near John Boocock had become thoroughly shuffled, and 
finding the right one took ages.

Generally speaking, an enjoyable day, though I now have a very sore back 
from all the leaning over the board, and I suspect some of the others have, 
too.  And I no longer have a 100% record at the game.

We did have one rules question, and this applies to 1870 as well.  Suppose 
that a player starts a stock turn exactly one share in excess of the current 
overall certificate limit.  Is he permitted to fix the problem by having one 
of his companies redeem a share of stock from himself (assuming that such 
redemption is legal otherwise)?  We all thought this probably ought to be 
legal, though a strict reading of the rules to both games suggests 
otherwise.  1832 and 1850 have similar rules, and the same question applies 
there too.

Oh, and we managed to satisfy JB's question about why it's called the 
doubling variant--in the normal game, destination tokens double the value of 
the cities they are in, while in the doubling variant they do not!

--
Steve Thomas  maisnestce <at> b... 

(Continue reading)

thomas wall hannaford, jr. | 3 Apr 11:49 2011
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Re: In mediocritate virtu

Frazier/Monical may correct me, but I believe that in 18C2C a player can have 
one of his railroads (as their first action in the SR) buy-in a personal share 
in order to bring their holdings within the certificate limit (if the player is 
only one certificate over); if the player is two or more certificates over, I 
believe they have to sell-off the excess -TWHJR

________________________________
From: Steve Thomas <maisnestce@...>
To: 18xx@...
Sent: Sun, April 3, 2011 2:25:06 AM
Subject: [18xx] In mediocritate virtu

  
Yesterday, as advertised, we had a game of the D variant of 18C2C, at 
TringCon.  None of the proposed participants had been overcome by an attack 
of common sense beforehand, so there were eight players in total.  The game 
took about nine hours in total, including two short meal breaks, and would 
likely have been quicker had the environment been a little less noisy so 
requests for components got through first time.  The current location of the 
shade of Peter Hawkins became obvious--after a very short time the track 
tiles in the supply near John Boocock had become thoroughly shuffled, and 
finding the right one took ages.

Generally speaking, an enjoyable day, though I now have a very sore back 
from all the leaning over the board, and I suspect some of the others have, 
too.  And I no longer have a 100% record at the game.

We did have one rules question, and this applies to 1870 as well.  Suppose 
that a player starts a stock turn exactly one share in excess of the current 
overall certificate limit.  Is he permitted to fix the problem by having one 
(Continue reading)

Scott A | 3 Apr 14:55 2011
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Re: In mediocritate virtu

That was a fun game, I'm surprised we got through it so quickly, I guess its easier to keep it moving with more
people to share the company planning, with fewer companies per player to try and get to interact the way
you'd like. I think I prefer the 6 player game though.

I still have a question too that I can't seem to find in the D Variant rules. Under the standard rules when two
companies merge they get the removed stock market token as a bull token to be placed, what happens to that
stock token under the D Variant? Does the company get it as a bull token if it doesn't already have one, just a
normal token to be placed, or just removed from play? 

Having it as a bull token would possibly be too strong for the low floated companies but it would be useful to
have another token.

Scott

--- In 18xx@..., "Steve Thomas" <maisnestce <at> ...> wrote:
>
> Yesterday, as advertised, we had a game of the D variant of 18C2C, at 
> TringCon.  None of the proposed participants had been overcome by an attack 
> of common sense beforehand, so there were eight players in total.  The game 
> took about nine hours in total, including two short meal breaks, and would 
> likely have been quicker had the environment been a little less noisy so 
> requests for components got through first time.  The current location of the 
> shade of Peter Hawkins became obvious--after a very short time the track 
> tiles in the supply near John Boocock had become thoroughly shuffled, and 
> finding the right one took ages.
> 
> Generally speaking, an enjoyable day, though I now have a very sore back 
> from all the leaning over the board, and I suspect some of the others have, 
> too.  And I no longer have a 100% record at the game.
> 
(Continue reading)

Beard, Bruce D. | 3 Apr 18:43 2011

3-player 1880

We played a 3-player 1880 last night.  Two points of interest.

1) The "frozen stock value" era last 1/2 of a "normal" OR.

The 4Ts were thrown away en masse.  Then 5 RRs started.  6 consecutive RRs bought the 5 4+4s and the first 6T. 
Four of these RRs were brand new.  So only 2 RRs (BCR and NJR) had an opportunity to withhold without falling
back and neither one took it.

2) The winning score was $13, 273:

-which I suspect may be the best 1880 score thus far recorded.  However, I would be delighted to be corrected. 
I assume most of us choose smaller games when we only have 3--but Walt was insistent.

-Bruce

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Gmane