1 Jan 2005 02:40
Quake2Max
JoeHill <joehill <at> sympatico.ca>
2005-01-01 01:40:37 GMT
2005-01-01 01:40:37 GMT
I think I am very close to getting this working, after following the instructions in the README that come with the source package, but the game bails on startup with: ...enabling GL_EXT_compiled_vertex_array ...using GL_EXT_point_parameters ...using GL_ARB_multitexture ...GL_SGIS_multitexture not found ...using GL_ARB_texture_env_combine ...using GL_NV_texture_shader ...using GL_SGIS_generate_mipmap ...ignoring GL_ARB_texture_compression Received signal 11, exiting... ...where should I start looking for clues? -- -- JoeHill / RLU #282046 / www.freeyourmachine.org 20:38:32 up 40 days, 11:51, 8 users, load average: 0.18, 0.15, 0.12 +++++++++++++++++++++++++++ There are literally several levels of SCO being wrong. And even if we were to live in that alternate universe where SCO would be right, they'd still be wrong. -- Linus Torvalds
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