4 Nov 2003 16:16
help with q2lnx
matthieu <matthieu <at> bsdmon.com>
2003-11-04 15:16:48 GMT
2003-11-04 15:16:48 GMT
Hi I'd like a bit of help with release 0.15 I compiled the code (disabling aalib, that i don't have on my system), installed everything as described in the README, and i have some problems: - quake2 is unable to load the glx renderer - so it runs with soft renderer. But when i start a game it segfaults - additional problem: when it segfaults, i loose my mouse in X. I have to restart X to have mouse again. (Perhaps there's something to do to get the mouse back without restarting X?) i launch quake with the following command line: ./quake2 +set basedir /home/matthieu/prog/quake2 +set vid_ref glx +set gl_driver /usr/lib/libGL.so.1 i first tried as a regular user, and also as root. The only difference is that when i'm root, the console and the menu background are a lot more dark. i tried also to export LD_PRELOAD=/usr/lib/libGL.so befaore launching in this case the game fails completely to load with the following message: ./quake2: relocation error: /usr/lib/tls/libGLcore.so.1: undefined symbol: __gl_tls_var0 here is the output of the console when i launch without export(Continue reading)
jeez, Jack, yer everywhere today!
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