1 Apr 2011 01:47
[Bug 885] New: Waypoints for NPCs to create paths.
<bugzilla-daemon <at> ravenwest.dreamhost.com>
2011-03-31 23:47:53 GMT
2011-03-31 23:47:53 GMT
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=885 Bug #: 885 Summary: Waypoints for NPCs to create paths. Classification: Unclassified Product: OHRRPGCE Version: 20100108 Ypsiliform Platform: PC OS/Version: Windows XP Status: NEW Severity: feature request Priority: P3 Component: NPCs AssignedTo: ohrrpgce <at> lists.motherhamster.org ReportedBy: iethun <at> yahoo.com Would like to see waypoints for NPCs. For example, waypoints 0,1,2 could proceed as follows. Waypoint 0= NPC starting coordinate, waypoint 1 would be a coordinate in which the npc walks to(from 0), moving like a rook, horizontally/vertically along the grid. Waypoint 2 could be the final coordinate the npc walks to, then it would proceed back to 0. I realize this can be done with plotscripting, but I'm speaking of a waypoint feature in-game, so it's easier and not as tedious. Thanks for your time. -- -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.
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