Bob-bugzilla | 1 May 01:02 2007

[Bug 371] New: HSI export doesn't include enemies

http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=371

           Summary: HSI export doesn't include enemies
           Product: OHRRPGCE
           Version: 20070??? Ubersetzung
          Platform: PC
        OS/Version: Windows XP
            Status: NEW
          Severity: minor
          Priority: P3
         Component: CUSTOM.EXE (General)
        AssignedTo: ohrrpgce <at> lists.motherhamster.org
        ReportedBy: arperry <at> gmail.com

With the advent of commands like set enemy stat, shouldn't the HSI export
include enemies? I could've sworn it already did, but the latest nightly isn't
doing it.

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Bob-bugzilla | 1 May 01:03 2007

[Bug 309] Cursor disappears in drawing screen

http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=309

arperry <at> gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |WORKSFORME

------- Comment #8 from arperry <at> gmail.com  2007-05-01 07:03 -------
This is working for me as of the latest nightly. No idea what fixed it, but I'm
glad to have my cursor back.

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Bob-bugzilla | 1 May 01:05 2007

[Bug 371] HSI export doesn't include enemies

http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=371

------- Comment #1 from Bob <at> HamsterRepublic.com  2007-05-01 07:05 -------
Hmmm. IIRC, it used to be included in the HSI, but was removed because it was
useless. Now that it is useful again, yes, we can add it back.

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caron.mike | 1 May 02:06 2007
Picon

OHRDev Blog has been updated!

OHRDev Blog has posted a new item, 'Diamond in the Rough'

You may view the latest post at
http://ohrdev.com/2007/04/30/diamond-in-the-rough/
You received this e-mail because you asked to be notified when new updates are posted.
If you no longer wish to receive notifications of new posts then please visit:
http://ohrdev.com/subscribe.php
Best regards,

caron.mike <at> gmail.com
Mike Caron | 1 May 02:08 2007
Picon

Re: OHRDev Blog has been updated!

On 4/30/07, caron.mike <at> gmail.com <caron.mike <at> gmail.com> wrote:
> OHRDev Blog has posted a new item, 'Diamond in the Rough'
>
> You may view the latest post at
> http://ohrdev.com/2007/04/30/diamond-in-the-rough/
> You received this e-mail because you asked to be notified when new updates are posted.
> If you no longer wish to receive notifications of new posts then please visit:
> http://ohrdev.com/subscribe.php
> Best regards,
>
> caron.mike <at> gmail.com

Huh, I thought I fixed it so it wouldn't email the mailing list on
non-OHR posts.

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Mike Caron
Final Fantasy Q
http://finalfantasyq.com
subversion | 2 May 01:30 2007

SVN: teeemcee/1094 Opps, last commit had a debug statement left in.

teeemcee
2007-05-02 07:30:07 +0800 (Wed, 02 May 2007)
125
Opps, last commit had a debug statement left in.
Also, I replaced all those nasty tabs with spaces, and a minor optimisation.
---
U   wip/game.bas
Bob-bugzilla | 2 May 17:52 2007

[Bug 370] String Dump of Item Description

http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=370

------- Comment #2 from mystah_b <at> hotmail.com  2007-05-02 23:52 -------
Er, ah, yes; I did.  Oops.  Is there any way to change that?

*pokes around*  It looks like it's already done.

The way that I think this feature would be most useful would be to have a
command that works like this: "item description(item, string)".

However, actually "knowing" what is in the inventory could be difficult, but
it's worth it to me to be able to equip the item while knowing its description
-- the equip screen doesn't display tags or bitsets.

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Bob-bugzilla | 2 May 20:18 2007

[Bug 372] New: segmentation fault on this song (music_sdl? linux?)

http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372

           Summary: segmentation fault on this song (music_sdl? linux?)
           Product: OHRRPGCE
           Version: 20070??? Ubersetzung
          Platform: All
               URL: http://www.castleparadox.com/gamelist-
                    display.php?game=827
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P3
         Component: backend:music_sdl
        AssignedTo: ohrrpgce <at> lists.motherhamster.org
        ReportedBy: Bob <at> HamsterRepublic.com

I downloaded Fenrir Lunaris's "OHR SACHEN Multipack" from
http://www.castleparadox.com/gamelist-display.php?game=827 and played until I
got the wolf-and-sheep game. When I talked to a sheep, I enter battle, and the
OHR immediately crashed.

I opened it in custom, and found the song that plays in that battle, and it
crashed.

I'll attach that song to this bug. it is in MP3 format. None of the other MP3's
in that game crash.

I have only tested this on Linux with music_sdl so far. it does not occur with
the music_silence backend. (I haven't had a cance to test music_native yet)

(Continue reading)

Bob-bugzilla | 2 May 20:21 2007

[Bug 372] segmentation fault on this song (music_sdl? linux?)

http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372

------- Comment #1 from Bob <at> HamsterRepublic.com  2007-05-03 02:21 -------
Created an attachment (id=103)
 --> (http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/attachment.cgi?id=103&action=view)
cheesy battle music from OHR SACHEN Multipack

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subversion | 3 May 10:16 2007

SVN: teeemcee/1095 fixed seconds2str and timer behaviour

teeemcee
2007-05-03 16:16:38 +0800 (Thu, 03 May 2007)
37
fixed seconds2str and timer behaviour
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U   wip/common.bas
U   wip/yetmore.bas

Gmane