James Paige | 16 May 2013 17:21
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Windows build broken by revision 5803

Get ready to change that comment from HATEHATEHATE to HATEHATEHATEHATE

Revision 5803, to fix the __UNIX__ define with FreeBasic 0.90 breaks 
compiling on windows:

C:\Users\James\src\ohr\wip>scons
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
fbc -lang fb -c os_windows.bas -o os_windows.o -mt -exx -g
C:\Users\James\src\ohr\wip\config.bi(55) error 3: Expected End-of-Line, 
found '*
' in '#IFDEF __FB_VER_MINOR__ * 100 + __FB_VER_MINOR__ < 90'
scons: *** [os_windows.o] Error 1
scons: building terminated because of errors.

That is from the nightly build box, using FreeBasic 0.24

---
James
subversion | 11 May 2013 00:56
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SVN: teeemcee/5805 Don't use ln -r parameter, since not all ln's support -r

teeemcee
2013-05-10 15:56:00 -0700 (Fri, 10 May 2013)
56
Don't use ln -r parameter, since not all ln's support -r
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U   wip/ohrbuild.py
Ralph Versteegen | 10 May 2013 23:53
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Android port

I did some work on the Android port today, and got to the point of
being able to compile everything, create an .apk, and install it. It
currently crashes almost instantly with only the following error
message (an earlier version at least managed to initialise everything
except the native code).

D/dalvikvm( 9355): Trying to load lib
/data/app-lib/com.hamsterrepublic.ohrrpgce.game-1/libapplication.so
0x41f5cdf0
I/ActivityManager(  495): Process com.hamsterrepublic.ohrrpgce.game
(pid 9355) has died.

Instructions are here:
http://rpg.hamsterrepublic.com/ohrrpgce/Compiling_for_Android

I've automated all the drudgery. Now the hard work remains: debugging,
platform and device differences, Android-specific OHR modifications,
touch input, and lots of customisations to all the stuff in the SDL
port. For example I'm not very happy with the way that emulated
keyboard input works. we will want per-game settings without having to
recompile.

However I'm taking a break for a while. I have too much else to do.
subversion | 10 May 2013 23:16
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SVN: teeemcee/5804 Some stuff for building for Android. android=1 prepares wip/android/tmp

teeemcee
2013-05-10 14:16:39 -0700 (Fri, 10 May 2013)
108
Some stuff for building for Android. android=1 prepares wip/android/tmp with files for the real build system
---
U   wip/SConscript
A   wip/android/
A   wip/android/AndroidAppSettings.cfg
A   wip/android/icon.png
A   wip/android/sdlmain.c
U   wip/ohrbuild.py
subversion | 10 May 2013 23:16
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SVN: teeemcee/5803 Support for FB 0.90, which fixes the flawed __FB_UNIX__ macro in an inco

teeemcee
2013-05-10 14:16:37 -0700 (Fri, 10 May 2013)
84
Support for FB 0.90, which fixes the flawed __FB_UNIX__ macro in an incompatible way
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U   wip/config.bi
subversion | 8 May 2013 14:34
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SVN: teeemcee/5802 Add constants for script heap and scrat table sizes, inc. heap size to 8

teeemcee
2013-05-08 05:34:51 -0700 (Wed, 08 May 2013)
110
Add constants for script heap and scrat table sizes, inc. heap size to 8192, and tweak a couple error messages
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U   wip/const.bi
U   wip/game.bas
U   wip/moresubs.bas
subversion | 8 May 2013 14:34
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SVN: teeemcee/5801 "pay money" returned -1 instead of true

teeemcee
2013-05-08 05:34:49 -0700 (Wed, 08 May 2013)
39
"pay money" returned -1 instead of true
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U   wip/yetmore.bas
subversion | 22 Apr 2013 23:23
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SVN: james/5800 enter_space_click() now requires the vertical position of the mouse to a

james
2013-04-22 14:23:50 -0700 (Mon, 22 Apr 2013)
116
enter_space_click() now requires the vertical position of the mouse to actually line up with the selected
menu item
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U   wip/common.rbas
subversion | 17 Apr 2013 16:16
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SVN: james/5799 Add + as an alternative to INSERT for adding new menu items to the hero

james
2013-04-17 07:16:45 -0700 (Wed, 17 Apr 2013)
84
Add + as an alternative to INSERT for adding new menu items to the hero battle menu
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U   wip/subs.rbas
subversion | 14 Apr 2013 07:33
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SVN: teeemcee/5798 Slow down controls in mapedit tile picker (like tileset editor controls

teeemcee
2013-04-13 22:33:17 -0700 (Sat, 13 Apr 2013)
92
Slow down controls in mapedit tile picker (like tileset editor controls but slightly faster)
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U   wip/mapsubs.bas
subversion | 14 Apr 2013 02:04
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SVN: james/5797 Mouse pointing support in MenuDef menus

james
2013-04-13 17:04:39 -0700 (Sat, 13 Apr 2013)
40
Mouse pointing support in MenuDef menus
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U   wip/menus.bas

Gmane