DIS: PROTO: Organizations
Luis Ressel <aranea <at> aixah.de>
2015-04-19 16:19:13 GMT
Okay, so let's try to revive the Organizations idea. A patch is
attached. Notable changes:
* I decriminalized Bancruptcy, but made it incur heavy penalties (no
voting and no offices for 30 days).
* I removed the rule about Medals, we can add it later on.
Create a new Power-1.2 rule, "The Secretary":
The Secretary is an office, responsible for tracking
Organizations and related gamestate.
The Secretary's report includes:
a) A list of all Organizations and their Income.
b) Each player's Expenditure.
Create a new Power-1.2 rule, "Organizations":
An Organization is a type of entity. The following changes are
secured: creating, modifying, or destroying an Organization; and
causing an entity to become an Organization or cease to be an
Organization. No entity that existed before the enactment of the
first revision of this rule is an Organization.
Budget is a switch belonging to (Organization, player) pairs
(i.e. there is one instance of the switch for each combination
of an Organization and a player), tracked by the Secretary,
whose legal values are integers from 0 to 100 inclusive,
defaulting to 0. An Organization's Income is the total value of
all Budget switches for pairs that include that Organization. A
player's Expenditure is the total value of all Budget switches
for pairs that include that player. Changes to Budget are
A "member" of an Organization is a player for which the pair
consisting of that Organization and that player has a nonzero
It is IMPOSSIBLE, by any means, to change a Budget switch from a
zero to nonzero value, except with the explicit, willful consent
of the player included in the pair to which that Budget switch
applies. This rule takes precedence over any rule that might
make such a change possible.
Create a new Power-1.2 rule, "Organizational Restructuring":
Charter is an Organization switch, tracked by the Secretary,
whose legal values are texts, and with default value "An
amendment to this Organization is Appropriate if no members of
this Organization object to it within 4 days.".
Each possible modification to an Organization, or to a switch
that pertains to an Organization or a pair including that
Organization, is considered to be either Appropriate or
Inappropriate. An Organization's Charter SHOULD contain a method
of determining the appropriateness of any attempt to modify that
If a Charter does not specify the appropriateness of a
modification, or if it attempts to specify the appropriateness
of a modification but in a way that is unclear, ambiguous,
circular, inconsistent, paradoxical, or that depends on
information that is impossible or unreasonably difficult to
determine, the modification is Inappropriate; otherwise, it is
Appropriate if and only if the Charter specifies that it is.
Organizations CAN be modified as follows:
a) A member of an Organization CAN flip that Organization's
Charter by announcement, if such a modification is
b) Any player CAN flip a Budget Switch by announcement, if such
a modification is considered Appropriate by the Organization
to which the switch pertains, except where other rules
disallow the change.
c) A member of an Organization can modify its Charter without
objection, even if such a modification is Inappropriate.
Players SHOULD only use this mechanism to recover from
situations where bugs in an Organization's charter prevent it
from being modified via the normal mechanisms, and/or if the
Charter forgets to specify circumstances under which a
certain class of modifications would be Appropriate.
Create a new Power-1.2 rule, "Death and Birth of Organizations":
If an Organization's Income is ever lower than 50, that
Organization Collapses, destroying the Organization. Any players
who were members of the Organization immediately before its
Income reduced below 50 CANNOT become (or be caused to become)
members of Organizations (regardless of who actually flips the
switch), and cannot create Organizations, for 7 days after the
If a player's Expenditure is 50 or lower, that player CAN create
an Organization by announcement (except where disallowed by the
preceding paragraph or by other rules), specifying a name for
the Organization that is unique among Organizations, and that
Organization's initial Charter. When a player creates an
Organization this way, the Budget for the pair consisting of
that player and that Organization becomes 50 (with other Budget
switches for pairs including that Organization starting at their
default of 0), and its Charter is set as the player specified.
Create a new Power-3 rule, "Bankruptcy":
While a player's Expenditure exceeds 100, then any player CAN
cause that player to become Bankrupt by announcement. The
Secretary SHALL NOT allow any player's Expenditure to exceed 100
for more than a week.
When a player becomes Bankrupt, then all Budget switches for
pairs that include that player are flipped to 0 and all elected
offices e holds become vacant.
If a player has become Bankrupt within the past 30 days, that
a) CANNOT create or modify Organizations or Budget switches in
b) CANNOT cast votes other than PRESENT,
c) CANNOT be made the holder of an elected office,
d) CANNOT perform an action via (regular or special)
rules to the contrary notwithstanding.