david mitchell | 1 Jan 04:16 2002
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Re: Re: Crokinole web site

Dear Crotch Master,

I did not know there was a slow side. How do I tell the difference. Do you 
use whatever side is appropriate, such as using the slow side for your first 
shot for better control when aiming for the center hole?

(played 3 games last night)

----Original Message Follows----
From: "thecrokemeister" <crokinol@...>
Reply-To: nigglybits@...
To: nigglybits@...
Subject: [nigglybits] Re: Crokinole web site
Date: Mon, 31 Dec 2001 13:04:03 -0000

--- In nigglybits <at> y..., "david mitchell" <dlminsac <at> h...> wrote:
> Dear Croak Master,

He just isn't going to quit, is he?

> In your newsletter you mentioned UNO discs. I want to purchase
them. I
> wanted to combine my old passion UNO, with my new passion Crokinole.

No, actually, we published rules for "Crazy Crokinole" and how to
make your own set of discs for it, if you'd like. You can find red &
green discs available on our website, and you can find removable
stickers at your local office supply store. ;-)

> P.S. The game is much more fun now that Meghan and I each have a
(Continue reading)

david mitchell | 1 Jan 04:29 2002
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Re: was SR: Quarterly Board & Card Games Party


----Original Message Follows----
From: "Glenn Kuntz" <crokinol@...>

Dave Mitchell IS a tool!)

Then I could play guitar with Maynard.

David
"Spoooooon"

_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp.

thecrokemeister | 1 Jan 12:54 2002
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Re: Crokinole web site

--- In nigglybits <at> y..., "david mitchell" <dlminsac <at> h...> wrote:

> I did not know there was a slow side. How do I tell the 
difference. 

There are 2 ways:

1. Spin the disc once on each side. The fast side will spin freely, 
while the slow side will not.

2. Place the disc flat against the outside of the rim of the board 
and roll it along the table. If it hugs the board rim, the slow side 
is against the board. If it rolls away from the board, the fast side 
is against the board.

Note: The 2-sided feature is not always uniform on all discs, which 
is why testing for it is usually allowed. (House rules)

> Do you 
> use whatever side is appropriate, such as using the slow side for 
your first 
> shot for better control when aiming for the center hole?

Yup - pretty much. The fast side maintains kinetic energy longer, so 
is useful in some carom shots, ricochets, etc. The slow side (as 
you've surmised) is preferred by some for free shots, or where you 
want your disc to stop when it hits something.

> (played 3 games last night)

(Continue reading)

thecrokemeister | 1 Jan 12:56 2002
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Re: was SR: Quarterly Board & Card Games Party

--- In nigglybits <at> y..., "david mitchell" <dlminsac <at> h...> wrote:
> 
> 
> 
> ----Original Message Follows----
> From: "Glenn Kuntz" <crokinol <at> f...>
> 
> Dave Mitchell IS a tool!)
> 
> Then I could play guitar with Maynard.

In retrospect, I should have used Nick Danger in that example...
"Nick, you're such a tool!" - Nancy

david mitchell | 1 Jan 21:16 2002
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funagain review

Found this great review of 6 Billion. My favorite line is the last one.

I'd rather play Boggle with my 4 year old.

6 Billion is the most tedious game I've ever become acquainted with. I won't 
go so far as to say 'played' as that implies an element of fun which was 
singularly lacking here. This is definitely a 'bored not board game'.

I find it strange that a subject which the creator of this game is so 
passionate about so seek to make a game of it at all.

David
"Spoooooon"

_________________________________________________________________
MSN Photos is the easiest way to share and print your photos: 
http://photos.msn.com/support/worldwide.aspx

Stven Carlberg | 2 Jan 13:53 2002
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Doug G.'s QP by proxy

>>We play the 'easier' way only on Cartagena. I think I played with some
overly analytical engineers. By the way, my wife and I won the two games,
so their analysis didn't make up for our experience in playing the game
before.
Which brings up a new question: how do spielfrieks deal with the
experience gap? How long does it take for a particular game to allow for
gap closure? Any thoughts?

Doug G.
<<

Anybody know Doug G.? Are you here, Doug G.? This is a good question for a
QP, so I've dragged it over here from Spielfrieks.

The "experience gap," what a chewy concept. I try to go with the flow and
deal with it in different ways, and I'm not always sure I'm handling it in
the best possible way. Sometimes I soft-pedal my usual take-no-prisoners
approach to the game and give them a game just hard enough that they can
beat it if they do a good job of catching on. I've been beaten at Acquire
and at Katzenjammer Blues this way, that I can think of offhand, and in
retrospect I wasn't sure I'd accomplished my intended goal of interesting
the person in the game or not.

Sometimes I think I tend to give too much advice to new players. I've lost
more than a couple of games because I explained to a new player what he
should do to beat me. But these players did seem more interested in playing
again.

A few weeks ago I taught a couple of people how to play Taj Mahal. I
explained how everything was going to work, and I explained in particular
(Continue reading)

thecrokemeister | 2 Jan 14:46 2002
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Re: funagain review

I have a vague recollection of the designer "getting into it" with 
some of the denizens of r.g.b a while back over that game. 

--- In nigglybits <at> y..., "david mitchell" <dlminsac <at> h...> wrote:
> Found this great review of 6 Billion. My favorite line is the last 
one.
> 
> I'd rather play Boggle with my 4 year old.
> 
> 6 Billion is the most tedious game I've ever become acquainted 
with. I won't 
> go so far as to say 'played' as that implies an element of fun 
which was 
> singularly lacking here. This is definitely a 'bored not board 
game'.
> 
> I find it strange that a subject which the creator of this game is 
so 
> passionate about so seek to make a game of it at all.
> 
> 
> 
> David
> "Spoooooon"
> 
> 
> _________________________________________________________________
> MSN Photos is the easiest way to share and print your photos: 
> http://photos.msn.com/support/worldwide.aspx

(Continue reading)

david mitchell | 3 Jan 06:10 2002
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Re: Re: funagain review

It got very nasty on all sides. That was what made me turn my back on rbg 
for good.

----Original Message Follows----
From: "thecrokemeister" <crokinol@...>
Reply-To: nigglybits@...
To: nigglybits@...
Subject: [nigglybits] Re: funagain review
Date: Wed, 02 Jan 2002 13:46:30 -0000

I have a vague recollection of the designer "getting into it" with
some of the denizens of r.g.b a while back over that game.

--- In nigglybits <at> y..., "david mitchell" <dlminsac <at> h...> wrote:
> Found this great review of 6 Billion. My favorite line is the last
one.
>
> I'd rather play Boggle with my 4 year old.
>
> 6 Billion is the most tedious game I've ever become acquainted
with. I won't
> go so far as to say 'played' as that implies an element of fun
which was
> singularly lacking here. This is definitely a 'bored not board
game'.
>
> I find it strange that a subject which the creator of this game is
so
> passionate about so seek to make a game of it at all.
>
(Continue reading)

larrywelborn | 3 Jan 16:03 2002

QP: How much snow does it take to shut your town down?

I'm located in the northern part of South Carolina. We've received 
about 4-5 inches of snow today and most everything is shut down. To 
keep this on topic, sort of, I intend to crank out some the games I 
received for Christmas today.

Larry

Nick Danger | 3 Jan 16:19 2002

Re: QP: How much snow does it take to shut your town down?

Subject: Qp: How Much Snow Does It Take To Shut Your Town Down?
From: larrywelborn
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hello Larrywelborn,

> I'm located in the northern part of South Carolina. We've received 
> about 4-5 inches of snow today and most everything is shut down. To 
> keep this on topic, sort of, I intend to crank out some the games I 
> received for Christmas today.

In Dallas the mere mention of ice or snow send people into a panic,
followed by hoarding of milk, bread, and toilet paper. Then the
shutdown notices start being broadcast just in anticipation. Y2K was
nothing compared to the bunker mentality of this town and winter
weather.

Then again, a summer rainstorm cause massive traffic problems around
here. Normal drive time to work for me is 50 minutes. If there's any
kind of inclement weather I'm in for a 90 minute drive minimum. And I
don't even have to actually get near the busy sections of highway.

To keep this slightly on topic....
Uno playings for 2001 - 0

--

-- 
òžó Nick
Danger


Gmane