Re: Carcassonne & Beginners Luck
You're not missing much. The game is very dependent on the luck of the
tile draw, but I've won a two player game without drawing any cloisters,
just got lucky and had lots of small cities with shields which
translated into more farms paying off. The person I was playing with
had their meeple tied up in cloisters. So it seems like there's a sort
of trade off or balance there.
Finding the right strategy is sort of hit or miss, you have to take what
you draw and play from there. You may be able to influence others into
putting tiles where they are more helpful to you, but that's not
likely. It's a well designed B&P game that plays in about 40 minutes,
and has some design elements that balance out the luck. Fun game, hard
to figure out sometimes because of the luck of the draw.
Glenn Kuntz wrote:
> Is it just me? What is it with Carcassonne and beginners luck?
> The first time I was introduced to the game (without any research,
> etc.) I won. After I got hold of a copy to play, I introduced it to
> my wife, who had never heard of it. She clobbered me. Last night, I
> played it with 4 others - a mix of gamers and neophytes. The woman
> who had never been to a gaming session before won hands down.
> Coincidence? Probably. But it seems the more I try to analyze this
> game and come up with some kind of winning strategy, the more it
> eludes me, which suggests it may be more of a luck-fest than I
> previously thought, especially the more players you have. A FUN luck-
> fest, mind you, and a great (IMO) B&P game, but am I missing
> something here?