olivier_legrand68 | 7 May 2013 20:55
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A sad day for Minotaurians

Ray Harryhausen, the man behind the fantastic special FX of the original JASON & THE ARGONAUTS and CLASH OF
THE TITANS movies (among others) has just passed away... 

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memnon624 | 25 Apr 2013 01:13
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Historical M&M?

Has anyone ever done a low/no magic variant of M&M actually set in ancient Hellas?  It would need a few tweaks
to characters and a good bit of research, but it might be quite cool . . .

Best,

Scott

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olivier_legrand68 | 23 Apr 2013 16:14
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Scenario for the next webzine

Hello everybody

The next issue of our beloved MINOTAUR is making steady progress... but we still need an ADVENTURE for it.

Sadly, all my efforts over the last months to renew contact with our friend Andrew Pearce have failed -
Andrew has left me enough material for the two next issues... but NOT the next parts of his "Spear of Tamro"
trilogy. Which means we'll have to find at least another scenario for the next webzine. Of course, I hope to
be able one day to publish the rest of the Tamro epic... but this is simply completely beyond my control as of
today. But let's get back to the issue at hand.

Our fellow Minotaurian has sent me a very interesting scenario outline called "The Megara of Demeter",
which I've just uploaded in the Files section. I'd like to turn this into a fully-fledged adventure for
next issue; it has great ideas and a lot of potential, but Darren and I agree on the fact that it's more, in
this current state, a "mini-scenario" than a complete adventure. I'm completely swamped in various
other projects right now, so I cannot "beef it up / expand it" myself (all my available "M&M time" will be
taken up by the editorial side of things)... so I'm sending a call to all you Minotaurians for a bit of help
here. Read the stuff, think over it and if you have ideas on how to expand this mini-scenario into yet
another full-sized Minotaur classic, fire on !

Shield wall!

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Michael Taylor | 14 Apr 2013 20:19
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Mazes & Minotaurs in hardback

I've printed almost everything (I haven't printed the Tomb adventure yet), including all the magazines!
 
>
> How many of you have printed out M&M?
>



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lerman20 | 13 Apr 2013 07:10

Mazes & Minotaurs in hardback

I found this: 

http://www.dragonsfoot.org/forums/viewtopic.php?f=42&t=27992

followed the instructions and made a hardback Mazes & Minotaurs Player's Handbook as a birthday present
for my stepson. 

Have I made the first Hardback version of M & M in existence? 

Has someone else done it first?

How many of you have printed out M&M? 

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olivier_legrand68 | 12 Apr 2013 06:55
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Now this is a bit weird...

I've not had the time to read it in detail...

http://www.fimfiction.net/story/96389/3/marabian-knights/the-name-of-the-game

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Jason | 5 Apr 2013 23:50
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Can't access the webpage for Mazes and Minotaurs

I can't seem to access the Mazes and Minotaurs webpage; Firefox keeps timing out and strangely it only seems
to happen on my home computer. Any ideas why?

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blakus_javus | 27 Mar 2013 01:08
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Map of the Desert Kingdom ?

Hello all, I am wondering if there is a map of the Desert Kingdom out there? There is a partial one in the
adventure in MQ#5 which traces a path from Kebet to Zerzura, but is there a more comprehensive one out there?

(Recent arrival to M&M, great game. Campaign still in the planning stages).

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olivier_legrand68 | 22 Mar 2013 12:36
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Praise for Tomb of the Bull King

Nuff' said...

http://boardgamegeek.com/thread/949765/free-perfect-10-what-are-you-waiting-for

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Michael Richter | 27 Feb 2013 16:12
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Google+ Community

I've set up a Google+ Community for M&M.  It can be found at https://plus.google.com/u/0/communities/110051269012605694212 for those who partake in Google+.  If Olivier or another bigger name in the community asks, I'll hand over the reins.

I just figured it couldn't hurt to expand awareness of the game.  :)

--
"Perhaps people don't believe this, but throughout all of the discussions of entering China our focus has really been what's best for the Chinese people. It's not been about our revenue or profit or whatnot."
--Sergey Brin, demonstrating the emptiness of the "don't be evil" mantra.


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lerman20 | 15 Feb 2013 03:17

Mythic Items (A brief submission for the nest Minotaur)

Mythic Items
by 
Pat Mathis

I have noticed a disturbing trend in recent M&M modules. The monsters have hordes of treasure including
various mythic items. This model of distributing treasure has been adopted from a medieval fantasy game,
one of the recent imitators of M&M. This is not at all in the spirit of M&M and our source inspirations. 

In the original greek myths, often heroes were visited by the gods and given a quest and loaned powerful
artifacts to help with that quest. It was expected that at the end of the quest, the hero would then return
the artifacts of the gods they had been loaned. 
For example: Athena loaned Perseus her shield, Hades' helm of invisibility, and Hermes' winged sandals.
(In Clash of the Titians he got a slightly different assortment of artifacts) 

This should be the usual model of mythical items for the Heros of M&M. At the beginning of  the quest, the
god/dess or king or Priest/ess or nymph who sends them on the quest loans them a few powerful artifacts to
help with the quest. Sometimes only one of the Heroes will get the mythical artifacts. For example: Aries
might only give his breastplate, helm, and sword to the Noble who has Aries as his patron. Other times, the
mythical artifacts might be divided amongst the party of Heroes so that each Hero gets something. The
artifacts given may or may not help the Heroes in their quest. Often a clever Heroes can find a way to make a
seemingly useless mythical artifact vital to the success of the quest. 

Still, the players are likely to want some sort of treasure they can keep. Try to avoid making the treasure be
a pile of gold. Make it something equally valuable, but less liquid,  like a large herd of horses or a ship.

Any mythic items that the NPC's have should be wielded against our Heroes. The best ones are single use ones,
like potions, that the heros won't get their hands on unless they defeat the NPC fairly quickly. 

Sometime around level 2 or 3, non mythical arms and armor or high quality will start appearing in the hands of
the NPC's. (and after their defeat, in the hands of the Heros) These high quality arms or armor should be
worth ten times their usual value for such and item. Such weapons should offer a non-magical +1 to hit OR
damage. (but not both) 
Armor should offer either a non-magical +1 to Armor Class OR a reduction in encumbrance. And the first
enhanced armor that should appear is Breastplates. Shields should be next and enhanced Helms should be
the last to be acquired.  

By 4th level, the Heros are wresting mythical arms and armor that offer a +1 bonus from the hands of the NPC's.
For weapons, this is to both `to hit' and damage. 

By 6th level, the Heros should face foes that have +2 arms and armor. In case you haven't noticed the formula a
use to calculate the magical bonuses it is: 

PC level (rounded down) /2 - 1 = + bonus of arms and armor in the hands of the NPC's (soon to be in the possession
of the PC's) 

And if my players grouse about about their 6th level character only have a +2  breastplate, shield, helm,
sword and spear, I point out that for this Quest they have Zeus' Javelin of Lightning or an Atlantean War
galley or Aphrodite's Ointment or the Lyre of Orpheus. 

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Gmane