[Warpcon XX] Sige of Cork
Greetings from the Rebel County!
Next year's warpcon is a very special event, being Warpcon 20 and all, and we have ambitious plans lined up
for it.
In particular, we are planning on having a Very Large fantasy game, featuring an assault and siege on Cork
city. The board will be a X shape, 12 foot by 12 foot (the arms 4 foot wide), with the 2.5 foot wide Cork city in
the center. Cork will be defended by an alliance of Humans (empire and bretonians), Dwarves and High
elves, all resplended in red and white.
We are making inquiries early to clubs and players from up the country as it were, if any of you would like to
come down here and rape, pillage and slaughter our women, villages and cattle, in any order you choose.
Burn castles and towns! Assault and lay waste to the city walls! Throw down our banners and trample them
into the mud!
...If you think you're hard enough, of course.
Ideally we are looking for armies painted in county colours (any county will do, as long as you're not Cork).
Right now all of the defenders are looking like "good guys", so for fluff reasons it makes sense for the
attackers to be the bad guys (booo! hisss!), but if the coalition of assaulting forces wish, we can have a
bit of a civil war going (maybe we've finally declaired our independance, or set ourselves up at last as the
"real capitol".)
It's early days yet, and we're going to be playing a lot of sieges over the next few months to see what works and
what dosn't, how to make it a fair and most of all fun fight, but the initial idea is:
Attackers will be 2k armies coming on the end of the arms of the X, 5 foot from the city walls. There will be
outlying castles with small cork garrisons at hand. Attackers get "relentless advance" (a unit that is
destroyed may come on the board edge next turn to represent reinforcements). Once the outlying castles
are in enemy hands, the deployement range of the relentless advance moves 2 foot closer to the city walls.
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