Re: Re: Need help on attitutes
Largely agree with Padraic - but there is the whole generational thing,
too. Yes, the "younger" generations - by which I mean early 30s and younger
- (in rural and city parts) will have heard the stories and traditions of
faery folk, holy wells, bean sidhe, and the like. But they've also got
their PS2, MP3 players, internetz - and souped up boy racer cars. You're
talking big contrast between the generations, if you want to introduce that
kind of conflict. Not to mention the whole new-agey pagan thing Galway has
going on :-P
Someone from the younger generation could well be calling the tabloids,
telling their college Wicca circle about what they've heard, or blogging
about it on MySpace...
On 1/9/07, Padraic Barrett <padraicbarrett@...> wrote:
> Interesting question and story. As we're talking about attitudes, I
> don't think you'll get any right answer but here are a few suggestions.
> With rural Ireland your often talking about parishes. Even today
> villages tend to revolve around the local church & graveyard, national
> school, shop, pub and GAA clubhouse.
> The parish priest is still an important figure but mass is attendance
> is getting older. Generally thought people born in the 60's and 70's
> are still attending.
> People are in no way overtly superstitious. However they will respect
> such things as sacred wells, fairy trees and dun's.
> If a woman were to reappear in such a fashion, people will tend to be
> supportive. And nosy. Old women talk.
> However how much of a scandal it would cause would depend heavily on
> how protective her family are. If the family is popular and tight net
> it won't become an issue. People in the same area also tend to have
> plenty extended family who can close ranks. Privacy is still respected.
> Those are just some generalities. Ones I've experienced firsthand
> mainly. I'm from the same part of the world.
> --- In igaming@... <igaming%40yahoogroups.com>, "Buck
> Marchinton" <bmarch <at> ...> wrote:
> > Hello,
> > I'm running a game in the US, and looking for some input on a
> > situation with some NPCs for a Werewolf: the Apocalypse game.
> > The setting is the western part of Co. Galway. Some 20 years ago, a
> > young woman is brutally murdered and her sister disappears. Seven
> > years later, the mother of the women, unable to put it behind her,
> > walks into the countryside and disappears. The neighbors assume she
> > went mad and maybe even committed suicide.
> > Thirteen years later, she reappears, looking the same as when she left.
> > [Behind the scenes: All involved are Kinfolk with varying degrees of
> > knowledge about the werewolves. The family has a bean sidhe, and the
> > whole family knows it. Siobhan's husband lost his temper and ripped
> > Shan apart. Siobhan ran to the bean sidhe and was told that she must
> > leave the country; she did so without so much as a goodbye. Later,
> > Colleen (the mother) asks the faerie to take away her pain, and is
> > turned into a tree. The glamour has now ended.]
> > My question: what happens now? I imagine this will cause a
> > sensational scandal, but I don't want to make life untenable for the
> > NPCs. What are the likely reactions?
> > Thank you for taking the time to read this, and I would appreciate any
> > input you could give me.
> > FBM
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