Alex | 1 Sep 2009 01:05
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Re: Group Banning And You

How can they have both clan servers and hacking sites and still be 
legit? What the hell, I have played on their servers before. Looks like 
I will be steering clear.

Violent Crimes wrote:
> Hacking Community. They develop hacks for multiple games.
>
>
> http://steamcommunity.com/groups/187ci
>
> http://steamcommunity.com/actions/Search?K=187ci
>
> P. Bhandal wrote:
>   
>> E-mailed it to you as an attachment. Let me know if you don't receive it.
>>
>> On Sun, Aug 30, 2009 at 9:09 PM, Kyle Sanderson <kyle.leet <at> gmail.com> wrote:
>>
>>   
>>     
>>> Sorry to "bump" this but can anyone mirror the
>>> steam_group_parser.exe<
>>> http://69.4.224.185/steam_group_parser/steam_group_parser.exe>file
>>> that D4rkR0w wrote? His box seems to be down.
>>>
>>> Kyle.
>>>
>>> On Fri, Aug 21, 2009 at 2:16 PM, 1nsane <1nsane.pw <at> gmail.com> wrote:
>>>
>>>     
(Continue reading)

Jason Ruymen | 1 Sep 2009 02:08
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Team Fortress 2 Update Coming

A required update for Team Fortress 2 is on the way.  Should be live in about one hour.

Jason

Saul Rennison | 1 Sep 2009 02:17
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Re: Team Fortress 2 Update Coming

Oh snap

Thanks,
- Saul.

On 1 Sep 2009, at 01:08, Jason Ruymen <jasonr <at> valvesoftware.com> wrote:

> A required update for Team Fortress 2 is on the way.  Should be live  
> in about one hour.
>
> Jason
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list  
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

DontWannaName! | 1 Sep 2009 02:24

Re: Team Fortress 2 Update Coming

Someones working the evening shift :)

On Mon, Aug 31, 2009 at 5:17 PM, Saul Rennison <saul.rennison <at> gmail.com>wrote:

> Oh snap
>
> Thanks,
> - Saul.
>
> On 1 Sep 2009, at 01:08, Jason Ruymen <jasonr <at> valvesoftware.com> wrote:
>
> > A required update for Team Fortress 2 is on the way.  Should be live
> > in about one hour.
> >
> > Jason
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
FPSB | Goerge | 1 Sep 2009 02:24
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Re: Team Fortress 2 Update Coming

as long as the changelog doesn't incude
- breaks sourcemod
- breaks linux

i'm game

On Mon, Aug 31, 2009 at 6:17 PM, Saul Rennison <saul.rennison <at> gmail.com>wrote:

> Oh snap
>
> Thanks,
> - Saul.
>
> On 1 Sep 2009, at 01:08, Jason Ruymen <jasonr <at> valvesoftware.com> wrote:
>
> > A required update for Team Fortress 2 is on the way.  Should be live
> > in about one hour.
> >
> > Jason
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
(Continue reading)

Brent Veal | 1 Sep 2009 02:28
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Re: Team Fortress 2 Update Coming

It's only 5:30 at Valve right now

On Mon, Aug 31, 2009 at 5:24 PM, DontWannaName! <admin <at> topnotchclan.com>wrote:

> Someones working the evening shift :)
>
> On Mon, Aug 31, 2009 at 5:17 PM, Saul Rennison <saul.rennison <at> gmail.com
> >wrote:
>
> > Oh snap
> >
> > Thanks,
> > - Saul.
> >
> > On 1 Sep 2009, at 01:08, Jason Ruymen <jasonr <at> valvesoftware.com> wrote:
> >
> > > A required update for Team Fortress 2 is on the way.  Should be live
> > > in about one hour.
> > >
> > > Jason
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
(Continue reading)

DontWannaName! | 1 Sep 2009 02:32

Re: Team Fortress 2 Update Coming

I know, when was the last time they put out an update after 5?

On Mon, Aug 31, 2009 at 5:28 PM, Brent Veal <naslund.fan.19 <at> gmail.com>wrote:

> It's only 5:30 at Valve right now
>
> On Mon, Aug 31, 2009 at 5:24 PM, DontWannaName! <admin <at> topnotchclan.com
> >wrote:
>
> > Someones working the evening shift :)
> >
> > On Mon, Aug 31, 2009 at 5:17 PM, Saul Rennison <saul.rennison <at> gmail.com
> > >wrote:
> >
> > > Oh snap
> > >
> > > Thanks,
> > > - Saul.
> > >
> > > On 1 Sep 2009, at 01:08, Jason Ruymen <jasonr <at> valvesoftware.com>
> wrote:
> > >
> > > > A required update for Team Fortress 2 is on the way.  Should be live
> > > > in about one hour.
> > > >
> > > > Jason
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
(Continue reading)

Saul Rennison | 1 Sep 2009 02:45
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Re: Team Fortress 2 Update Coming

It never does include that otherwise it spoils the surprise.

Thanks,
- Saul.

On 1 Sep 2009, at 01:24, "FPSB | Goerge" <brutalgoergectf <at> gmail.com>  
wrote:

> as long as the changelog doesn't incude
> - breaks sourcemod
> - breaks linux
>
> i'm game
>
> On Mon, Aug 31, 2009 at 6:17 PM, Saul Rennison <saul.rennison <at> gmail.com 
> >wrote:
>
>> Oh snap
>>
>> Thanks,
>> - Saul.
>>
>> On 1 Sep 2009, at 01:08, Jason Ruymen <jasonr <at> valvesoftware.com>  
>> wrote:
>>
>>> A required update for Team Fortress 2 is on the way.  Should be live
>>> in about one hour.
>>>
>>> Jason
>>>
(Continue reading)

Jason Ruymen | 1 Sep 2009 02:50
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Team Fortress 2 Update Released

A required update for Team Fortress 2 is now available.  Please run hldsupdatetool to receive the update. 
The specific changes include:

Team Fortress 2:
- Added "tf_allow_player_use" server ConVar to control players executing +use while playing (defaults
to 0)
- Fixed a bug where full backpacks resulted in an item being repeatedly found each time the game is started
- Fixed being able to burn players/buildings that are in the water while standing outside the water
- Fixed teleporting Spies getting stuck in enemy players standing on the exit
- Fixed server log not listing telefrag kills as weapon "telefrag"
- Fixed the Pyro's airblast pushing Spectators in free-look mode
- Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are phasing
- Fixed freezecam screenshots sometimes being saved outside the Screenshots folder
- Fixed deathnotice and server log entries not using the unique item names/icons when buildings are destroyed
- Fixed a case where the weapon selection menu wasn't drawing the images of non-standard items if the player
was using hud_fastswitch 1 and using slot7-10 to view the panel
- Fixed CTF HUD not centering the flag panel if there is only one active flag

Community requests:
- Added the ability to set a parent for the item_teamflag entity
- Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag entity
- Added intro movie .mp3 files to the sound/misc folder

Jason

Saul Rennison | 1 Sep 2009 03:04
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Re: Team Fortress 2 Update Released

Does tf_allow_player_use 0 disallow the use of buttons and other  
things that require +use? If so then you've broken a lot of maps. If  
not then why is it there?

Thanks,
- Saul.

On 1 Sep 2009, at 01:50, Jason Ruymen <jasonr <at> valvesoftware.com> wrote:

> A required update for Team Fortress 2 is now available.  Please run  
> hldsupdatetool to receive the update.  The specific changes include:
>
> Team Fortress 2:
> - Added "tf_allow_player_use" server ConVar to control players  
> executing +use while playing (defaults to 0)
> - Fixed a bug where full backpacks resulted in an item being  
> repeatedly found each time the game is started
> - Fixed being able to burn players/buildings that are in the water  
> while standing outside the water
> - Fixed teleporting Spies getting stuck in enemy players standing on  
> the exit
> - Fixed server log not listing telefrag kills as weapon "telefrag"
> - Fixed the Pyro's airblast pushing Spectators in free-look mode
> - Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are  
> phasing
> - Fixed freezecam screenshots sometimes being saved outside the  
> Screenshots folder
> - Fixed deathnotice and server log entries not using the unique item  
> names/icons when buildings are destroyed
> - Fixed a case where the weapon selection menu wasn't drawing the  
(Continue reading)


Gmane