Stefan Johansson | 1 Oct 2005 04:54
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Dedicated server problems

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Is there anybody else that been having problems with css standalone server since the last update? (9/27)
I can't get it to start, have tried to download it again but it still wont start.
I've have tried it on 3 different computers with the same result....
Any ideas??

Stefan
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Alfred Reynolds | 1 Oct 2005 04:58
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RE: Dedicated server problems

Add "-game cstrike" to the command line of the server.

-----Original Message-----
From: hlds-admin <at> list.valvesoftware.com
[mailto:hlds-admin <at> list.valvesoftware.com] On Behalf Of Stefan Johansson
Sent: Friday, September 30, 2005 7:54 PM
To: hlds <at> list.valvesoftware.com
Subject: [hlds] Dedicated server problems

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Is there anybody else that been having problems with css standalone
server since the last update? (9/27)
I can't get it to start, have tried to download it again but it still
wont start.
I've have tried it on 3 different computers with the same result....
Any ideas??

Stefan
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(Continue reading)

Jason L. Schwab | 1 Oct 2005 12:12

Re: Dedicated server problems

"wont start", can you give us some real details?

Stefan Johansson wrote:

>This is a multi-part message in MIME format.
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>Is there anybody else that been having problems with css standalone server since the last update? (9/27)
>I can't get it to start, have tried to download it again but it still wont start.
>I've have tried it on 3 different computers with the same result....
>Any ideas??
>
>Stefan
>--
>[ C_tanguesmile.gif of type image/gif deleted ]
>--
>
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives, please visit:
>http://list.valvesoftware.com/mailman/listinfo/hlds
>
>

Phraze | 1 Oct 2005 13:45
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DoD:S Buggy?

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A number of players on my server (4 yesterday) report problems with DOD:S.
Lots of in-game freezes, with tight sound loops, freezing during level
change and outright crashes.  Anyone else experiencing this?  Most insist
that they are playing with the latest drivers, etc..

F.
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Stefan Johansson | 1 Oct 2005 14:22
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Re: Dedicated server problems

AH Thank you Alfred!
Been looking all over, and just didn't find the simple solution
Stefan :D
----- Original Message -----
From: "Alfred Reynolds" <alfred <at> valvesoftware.com>
To: <hlds <at> list.valvesoftware.com>
Sent: Saturday, October 01, 2005 4:58 AM
Subject: RE: [hlds] Dedicated server problems

> Add "-game cstrike" to the command line of the server.
>
> -----Original Message-----
> From: hlds-admin <at> list.valvesoftware.com
> [mailto:hlds-admin <at> list.valvesoftware.com] On Behalf Of Stefan Johansson
> Sent: Friday, September 30, 2005 7:54 PM
> To: hlds <at> list.valvesoftware.com
> Subject: [hlds] Dedicated server problems
>
> This is a multi-part message in MIME format.
> --
> --
> [ Picked text/plain from multipart/alternative ]
> Is there anybody else that been having problems with css standalone
> server since the last update? (9/27)
> I can't get it to start, have tried to download it again but it still
> wont start.
> I've have tried it on 3 different computers with the same result....
> Any ideas??
>
> Stefan
(Continue reading)

scott brown | 1 Oct 2005 15:37
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Re: Low FPS upon startup for DoD:S

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I'm confused. Why do we care what FPS the server gets? The max fps for a
server dosn't affect the clients max fps. Why should I care if my server
console pulls 60 or 300 fps? Wouldn't forcing my console window to 300 fps
waste server resources that could be use better by my clients? I'm not
flamming, I really want to know.
 I've been running h-l servers for 5 years and always pull 60-70 fps on any
server config on our rental box.
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ozmosissound | 1 Oct 2005 18:04
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Re: Low FPS upon startup for DoD:S

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which means in reality your boxes have only ever ran at 64 fps.  There seems to be a correllation between
higher fps and Hit Registration m8.   It certainly won't take away from your clients resources (unless
you're using a P3 or worse, maybe).

I think your box would run smoother if you boosted the fps.

-Ozz

-------------- Original message --------------

> --
> [ Picked text/plain from multipart/alternative ]
> I'm confused. Why do we care what FPS the server gets? The max fps for a
> server dosn't affect the clients max fps. Why should I care if my server
> console pulls 60 or 300 fps? Wouldn't forcing my console window to 300 fps
> waste server resources that could be use better by my clients? I'm not
> flamming, I really want to know.
> I've been running h-l servers for 5 years and always pull 60-70 fps on any
> server config on our rental box.
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
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(Continue reading)

[xxx] clan | 1 Oct 2005 20:39
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Re: Low FPS upon startup for DoD:S

I AGREE, WITH FPSBOOSTER I PULL DOWN AS MANY AS 80 FPS MORE,AND I SEE THE
DIFFERENCE IN GAME AND IT REDUCES STRESS ON MY CPU

----- Original Message -----
From: <ozmosissound <at> comcast.net>
To: <hlds <at> list.valvesoftware.com>
Sent: Saturday, October 01, 2005 9:04 AM
Subject: Re: [hlds] Low FPS upon startup for DoD:S

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which means in reality your boxes have only ever ran at 64 fps.  There seems
to be a correllation between higher fps and Hit Registration m8.   It
certainly won't take away from your clients resources (unless you're using a
P3 or worse, maybe).

I think your box would run smoother if you boosted the fps.

-Ozz

-------------- Original message --------------

> --
> [ Picked text/plain from multipart/alternative ]
> I'm confused. Why do we care what FPS the server gets? The max fps for a
> server dosn't affect the clients max fps. Why should I care if my server
> console pulls 60 or 300 fps? Wouldn't forcing my console window to 300 fps
> waste server resources that could be use better by my clients? I'm not
> flamming, I really want to know.
> I've been running h-l servers for 5 years and always pull 60-70 fps on any
(Continue reading)

scott brown | 1 Oct 2005 18:58
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Re: Low FPS upon startup for DoD:S

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Now Im more confused. I've rented a server box for 4 years now. Its a Power
Edge p4 2.80 GHz, 1 Gig of ram and Win 2003 server edition out of a data
center in Dallas, Texas operating on a network that is fully meshed and
redundant with 10 backbone providers. I run a hl2dm, dods and hl1 natural
selection mod, 3 different servers off the box. All the servers run great.
 All 3 of my console windows show 60 to 70 fps. Clients however, depending
on their machine, can get well over 100 fps. As the server runs only dos
windows I dont see how fps would affect the client or the servers
preformance.
 FPS, Frames Per Second, being 60 or 300 how would this affect the server?
As it runs no graphical representation of the game, just dos windows. I'm
not uderstanding where fps of a server could affect its preformance.
 Please explain this to me as the more I know the better servers I can run.
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Steven Hartland | 1 Oct 2005 19:00
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Re: Low FPS upon startup for DoD:S

The caps lock key is in the mid left of your keyboard btw.

----- Original Message -----
From: "[xxx] clan" <xxxcon <at> comcast.net>
>I AGREE, WITH FPSBOOSTER I PULL DOWN AS MANY AS 80 FPS MORE,AND I SEE THE
> DIFFERENCE IN GAME AND IT REDUCES STRESS ON MY CPU

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