1 Sep 2011 01:59
Re: Dealing with F2P ban evasion and status hack?
Ryan Stecker <voidedweasel <at> gmail.com>
2011-08-31 23:59:13 GMT
2011-08-31 23:59:13 GMT
The most common type of hack I see on my servers are speedhacks, although i haven't modified the sv_max_usercmd_future_ticks cvar. One would assume the default should be enough to prevent speedhacking. The other issue I'm aware of is that the $ignorez prevention sometimes doesn't work. I don't have any specific repro steps, but sometimes after map changes, playermodel textures that should be ignoring $ignorez don't work correctly, and the textures appear through walls. On top of that, there are some particle effects (such as medic overheal, and a few others) which I believe should also respect the $ignorez fixes in the future. On Wed, Aug 31, 2011 at 4:39 PM, Jon Lippincott <jonl <at> valvesoftware.com> wrote: > I'd like to compile a list of the most common hacks/cheats you all are seeing and see what measures we can take on game servers to help. No guarantees about when this will happen, but it would be great to get your feedback so we can chip away at it at least. > > -Jon > > -----Original Message----- > From: hlds_linux-bounces <at> list.valvesoftware.com [mailto:hlds_linux-bounces <at> list.valvesoftware.com] On Behalf Of AnAkIn . > Sent: Friday, August 26, 2011 4:55 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Dealing with F2P ban evasion and status hack? > > This is already done with DBlocker and multithreaded: > > http://dblocker.didrole.com/(Continue reading)
RSS Feed