Re: Feedback on presentation outline
Diogo de Andrade <Diogo.Andrade <at> spellcasterstudios.com>
2003-11-03 20:16:39 GMT
Will this presentation be available for the general audience?
As for your question, my main focus would be on how to make Python work with
my existing engine, really...
Diogo de Andrade
www.spellcasterstudios.com/~diogo.andrade
diogo.andrade <at> spellcasterstudios.com
"Never trust something that bleeds for five days and doesn't die..."
Robert A. Heinlein
"People say I'm evil, but I have the heart of a little boy... in a jar... on
my desk..."
----- Original Message -----
From: "Marcelo A. Camelo" <camelo <at> esss.com.br>
To: <sweng-gamedev <at> midnightryder.com>
Sent: Monday, November 03, 2003 7:42 PM
Subject: [Sweng-gamedev] Feedback on presentation outline
> Hi!
>
> As I've reported some time ago, I will be giving a presentation on using
> Python together with C++ for games development.
>
> I came up with a lot more material then I will have time to talk about
> and, once again, I would apreciate some help on sorting out the most
> relevant topics. A preliminary outline for my presentation follows:
>
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