Antics Technologies aims to be the leading provider
of animated visualisation tools for the film, TV, advertising, education,
leisure, corporate and government markets, and in due course to create a range
of consumer products with strategic partners.
Required Skills & Experience:
* 5+ years of
commercial experience using C++/STL under Windows or OS X.
* Experience
designing large object-oriented software systems.
* Good written and oral
communications.
* Ability to work in a team.
Practical experience of:
* Modern real-time 3D
rendering techniques.
* Per-pixel lighting algorithms including
normal-mapping, displacment mapping, sub-surface scattering, etc.
* Shadowing
techniques such as stencil buffer shadows, shader buffers, shadow maps,
etc.
* Scaling algorithms for a wide range of video cards.
*
OpenGL/GLSL.
Working knowledge of:
* High dynamic range
imagery.
* Global illumination approximation techniques.
* Post-processing
effects such as motion blur, depth of field and bloom.
Antics offers an excellent remuneration package
including 10% non contributory pension scheme, life assurance and permanent
health insurance and up to 30 days holidays per year. You will be based in our
head office in Cambridge and report to the Director of Development.
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