Rick Tanner | 1 Apr 2011 19:49
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new image set - client support?


Perfect timing given the 12th anniversary of The Matrix the other day..

Enclosed is a screen shot of a new image set based on The Matrix.

Given the automated script for converting existing .png files in the
archetypes this conversion is going very smooth and quickly.

Is someone who knows more coding about the client interested in tweaking
the client to accept or use an additional image set?

Thanks,

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Jesse F. Hughes | 2 Apr 2011 00:12
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Re: new image set - client support?

Rick Tanner <leaf@...> writes:

> Perfect timing given the 12th anniversary of The Matrix the other day..
>
> Enclosed is a screen shot of a new image set based on The Matrix.
>
> Given the automated script for converting existing .png files in the
> archetypes this conversion is going very smooth and quickly.
>
> Is someone who knows more coding about the client interested in tweaking
> the client to accept or use an additional image set?

I'm really, really impressed.  It's amazing how well this image works.
Congrats!

(My son was duly impressed, too.)

Nonetheless, I must say: what a pointless waste of time.  And I mean
that in the best sense possible.

--

-- 
"Being who I am, I know that's a solution that will run in polynomial
time, but for the rest of you, it will take a while to figure that out
and know why [...But] it's the same principle that makes n! such a
rapidly growing number."  James S. Harris solves Traveling Salesman
Nicolas Weeger | 2 Apr 2011 14:38
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Re: Make start maps unique

Hello.

> Unless someone gives a good counter-argument, I'll make the
> /start/newbieshouse a unique map (from the Nexus).

Done, entering it from Nexus or through character creation enters the unique 
map.

> I'll also add it to the map choice in the character creation (this'll
> require changing the mechanism to handle unique maps), maybe replacing the
> "Nexus" map - since Scorn and Navar can be reached from the starting map
> choice.

That newbie house was already a start choice, so wasn't hard to fix :)

Nicolas
--

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Mon p'tit coin du web - http://nicolas.weeger.org
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Rick Tanner | 3 Apr 2011 00:28
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Re: new image set - client support?

On 4/1/11 12:49 PM, Rick Tanner wrote:
> 
> Perfect timing given the 12th anniversary of The Matrix the other day..
> 
> Enclosed is a screen shot of a new image set based on The Matrix.
> 
> Given the automated script for converting existing .png files in the
> archetypes this conversion is going very smooth and quickly.
> 
> Is someone who knows more coding about the client interested in tweaking
> the client to accept or use an additional image set?

Happy April Fools' everyone.

Faked screen shot was made using the enclosed imaged and this site,
http://www.text-image.com/convert/

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Nicolas Weeger | 3 Apr 2011 10:53
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Re: Combat simulator

Hello.

> WARNING: the simulation takes quite some time to run. There is no way to
> pause or stop it. There is no progress indication except your CPU working.
> You have been warned.

I've fixed some memory-related issues, and the simulation should now be really 
faster.

Apparently some items were not correctly freed, and would stay on some list 
checked alll the time (see free_all_objects()).

Nicolas
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Gmane