4 Jan 2008 03:00
Re: selling games
I too would like to hear about your pains. However, I'm more interested in the co-op idea of selling eachothers games. Do you have any proposals as the the 'machanics' of how this would work (if you'll forgive the tech term(Continue reading)Dollars is always going to be the saw point (and dollars in shipping). --- In BoardGameDesign@..., "colbertsuz" <suzanne.colbert <at> ...> wrote: > > Hi there Chris, > > I'm really interested in your comments. We are just about to go > through the process of trying to licence our game and I'm > particularly interested in your 'strewn with potholes' comments. > > Could you tell me what some of the potholes were that you needed to > dig out of?? > > Suzanne > > > In BoardGameDesign@..., "Chris" <youbetterpunt <at> > > wrote: > > > > Thank you to all who post here, whatever the topic. Thank you to > the moderator(s) and > > forum founders. I sell a game of my own design & manufacture > locally (retail). I would be
Dollars is always going to be the saw point (and dollars in shipping).
--- In
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