Multi-layer multi-pass files
Ton Roosendaal <ton <at> blender.org>
2006-12-11 10:11:03 GMT
Hi OpenEXR team,
I'm wrapping up work for our next Blender release, which supports
multi-layer multi-pass rendering now. We will make use of openexr files
for writing/reading an entire set of layers/passes in a single file.
In May this year I've noticed a bug in the channel naming, which didn't
suppport longer nested names than 32 characters in total. I didn't get
an answer to that, is this fixed?
Other question; is there a naming standard for layers/passes in files?
Or, how can we make sure that such files open nicely in other
applications that support openexr?
Thanks,
-Ton-
On 12 May, 2006, at 13:06, Ton Roosendaal wrote:
> Hi,
>
> It looks like channel names in files are truncated to be 31 chars
> (plus trailing zero) maximum. That seems to be defined in ImfName.h.
>
> In Blender we make use of the features as described in
> ImfChannelList.h, for image files with many channels to group them
> into nested layers. Unfortunately the maximum of 32 chars seems to be
> for the total name, not for the individual nexted parts.
>
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