bugzilla-daemon | 1 Oct 2006 19:28

[Bug 7857] Disturbed display on selection in blender with indirect rendering

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https://bugs.freedesktop.org/show_bug.cgi?id=7857          

mblaesing <at> gmx.de changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

------- Additional Comments From mblaesing <at> gmx.de  2006-10-01 10:28 -------
Seems to be fixed in recent mesa checkouts - so marking as fixed          

     
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bugzilla-daemon | 2 Oct 2006 18:53

[Bug 8489] New: Blue patches in textures with r300

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https://bugs.freedesktop.org/show_bug.cgi?id=8489          

           Summary: Blue patches in textures with r300
           Product: Mesa
           Version: CVS
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: major
          Priority: P2
         Component: Mesa core
        AssignedTo: mesa3d-dev <at> lists.sourceforge.net
        ReportedBy: z3ro.geek <at> gmail.com

I get blue patches in textures after the following commit:

try to use a 8888 texture format which will result in only a memcopy in mesa's
texstore functions whenever possible for r200 and r300. r200 can use hw formats
argb8888, rgba8888 and abgr8888 (or the opposite on big endian), r300 can use
argb8888, bgra8888, rgba8888 and abgr8888 regardless of endian, as it supports
free component swizzling.

I'm not sure of which CVS commit this is, since I imported Mesa CVS into a Git
repository so I could use bisect. I wasn't aware of the Freedesktop Git mirror
at the time.

(Continue reading)

bugzilla-daemon | 2 Oct 2006 20:26

[Bug 8489] Blue patches in textures with r300

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https://bugs.freedesktop.org/show_bug.cgi?id=8489          

rscheidegger <at> gmx.ch changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|Mesa core                   |Drivers/DRI/r300

------- Additional Comments From rscheidegger <at> gmx.ch  2006-10-02 11:26 -------
(In reply to comment #0)
> I get blue patches in textures after the following commit:
> 
> try to use a 8888 texture format which will result in only a memcopy in mesa's
> texstore functions whenever possible for r200 and r300. r200 can use hw formats
> argb8888, rgba8888 and abgr8888 (or the opposite on big endian), r300 can use
> argb8888, bgra8888, rgba8888 and abgr8888 regardless of endian, as it supports
> free component swizzling.
I guess I'm responsible for this...

> The blue patches seem to only occur on objects drawn using arb fragment and
> vertex programs. The hardware is r300. Unfortunately I don't have a small test
> that shows this.
I can't see any reason why using arb vp/fp would make a difference. I assume
this is on little endian (x86)? If you could run glean's pixelFormats test, this
should show what combinations of src and internal format are failing.

(Continue reading)

bugzilla-daemon | 2 Oct 2006 20:40

[Bug 8489] Blue patches in textures with r300

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https://bugs.freedesktop.org/show_bug.cgi?id=8489          

z3ro.geek <at> gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|Drivers/DRI/r300            |Mesa core

------- Additional Comments From z3ro.geek <at> gmail.com  2006-10-02 11:40 -------
(In reply to comment #1)
> (In reply to comment #0)
> > I get blue patches in textures after the following commit:
> > 
> > try to use a 8888 texture format which will result in only a memcopy in mesa's
> > texstore functions whenever possible for r200 and r300. r200 can use hw formats
> > argb8888, rgba8888 and abgr8888 (or the opposite on big endian), r300 can use
> > argb8888, bgra8888, rgba8888 and abgr8888 regardless of endian, as it supports
> > free component swizzling.
> I guess I'm responsible for this...
> 
> > The blue patches seem to only occur on objects drawn using arb fragment and
> > vertex programs. The hardware is r300. Unfortunately I don't have a small test
> > that shows this.
> I can't see any reason why using arb vp/fp would make a difference. I assume
> this is on little endian (x86)? If you could run glean's pixelFormats test, this
> should show what combinations of src and internal format are failing.
(Continue reading)

bugzilla-daemon | 2 Oct 2006 20:51

[Bug 8489] Blue patches in textures with r300

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https://bugs.freedesktop.org/show_bug.cgi?id=8489          

------- Additional Comments From z3ro.geek <at> gmail.com  2006-10-02 11:51 -------
(In reply to comment #2)
> (In reply to comment #1)
> > (In reply to comment #0)
> > > I get blue patches in textures after the following commit:
> > > 
> > > try to use a 8888 texture format which will result in only a memcopy in mesa's
> > > texstore functions whenever possible for r200 and r300. r200 can use hw
formats
> > > argb8888, rgba8888 and abgr8888 (or the opposite on big endian), r300 can use
> > > argb8888, bgra8888, rgba8888 and abgr8888 regardless of endian, as it supports
> > > free component swizzling.
> > I guess I'm responsible for this...
> > 
> > > The blue patches seem to only occur on objects drawn using arb fragment and
> > > vertex programs. The hardware is r300. Unfortunately I don't have a small test
> > > that shows this.
> > I can't see any reason why using arb vp/fp would make a difference. I assume
> > this is on little endian (x86)? If you could run glean's pixelFormats test, this
> > should show what combinations of src and internal format are failing.
> > 
> 
> Sorry, I forgot to mention this is on x86_64 with r300. I'll run the
> pixelFormats test now and post the results soon. Hopefully this test will run
(Continue reading)

bugzilla-daemon | 2 Oct 2006 21:24

[Bug 8489] Blue patches in textures with r300

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https://bugs.freedesktop.org/show_bug.cgi?id=8489          

------- Additional Comments From brian.paul <at> tungstengraphics.com  2006-10-02 12:24 -------
We could add a new mode to the pixelFormats test to use a simple fragment
program when drawing the test polygon.  That might be interesting.

     

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bugzilla-daemon | 2 Oct 2006 21:27

[Bug 8489] Blue patches in textures with r300

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https://bugs.freedesktop.org/show_bug.cgi?id=8489          

------- Additional Comments From rscheidegger <at> gmx.ch  2006-10-02 12:27 -------
(In reply to comment #3)
> > Sorry, I forgot to mention this is on x86_64 with r300. I'll run the
> > pixelFormats test now and post the results soon. Hopefully this test will run
> > successfully. Doing the complete glean testsuite causes a crash on r300, but
> > that's another issue.
> 
> This is odd. Glean reports that every pixelFormats test has passed, but the
> commit I identified is defiantly the source of the bug. I reversed that commit
> on the current mesa HEAD and the bug disappears...
I assume this is native 64bit? I'm not sure, but maybe pixels might end up
swapped somehow, which the glean pixelFormats test would not detect (at least
not if they are only swapped pair-wise).

     

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(Continue reading)

bugzilla-daemon | 2 Oct 2006 21:34

[Bug 8489] Blue patches in textures with r300

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https://bugs.freedesktop.org/show_bug.cgi?id=8489          

------- Additional Comments From z3ro.geek <at> gmail.com  2006-10-02 12:34 -------
(In reply to comment #5)
> (In reply to comment #3)
> > > Sorry, I forgot to mention this is on x86_64 with r300. I'll run the
> > > pixelFormats test now and post the results soon. Hopefully this test will run
> > > successfully. Doing the complete glean testsuite causes a crash on r300, but
> > > that's another issue.
> > 
> > This is odd. Glean reports that every pixelFormats test has passed, but the
> > commit I identified is defiantly the source of the bug. I reversed that commit
> > on the current mesa HEAD and the bug disappears...
> I assume this is native 64bit? I'm not sure, but maybe pixels might end up
> swapped somehow, which the glean pixelFormats test would not detect (at least
> not if they are only swapped pair-wise).
> 

Yes, it's all native 64bit. I'm using a GPL licensed engine, actually a
modified Quake 3 that I modified some more, so it's all compiled natively for
x86_64.          

     
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(Continue reading)

bugzilla-daemon | 2 Oct 2006 21:36

[Bug 8489] Blue patches in textures with r300

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https://bugs.freedesktop.org/show_bug.cgi?id=8489          

------- Additional Comments From z3ro.geek <at> gmail.com  2006-10-02 12:36 -------
(In reply to comment #4)
> We could add a new mode to the pixelFormats test to use a simple fragment
> program when drawing the test polygon.  That might be interesting.
> 

Might be a good idea. I'll happily test with it if you provide a patch to add
this test.          

     
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bugzilla-daemon | 2 Oct 2006 21:51

[Bug 8489] Blue patches in textures with r300

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https://bugs.freedesktop.org/show_bug.cgi?id=8489          

------- Additional Comments From brian.paul <at> tungstengraphics.com  2006-10-02 12:51 -------
OK, update your Glean tpixelformats.cpp file and set USE_FRAG_PROG to 1 before
compiling.

     

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Gmane