16 Jul 2002 21:17
updates 2002.07.16
Will Partain <partain <at> dcs.gla.ac.uk>
2002-07-16 19:17:42 GMT
2002-07-16 19:17:42 GMT
Folks, I should probably send out some kind of ARK status update, but... meanwhile, I just checked in the usual pile of stuff. ARK engine -- essentially no changes. Documentation -- ditto. So nearly everything is Sidai stuff for packages that I've been playing with, including: exmh, expect, metamail.xml, php, squirrelmail, ghostscript and gv, and nmh. (Sidai now has "smarts" -- well, some of it is probably still "dumbs"... -- for over 200 packages.) Please check the ark-commits mailing-list archives (or just ask here) if you want more details. Will PS: Status summary: quiet and low-key, but still looking good. ------------------------------------------------------- This sf.net email is sponsored by: Jabber - The world's fastest growing real-time communications platform! Don't just IM. Build it in! http://www.jabber.com/osdn/xim
For my part, I've been more inclined to keep the object
model and ditch all the XML-ism
Some concerns with your XSLT (courtesy of Phil Wadler,
surprise) line are:
(a) Grokkability by Real Sysadmins (TM) -- I have a constant
worry about "this stuff is too hairy, and no-one will touch
it" re ARK things. I am pleased with the (relative)
simplicity of the present ARK stuff, but it is far from
clear if that's good enough. XSLT might push us way over
the edge.
(b) Doing better with "constraints" (as we now call them)
[or dependencies]: My hunch has been that if ARK <n+1> is
going to be qualitatively better than now, it will be
because of a better story on constraints. Would XSchema/etc
stuff make it easier to get that "better story"?
(c) The CERN people have done a configuration language with
type checking (PAN; they have a LISA paper on it this
year). We could always go wild and show them how it's done
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