Zakk Roberts | 1 Apr 2006 01:49
Picon

Re: midk: Crossfade skipping tracks only.

> OK, is 'midk' monitoring this?  If not, anybody have a contact email so we
> can get the suggestions to him?

Yes, as I said in my first post - I'm midk. :) midk == midkay (irc) ==
midknight2k3 a long time ago.. the customizable fade curves were my
suggestion.

> What about disabling crossfade ONLY if manual skip ? :)

That sounds worth implementing too. :)

Used it more today.. still no glitches. Must be related to Wavpack, yeah.
--
- Zakk
midkay <at> gmail.com

gl | 1 Apr 2006 01:55

Next-gen WPS demo.


I've more or less finished my next-gen WPS design and supporting code.  I've 
uploaded a demo animation on my mod's new homepage here: 
http://rockbox.gl.tter.org

The design was Photoshop'ed first without regard to actual WPS limitations 
(except for sticking to a single font), and then I added the necessary 
supporting code to make it happen.

Tech. highlights include WPS viewports (pixel-accurate text positioning with 
clipping rectangle), bitmap-based peakmeter animations, 111 bitmaps (so far) 
and all kinds of WPS mods/extensions.
--
gl 

gl | 1 Apr 2006 01:56

Re: midk: Crossfade skipping tracks only.

> Yes, as I said in my first post - I'm midk. :) midk == midkay (irc) ==
> midknight2k3 a long time ago.

Ah, misread that as 'I'm *not* midk' for some reason : ).  Any idea what 
might be causing the problems on Wavpack?
--
gl 

gl | 1 Apr 2006 01:58

Re: Next-gen WPS demo.

>
>> What about 'play' blinking when fading out or in, that would be neat :)
>
> Agreed : ).  My WPS is nearing completion, I'll post a demo when it's 
> ready.

That worked great - you can see it in the demo (see other mail).
--
gl 

Zakk Roberts | 1 Apr 2006 02:21
Picon

Re: Next-gen WPS demo.

Looks very nice... too bad I'll evidently not be able to see it in CVS ever. :(

Best of luck...

On 3/31/06, gl <gl <at> ntlworld.com> wrote:
>
> I've more or less finished my next-gen WPS design and supporting code.  I've
> uploaded a demo animation on my mod's new homepage here:
> http://rockbox.gl.tter.org
>
> The design was Photoshop'ed first without regard to actual WPS limitations
> (except for sticking to a single font), and then I added the necessary
> supporting code to make it happen.
>
> Tech. highlights include WPS viewports (pixel-accurate text positioning with
> clipping rectangle), bitmap-based peakmeter animations, 111 bitmaps (so far)
> and all kinds of WPS mods/extensions.
> --
> gl
>
>

--
- Zakk
midkay <at> gmail.com

Zakk Roberts | 1 Apr 2006 02:22
Picon

Re: midk: Crossfade skipping tracks only.

:) No idea about the wavpack problems.. not only do I never use the
codec, I don't get into all the codec stuff anyways..

By the way - does crossfading "always" work fine, or does it have this bug too?

On 3/31/06, gl <gl <at> ntlworld.com> wrote:
> > Yes, as I said in my first post - I'm midk. :) midk == midkay (irc) ==
> > midknight2k3 a long time ago.
>
> Ah, misread that as 'I'm *not* midk' for some reason : ).  Any idea what
> might be causing the problems on Wavpack?
> --
> gl
>
>

--
- Zakk
midkay <at> gmail.com

gl | 1 Apr 2006 02:27

Re: midk: Crossfade skipping tracks only.


> :) No idea about the wavpack problems.. not only do I never use the
> codec, I don't get into all the codec stuff anyways..
>
> By the way - does crossfading "always" work fine, or does it have this bug 
> too?

Good question, I'll let you know tomorrow.
--
gl 

bk | 1 Apr 2006 04:41
Picon

Re: Problem with SIM on Gentoo

On Fri, 2006-03-31 at 13:59 -0800, Steve Garcia wrote:

> New question.  Is the UI Simulator *only* a simulator for the UI?  Does
> that mean that file manipulation, etc. is not simulated?  I tried
> creating a root playlist (after copying a few albums into the archos
> directory) and it created a file, but it's a zero length file.  Is that
> by design or do I still have some issues with my build?

Nearly all of the higher-level rockbox code runs in the sim (apps/*),
and a significant amount of the firmware/ stuff. The goal is that
everything that isn't hardware-specific gets compiled natively and runs
as-is in the sim. See the UiSimulator wiki page.

I've noticed that playlists don't get created correctly in the sim also
(I actually thought it was a problem with my branch at the time, since I
was doing some development relating to playlist creation). I don't know
how long that's been going on, you might want to put it on the bug
tracker.

bk

Mark Bright | 1 Apr 2006 09:50

Missing Record option from H1x0 sim?

I have just built current SDL sim for H1x0, with the aim of capturing some screen shots for the manual, and noticed that there is no Recording option in the Main Menu.

Is this by design, Sim Limitation, or an oversight?

Linus Nielsen Feltzing | 1 Apr 2006 10:16
Picon
Favicon
Gravatar

Re: Missing Record option from H1x0 sim?

Mark Bright wrote:
> Is this by design, Sim Limitation, or an oversight?

All three. :-)

Nobody has bothered to implement the API stubs needed to make the 
recording screen display.

Linus


Gmane