gerrit | 21 Apr 16:31 2015

Fix html manual for the Packard Bell Vibe 500.

commit c3c2c919d820c01cbad04e76ba329919f2827e8a
Author: Szymon Dziok <b0hoon <at> o2.pl>
Date:   Tue Apr 21 16:28:20 2015 +0200

    Fix html manual for the Packard Bell Vibe 500.

    Change-Id: I1f39cb93081738e757101cdf6aeb5e3a1ca0e42c

diff --git a/manual/plugins/xworld.tex b/manual/plugins/xworld.tex
index 4ea7559..cd48601 100644
--- a/manual/plugins/xworld.tex
+++ b/manual/plugins/xworld.tex
 <at>  <at>  -18,7 +18,7  <at>  <at>  Additionally, ``extra'' data files that modify the in-game strings and font can
     \opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonMenu}
     \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
     \opt{HAVE_TOUCHSCREEN}{\TouchTopMiddle}
-    \opt{PBELL_VIBE500_PAD}{\ButtonOk}
+    \opt{PBELL_VIBE500_PAD}{\ButtonOK}
        \opt{HAVEREMOTEKEYMAP}{& }
     & Up and Jump \\
     %
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gerrit | 21 Apr 16:27 2015

Fix snake plugin manual

commit 91be7abd7c8e101551ed0dfbf955669af45e4d3c
Author: Sebastian Leonhardt <sebastian.leonhardt <at> web.de>
Date:   Fri Apr 10 23:30:03 2015 +0200

    Fix snake plugin manual

    I copied the direction button description from snake2
    manual, as both snakes seem to have the same controls.
    No guarantee however :)

    Change-Id: I8ca1ccf75f0737d5a922aae207c7c7efef5ec026

diff --git a/manual/plugins/snake.tex b/manual/plugins/snake.tex
index 257d45b..80db0a6 100644
--- a/manual/plugins/snake.tex
+++ b/manual/plugins/snake.tex
 <at>  <at>  -6,15 +6,16  <at>  <at>  as possible by eating the dots that appear on the screen. The game will
 end when the snake touches either the borders of the screen or itself.

 \begin{btnmap}
-     \opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
-      ,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD%
-      ,SANSA_FUZE_PAD,PBELL_VIBE500_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}
-      {\ButtonUp/\ButtonDown}
-     \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay}
-     \opt{IRIVER_H10_PAD,MPIO_HD300_PAD}{\ButtonScrollUp/\ButtonScrollDown}
-    \opt{COWON_D2_PAD}{\TouchTopMiddle/\TouchBottomMiddle}
-       \opt{HAVEREMOTEKEYMAP}{& }
-     & Change levels (1 is slowest, 9 is fastest)\\
+    \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
(Continue reading)

gerrit | 19 Apr 18:14 2015

configure: harden arch autodetected a bit

commit 2e5810217477d9e87ea3c34ab210c588ba38e01e
Author: Thomas Martitz <kugel <at> rockbox.org>
Date:   Sun Apr 19 18:13:19 2015 +0200

    configure: harden arch autodetected a bit

    Some arm gcc versions have multiple cpp symbols beginning with
    __ARM_ARCH, but want only the one that contains the arch version.

    Change-Id: I6792572e29200fc4e62ba07bdd63dc722356c2bb

diff --git a/tools/configure b/tools/configure
index 13cd599..ec83502 100755
--- a/tools/configure
+++ b/tools/configure
 <at>  <at>  -4249,10 +4249,10  <at>  <at>  if [ -z "$arch" ]; then
     elif [ -n "$(echo $cpp_defines | grep -w __arm__)" ]; then
         arch="arm"
         # cpp defines like "#define __ARM_ARCH_4TE__ 1" (where we want to extract the 4)
-        arch_version="$(echo $cpp_defines | tr ' ' '\012' | grep __ARM_ARCH | sed -e 's,.*\([0-9]\).*,\1,')"
+        arch_version="$(echo $cpp_defines | tr ' ' '\012' | grep __ARM_ARCH | sed -e 's,.*\([0-9]\).*,\1,' |
grep -v __ARM_ARCH)"
     elif [ -n "$(echo $cpp_defines | grep -w __mips__)" ]; then
         arch="mips"
-        arch_version="$(echo $cpp_defines | tr ' ' '\012' | grep _MIPS_ARCH_MIPS | sed -e 's,.*\([0-9][0-9]\).*,\1,')"
+        arch_version="$(echo $cpp_defines | tr ' ' '\012' | grep _MIPS_ARCH_MIPS | sed -e
's,.*\([0-9][0-9]\).*,\1,' | grep -v _MIPS_ARCH_MIPS)"
     elif [ -n "$(echo $cpp_defines | grep -w __i386__)" ]; then
         arch="x86"
     elif [ -n "$(echo $cpp_defines | grep -w __x86_64__)" ]; then
(Continue reading)

gerrit | 19 Apr 17:48 2015

2048: Cleanup

commit d8ee5fcfc4282b4ed2cc002e3c11ce9bf5c44572
Author: Franklin Wei <frankhwei536 <at> gmail.com>
Date:   Wed Apr 1 18:15:29 2015 -0400

    2048: Cleanup

     - more whitespace to enhance readability
     - better/fixed/more comments ;)
     - some minor optimizations
     - general code cleanup

    Change-Id: I2b5f69aba0f83f989abb2c636920646e4315583f

diff --git a/apps/plugins/2048.c b/apps/plugins/2048.c
index 7c2fd85..15d3f41 100644
--- a/apps/plugins/2048.c
+++ b/apps/plugins/2048.c
 <at>  <at>  -46,50 +46,49  <at>  <at> 
 #include "pluginbitmaps/_2048_tiles.h"
 #endif

-/* defines */
+/* some constants */

-#define ANIM_SLEEPTIME (HZ/20)
+static const int ANIM_SLEEPTIME = (HZ/20);
+static const int NUM_STARTING_TILES = 2;
+static const int VERT_SPACING = 4;
+static const int WHAT_FONT = FONT_UI;
+static const unsigned int WINNING_TILE = 2048;
(Continue reading)

gerrit | 19 Apr 12:33 2015

Add Thomas White to CREDITS

commit 24533635c0c47964db1e17d70655fa4161be5fba
Author: Thomas Martitz <kugel <at> rockbox.org>
Date:   Sun Apr 19 12:33:07 2015 +0200

    Add Thomas White to CREDITS

    Change-Id: I31f345a622010aca9b542f37fb67656bdfa4ed32

diff --git a/docs/CREDITS b/docs/CREDITS
index a7596fd..2c07271 100644
--- a/docs/CREDITS
+++ b/docs/CREDITS
 <at>  <at>  -651,6 +651,7  <at>  <at>  Jordi Prenafeta
 Tiago Medeiros
 Udo Schläpfer
 Åka Sikrom
+Thomas White

 The libmad team
 The wavpack team
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gerrit | 19 Apr 12:23 2015

Rename 'expanded' to 'expended'. Was this a typo?

commit ea334cf650b31cda32066eef2c0541b02270ce98
Author: Christ van Willegen <cvwillegen <at> gmail.com>
Date:   Wed Apr 8 09:46:42 2015 +0200

    Rename 'expanded' to 'expended'. Was this a typo?

    Change-Id: I2feaee4225f04e3b93f8ccde555090437238ee0f

diff --git a/apps/plugins/boomshine.lua b/apps/plugins/boomshine.lua
index 79b28c6..1729cbb 100644
--- a/apps/plugins/boomshine.lua
+++ b/apps/plugins/boomshine.lua
 <at>  <at>  -212,7 +212,7  <at>  <at>  function random_color()
 end

 function start_round(level, goal, nrBalls, total)
-    local player_added, score, exit, nrExpandedBalls = false, 0, false, 0
+    local player_added, score, exit, nrExpendedBalls = false, 0, false, 0
     local balls, explodedBalls = {}, {}
     local cursor = Cursor:new()

 <at>  <at>  -257,7 +257,7  <at>  <at>  function start_round(level, goal, nrBalls, total)
             for _, explodedBall in ipairs(explodedBalls) do
                 if ball:checkHit(explodedBall) then
                     score = score + 100*level
-                    nrExpandedBalls = nrExpandedBalls + 1
+                    nrExpendedBalls = nrExpendedBalls + 1
                     table.insert(explodedBalls, ball)
                     table.remove(balls, i)
                     break
(Continue reading)

gerrit | 19 Apr 12:20 2015

Chopper game improvement

commit 06e76a375b1a7bb498f2c0dbfc46dc9647309a90
Author: Sebastian Leonhardt <sebastian.leonhardt <at> web.de>
Date:   Sat Apr 11 00:27:44 2015 +0200

    Chopper game improvement

    This tiny patch gives the player a bit time to
    overlook the terrain and move the thumb to the
    action button.

    Change-Id: I63a4347c5bdafdd354f8c95b2bcdc64e046133a5

diff --git a/apps/plugins/chopper.c b/apps/plugins/chopper.c
index f140d84..94fe750 100644
--- a/apps/plugins/chopper.c
+++ b/apps/plugins/chopper.c
 <at>  <at>  -807,6 +807,7  <at>  <at>  static int chopGameLoop(void)
 {
     int move_button, ret;
     bool exit=false;
+    bool showsplash=true;
     int end, i=0, bdelay=0, last_button=BUTTON_NONE;

     if (chopUpdateTerrainRecycling(&mGround) == 1)
 <at>  <at>  -817,8 +818,6  <at>  <at>  static int chopGameLoop(void)
     if (ret != -1)
         return PLUGIN_OK;

-    chopDrawScene();
-
(Continue reading)

gerrit | 10 Apr 18:57 2015

Norwegian language update (FS#13041)

commit f145660eff144f1bf06a966f395ae078c4bc788b
Author: Åka Sikrom <a4 <at> hush.com>
Date:   Fri Apr 10 18:56:18 2015 +0200

    Norwegian language update (FS#13041)

    Change-Id: Ie717c47a997c487c561bfe9bd2858de14cdc3665

diff --git a/apps/lang/norsk.lang b/apps/lang/norsk.lang
index 4eac565..7237c0e 100644
--- a/apps/lang/norsk.lang
+++ b/apps/lang/norsk.lang
 <at>  <at>  -8369,7 +8369,7  <at>  <at> 
 </phrase>
 <phrase>
   id: LANG_CATALOG
-  desc: in onplay menu
+  desc: in main menu and onplay menu
   user: core
   <source>
     *: "Playlist Catalogue"
 <at>  <at>  -8378,7 +8378,7  <at>  <at> 
     *: "Spillelistekatalog"
   </dest>
   <voice>
-    *: "Playlist catalog"
+    *: "Spilleliste-katalog"
   </voice>
 </phrase>
 <phrase>
(Continue reading)

gerrit | 9 Apr 19:26 2015

AMS: Fix pop-clicks noise on play/stop.

commit f775870a5a373f8ff68d9b3a4150f18b369ac7a9
Author: Mihail Zenkov <mihail.zenkov <at> gmail.com>
Date:   Sun Feb 15 00:42:24 2015 +0000

    AMS: Fix pop-clicks noise on play/stop.

    This noise itroduced by starting/stopping I2SO MCLK.
    Enable MCLK permanently fix it.

    Change-Id: I6d9c51e5ea5bca13026833d2bfdda49d94c6b723

diff --git a/firmware/target/arm/as3525/pcm-as3525.c b/firmware/target/arm/as3525/pcm-as3525.c
index eb22fc2..0f077b8 100644
--- a/firmware/target/arm/as3525/pcm-as3525.c
+++ b/firmware/target/arm/as3525/pcm-as3525.c
 <at>  <at>  -132,8 +132,6  <at>  <at>  void pcm_play_dma_start(const void *addr, size_t size)
     /* force writeback */
     commit_dcache_range(dma_start_addr, dma_start_size);

-    bitset32(&CGU_AUDIO, (1<<11));
-
     play_start_pcm();
 }

 <at>  <at>  -151,11 +149,6  <at>  <at>  void pcm_play_dma_stop(void)

     dma_release();

-#ifdef HAVE_RECORDING
-    if (!is_recording)
(Continue reading)

gerrit | 8 Apr 10:02 2015

Re-seed the random generator for each new game.

commit 926829cba33671a37f1eceade54be410ac6927e3
Author: Christ van Willegen <cvwillegen <at> gmail.com>
Date:   Wed Apr 8 09:45:02 2015 +0200

    Re-seed the random generator for each new game.

    Change-Id: I1b814e8475798830d204b4838d98b8b671d93e02

diff --git a/apps/plugins/boomshine.lua b/apps/plugins/boomshine.lua
index 2eb43de..79b28c6 100644
--- a/apps/plugins/boomshine.lua
+++ b/apps/plugins/boomshine.lua
 <at>  <at>  -353,6 +353,8  <at>  <at>  if HAS_TOUCHSCREEN then
 end
 rb.backlight_force_on()

+math.randomseed(os.time())
+
 local idx, highscore = 1, 0
 while levels[idx] ~= nil do
     local goal, nrBalls = levels[idx][1], levels[idx][2]
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gerrit | 5 Apr 23:48 2015

Add Udo Schläpfer to the credits list because of all the work he has done for the iBasso ports.

commit e4b8eaa9d2e32ad7b89c848e3a9aa880772bd962
Author: Simon Rothen <rothen <at> gmx.net>
Date:   Thu Mar 26 20:45:43 2015 +0100

    Add Udo Schläpfer to the credits list because of all the work he has done for the
    iBasso ports.

    Change-Id: I513beacd8843a13a89b1eb7ce14b017c64481658

diff --git a/docs/CREDITS b/docs/CREDITS
index 271ef81..b2094e4 100644
--- a/docs/CREDITS
+++ b/docs/CREDITS
 <at>  <at>  -649,6 +649,7  <at>  <at>  Thomas Orgis
 Kostadin Kolev
 Jordi Prenafeta
 Tiago Medeiros
+Udo Schläpfer

 The libmad team
 The wavpack team
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