Andrew Nixon | 10 Mar 18:04 2015
Picon

Scoring nuclear activation in a proton beam

Hi Gaters,

 

I am interested in a modelling the potential activation of metals in a low energy proton beamline, this is unlike anything I’ve ever previously modelled and am not sure how to approach the problem. Does anyone have a simple example of how I could score the activation from a number of protons on a thin sheet of (nominal) material?

 

I am only interested in the activation, and not in the dose deposition of the proton beam (which I can model quite happily!).

 

Thanks,

 

Andrew.

 

Andrew Nixon
Medical Physics - Trainee Clinical Scientist

Internal:

 13566

Email:

 Andrew.Nixon-Z4PPRnURVMc@public.gmane.orguk

Web:

 http://www.uhb.nhs.uk



Medical Physics - University Hospitals Birmingham NHS Foundation Trust
Queen Elizabeth Hospital, Queen Elizabeth Medical Centre,
Birmingham, B15 2TH

<div>
<div class="WordSection1">
<p class="MsoNormal"><span>Hi Gaters,<p></p></span></p>
<p class="MsoNormal"><span><p>&nbsp;</p></span></p>
<p class="MsoNormal"><span>I am interested in a modelling the potential activation of metals in a low energy proton beamline, this is unlike anything I&rsquo;ve ever previously modelled and am not sure how
 to approach the problem. Does anyone have a simple example of how I could score the activation from a number of protons on a thin sheet of (nominal) material?<p></p></span></p>
<p class="MsoNormal"><span><p>&nbsp;</p></span></p>
<p class="MsoNormal"><span>I am only interested in the activation, and not in the dose deposition of the proton beam (which I can model quite happily!).<p></p></span></p>
<p class="MsoNormal"><span><p>&nbsp;</p></span></p>
<p class="MsoNormal"><span>Thanks,<p></p></span></p>
<p class="MsoNormal"><span><p>&nbsp;</p></span></p>
<p class="MsoNormal"><span>Andrew.<p></p></span></p>
<p class="MsoNormal"><span><p>&nbsp;</p></span></p>
<p class="MsoNormal"><span>Andrew Nixon<br>
Medical Physics - Trainee Clinical Scientist</span><span><p></p></span></p>
<table class="MsoNormalTable" border="0" cellspacing="0" cellpadding="0">
<tr>
<td></td>
</tr>
<tr>
<td>
<p class="MsoNormal"><span>Internal:</span><span><p></p></span></p>
</td>
<td>
<p class="MsoNormal"><span>&nbsp;13566</span><span><p></p></span></p>
</td>
</tr>
<tr>
<td>
<p class="MsoNormal"><span>Email:</span><span><p></p></span></p>
</td>
<td>
<p class="MsoNormal"><span>&nbsp;Andrew.Nixon@...uk</span><span><p></p></span></p>
</td>
</tr>
<tr>
<td>
<p class="MsoNormal"><span>Web:</span><span><p></p></span></p>
</td>
<td>
<p class="MsoNormal"><span>&nbsp;http://www.uhb.nhs.uk</span><span><p></p></span></p>
</td>
</tr>
</table>
<p class="MsoNormal"><span><br><br>
Medical Physics - University Hospitals Birmingham NHS Foundation Trust<br>
Queen Elizabeth Hospital, Queen Elizabeth Medical Centre,<br>
Birmingham, B15 2TH<br></span><span><br></span><span></span><p></p></p>
</div>
</div>
Andrea González | 10 Mar 11:25 2015
Picon

Re: range for diferent elements in water


Hi all, I want to simulate positron annihilation in water, and compare the range for diferent elements.
My problem is that I always get the same range regardless of the element I use.
Please, can you help me?
My code:


<!-- .ExternalClass .ecxhmmessage P { padding:0px; } .ExternalClass body.ecxhmmessage { font-size:12pt; font-family:Calibri; } -->
#=====================================================
# VISUALISATION and VERBOSE
#=====================================================


/control/execute                    ./carpeta/Visualisation.mac
/control/execute                    ./carpeta/Verbose.mac

#=====================================================
# GEOMETRY
#=====================================================

/gate/geometry/setMaterialDatabase    ./GateMaterials.db


#=====================================================
#     W O R L D
#=====================================================

/gate/world/geometry/setXLength       30 cm
/gate/world/geometry/setYLength       30 cm
/gate/world/geometry/setZLength       30 cm
/gate/world/setMaterial               Air

#=======================================================
#                   G E O M E T R Y
#=======================================================

/control/execute                    ./carpeta/geometria.mac

#=====================================================
#                  P H Y S I C S
#=====================================================

/gate/physics/addProcess RadioactiveDecay
/gate/physics/addProcess PositronAnnihilation e+
#/gate/physics/addProcess G4PositronAnnihilation e+
#/gate/physics/processes/G4PositronAnnihilation/setModel StandardModel

/gate/physics/processList Enabled
/gate/physics/processList Initialized


#=====================================================
#         INITIALISATION
#=====================================================

/gate/run/initialize

#=====================================================
#  D A T A   O U T P U T   
#=====================================================


/gate/output/root/enable
/gate/output/root/setFileName                     PuntualO
/gate/output/root/setRootHitFlag          1
/gate/output/root/setRootSinglesFlag      1
/gate/output/root/setRootOpticalFlag      1



#/control/execute                        ./archivo/Projection.mac

#=====================================================
#   MEASUREMENT SETTINGS   
#=====================================================

# A C Q U I S I T I O N

/control/execute                        ./carpeta/StartDAQ.mac


#=======================================================
#                    Geometry
#=======================================================


/gate/world/daughters/name                      scanner
/gate/world/daughters/insert                    cylinder

#Fijamos las dimensiones del sistema.
#Seleccionamos el material.

/gate/scanner/geometry/setRmax        12. mm
/gate/scanner/geometry/setHeight      6. mm
/gate/scanner/setMaterial             Water

/gate/scanner/attachCrystalSD

#=======================================================
#                    Source
#=======================================================

/control/execute ./carpeta/fuenteO.mac

/gate/source/addSource Oxigen
/gate/source/Oxigen/setActivity 11000 becquerel

/gate/source/Oxigen/gps/particle e+
/gate/source/Oxigen/setForcedUnstableFlag true
/gate/source/Oxigen/setForcedHalfLife 122.24 s
/gate/source/Oxigen/gps/energytype Oxygen15


/gate/source/Oxigen/gps/type Plane
/gate/source/Oxigen/gps/shape Circle
/gate/source/Oxigen/gps/radius 0.5 mm
/gate/source/Oxigen/gps/angtype iso
/gate/source/Oxigen/gps/centre 0. 0. 0. cm



/gate/source/list




Thank you!
<div><div dir="ltr">
<br><div>Hi all, I want to simulate positron annihilation in water, and compare the range for diferent elements.</div>
<div>My problem is that I always get the same range regardless of the element I use.</div>
<div>Please, can you help me?</div>
<div>My code:</div>
<div>
<br><br>&lt;!--
.ExternalClass .ecxhmmessage P {
padding:0px;
}

.ExternalClass body.ecxhmmessage {
font-size:12pt;
font-family:Calibri;
}

--&gt;<div dir="ltr">#=====================================================<br># VISUALISATION and VERBOSE<br>#=====================================================<br><br><br>/control/execute&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ./carpeta/Visualisation.mac<br>/control/execute&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ./carpeta/Verbose.mac<br><br>#=====================================================<br># GEOMETRY<br>#=====================================================<br><br>/gate/geometry/setMaterialDatabase&nbsp;&nbsp;&nbsp; ./GateMaterials.db<br><br><br>#=====================================================<br>#&nbsp;&nbsp;&nbsp;&nbsp; W O R L D<br>#=====================================================<br><br>/gate/world/geometry/setXLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 30 cm<br>/gate/world/geometry/setYLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 30 cm<br>/gate/world/geometry/setZLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 30 cm<br>/gate/world/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Air<br><br>#=======================================================<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; G E O M E T R Y<br>#=======================================================<br><br>/control/execute&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ./carpeta/geometria.mac<br><br>#=====================================================<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; P H Y S I C S<br>#=====================================================<br><br>/gate/physics/addProcess RadioactiveDecay<br>/gate/physics/addProcess PositronAnnihilation e+<br>#/gate/physics/addProcess G4PositronAnnihilation e+<br>#/gate/physics/processes/G4PositronAnnihilation/setModel StandardModel<br><br>/gate/physics/processList Enabled<br>/gate/physics/processList Initialized<br><br><br>#=====================================================<br># &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;INITIALISATION<br>#=====================================================<br><br>/gate/run/initialize<br><br>#=====================================================<br>#&nbsp; D A T A&nbsp;&nbsp; O U T P U T&nbsp; &nbsp;<br>#=====================================================<br><br><br>/gate/output/root/enable<br>/gate/output/root/setFileName&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; PuntualO<br>/gate/output/root/setRootHitFlag&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1<br>/gate/output/root/setRootSinglesFlag&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1<br>/gate/output/root/setRootOpticalFlag&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1<br><br><br><br>#/control/execute&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ./archivo/Projection.mac<br><br>#=====================================================<br>#&nbsp;&nbsp; MEASUREMENT SETTINGS&nbsp; &nbsp;<br>#=====================================================<br><br># A C Q U I S I T I O N<br><br>/control/execute&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ./carpeta/StartDAQ.mac<br><br><br>#=======================================================<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Geometry<br>#=======================================================<br><br><br>/gate/world/daughters/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; scanner<br>/gate/world/daughters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; cylinder<br><br>#Fijamos las dimensiones del sistema.<br>#Seleccionamos el material.<br><br>/gate/scanner/geometry/setRmax&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 12. mm<br>/gate/scanner/geometry/setHeight&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 6. mm<br>/gate/scanner/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Water<br><br>/gate/scanner/attachCrystalSD<br><br>#=======================================================<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Source<br>#=======================================================<br><br>/control/execute ./carpeta/fuenteO.mac<br><br>/gate/source/addSource Oxigen<br>/gate/source/Oxigen/setActivity 11000 becquerel<br><br>/gate/source/Oxigen/gps/particle e+<br>/gate/source/Oxigen/setForcedUnstableFlag true<br>/gate/source/Oxigen/setForcedHalfLife 122.24 s <br>/gate/source/Oxigen/gps/energytype Oxygen15<br><br><br>/gate/source/Oxigen/gps/type Plane<br>/gate/source/Oxigen/gps/shape Circle<br>/gate/source/Oxigen/gps/radius 0.5 mm<br>/gate/source/Oxigen/gps/angtype iso<br>/gate/source/Oxigen/gps/centre 0. 0. 0. cm<br><br><br><br>/gate/source/list<br>
</div>
</div>
<div dir="ltr"><br></div>
<div dir="ltr"><br></div>
<div dir="ltr"><br></div>
<div dir="ltr"><br></div>
<div dir="ltr">Thank you!</div> 		 	   		  </div></div>
J.J.M. Kouwenberg | 10 Mar 11:22 2015
Picon

Time activity curve non-voxelized source

Dear All,

In order to simulate a dynamic PET study, I'm looking to attach a varying-over-time source to a regular
cylinder.  I know this is possible for a voxelized phantom, but can this also be done for analytical sources?

With kind regards,

Jasper J.M. Kouwenberg
Medical Physics Graduate student
Nuclear Medicine

E-mail j.kouwenberg@... | Phone +316 2532 9809
imen elhamrouni | 9 Mar 21:32 2015
Picon

Gate on windows

Hello all,

I would like to know how can i install gate on windows.

Thanks!
Best Regards,
<div><div dir="ltr">Hello all,<div><br></div>
<div>I would like to know how can i install gate on windows.</div>
<div><br></div>
<div>Thanks!</div>
<div>Best Regards,</div>
<div hspace="streak-pt-mark">&#5159;</div>
</div></div>
LORENA VAZQUEZ CANELAS | 9 Mar 14:29 2015
Picon

LOW_VALUE_SENSITIVITY_PET


Hello all!

I am trying to calculate the value of the sensitivity of PET, but the problem is that it gives me a very low value and I don't know that I can be doing wrong. I should get a value of 0.95 % = 9.5 but all it gives me is 0.6 %!!
The geometry have it well implemented .
I put a twogamma source , so that the simulation is faster. I also changed the value of the cut, the threshold and dead-time and gives me the same thing: S = 0.6 %
Send two photos of the PET manufacturing parameters I want to simulate.
Any ideas???
Thank you
I send you the code if you see anything wrong:

/gate/geometry/setMaterialDatabase    /home/lri/opengate-public/GateMaterials.db 

#     WORLD:
/gate/world/geometry/setXLength       400. cm
/gate/world/geometry/setYLength       400. cm
/gate/world/geometry/setZLength       400. cm

#-------------------oooooOOOOO00000OOOOOooooo---------------------#
#                                                                 #
#     DEFINITION AND DESCRITION OF YOUR PET DEVICE                 #
#                                                                 #
#-------------------oooooOOOOO00000OOOOOooooo---------------------#

#    CYLINDRICAL
/gate/world/daughters/name                    cylindricalPET
/gate/world/daughters/insert                  cylinder
/gate/cylindricalPET/placement/setTranslation 0.0 0.0 0.0 cm
/gate/cylindricalPET/geometry/setRmax         47.3 cm
/gate/cylindricalPET/geometry/setRmin         42.1 cm
/gate/cylindricalPET/geometry/setHeight       21.4 cm
/gate/cylindricalPET/setMaterial              Air
#/gate/cylindricalPET/vis/forceWireframe      1
/gate/cylindricalPET/vis/setColor             white

#    HEAD (rsector)
/gate/cylindricalPET/daughters/name           head
/gate/cylindricalPET/daughters/insert         box
/gate/head/placement/setTranslation           42.1 0 0 cm
/gate/head/geometry/setXLength                2 cm
/gate/head/geometry/setYLength                5.2 cm
/gate/head/geometry/setZLength                20.8 cm
/gate/head/setMaterial                        Air
/gate/head/vis/setVisible                     1
/gate/head/vis/setColor                       red

#    BLOCK (module)
/gate/head/daughters/name                     block
/gate/head/daughters/insert                   box
/gate/block/placement/setTranslation          0 0 0 cm
/gate/block/geometry/setXLength               2 cm
/gate/block/geometry/setYLength               5.2 cm
/gate/block/geometry/setZLength               5.2 cm
/gate/block/setMaterial                       Air
/gate/block/vis/setVisible                    1
/gate/block/vis/setColor                       blue

#    CRYSTAL
/gate/block/daughters/name                    crystal
/gate/block/daughters/insert                  box
/gate/crystal/placement/setTranslation        0.0 0.0 0.0 cm
/gate/crystal/geometry/setXLength             2 cm
/gate/crystal/geometry/setYLength             0.4 cm
/gate/crystal/geometry/setZLength             0.4 cm
/gate/crystal/setMaterial                     Air
/gate/crystal/vis/setVisible                  0

#    LSO layer
/gate/crystal/daughters/name                  LSO
/gate/crystal/daughters/insert                box
/gate/LSO/placement/setTranslation            0.0 0.0 0.0 cm
/gate/LSO/geometry/setXLength                 2 cm
/gate/LSO/geometry/setYLength                 0.4 cm
/gate/LSO/geometry/setZLength                 0.4 cm
/gate/LSO/setMaterial                         LSO
/gate/LSO/vis/setVisible                      1
/gate/LSO/vis/setColor                        yellow

#    REPEAT CRYSTAL
/gate/crystal/repeaters/insert                cubicArray
/gate/crystal/cubicArray/setRepeatNumberX     1
/gate/crystal/cubicArray/setRepeatNumberY     13
/gate/crystal/cubicArray/setRepeatNumberZ     13
/gate/crystal/cubicArray/setRepeatVector      0 0.4 0.4 cm

#    REPEAT BLOCK
/gate/block/repeaters/insert                  cubicArray
/gate/block/cubicArray/setRepeatNumberX       1
/gate/block/cubicArray/setRepeatNumberY       1
/gate/block/cubicArray/setRepeatNumberZ       4
/gate/block/cubicArray/setRepeatVector        0 0 5.2 cm

#    REPEAT HEAD
/gate/head/repeaters/insert                   ring
/gate/head/ring/setRepeatNumber               48

#    ATTACH SYSTEM
/gate/systems/cylindricalPET/rsector/attach   head
/gate/systems/cylindricalPET/module/attach    block
/gate/systems/cylindricalPET/crystal/attach   crystal
/gate/systems/cylindricalPET/layer0/attach    LSO

#    ATTACH CRYSTAL SD

/gate/LSO/attachCrystalSD

/gate/systems/cylindricalPET/describe

#/gate/cylindricalPET/moves/insert             orbiting
#/gate/cylindricalPET/orbiting/setSpeed        30 deg/s
#/gate/cylindricalPET/orbiting/setPoint1       0 0 0 cm
#/gate/cylindricalPET/orbiting/setPoint2       0 0 1 cm

#====================================================================
#        PHANTOMS
#====================================================================

#    CYLINDER 5
/gate/world/daughters/name                   phantom5
/gate/world/daughters/insert                 cylinder
/gate/phantom5/setMaterial                   Air
/gate/phantom5/vis/setColor                  grey
/gate/phantom5/geometry/setRmax              0.955 cm
/gate/phantom5/geometry/setRmin              0.83 cm
/gate/phantom5/geometry/setHeight            70 cm
/gate/phantom5/placement/setTranslation      0 0 0 mm

#/gate/phantom5/attachPhantomSD

#    CYLINDER 4
/gate/phantom5/daughters/name                 phantom4
/gate/phantom5/daughters/insert               cylinder
/gate/phantom4/setMaterial                    Air
/gate/phantom4/vis/setColor                   blue
/gate/phantom4/geometry/setRmax               0.795 cm
/gate/phantom4/geometry/setRmin               0.67 cm
/gate/phantom4/geometry/setHeight             70 cm
/gate/phantom4/placement/setTranslation       0 0 0 mm

#/gate/phantom4/attachPhantomSD

#    CYLINDER 3
/gate/phantom4/daughters/name                 phantom3
/gate/phantom4/daughters/insert               cylinder
/gate/phantom3/setMaterial                    Air
/gate/phantom3/vis/setColor                   yellow
/gate/phantom3/geometry/setRmax               0.635 cm
/gate/phantom3/geometry/setRmin               0.51 cm
/gate/phantom3/geometry/setHeight             70 cm
/gate/phantom3/placement/setTranslation       0 0 0 mm

#/gate/phantom3/attachPhantomSD

#    CYLINDER 2
/gate/phantom3/daughters/name                 phantom2
/gate/phantom3/daughters/insert               cylinder
/gate/phantom2/setMaterial                    Air
/gate/phantom2/vis/setColor                   green
/gate/phantom2/geometry/setRmax               0.475 cm
/gate/phantom2/geometry/setRmin               0.35 cm
/gate/phantom2/geometry/setHeight             70 cm
/gate/phantom2/placement/setTranslation       0 0 0 mm

#/gate/phantom2/attachPhantomSD

#    CYLINDER 1
/gate/phantom2/daughters/name                 phantom1
/gate/phantom2/daughters/insert               cylinder
/gate/phantom1/setMaterial                    Air
/gate/phantom1/vis/setColor                   red
/gate/phantom1/geometry/setRmax               0.32 cm
/gate/phantom1/geometry/setRmin               0.195 cm
/gate/phantom1/geometry/setHeight             70 cm
/gate/phantom1/placement/setTranslation       0 0 0 mm

#/gate/phantom1/attachPhantomSD

#=====================================================
#         PHYSICS
#=====================================================
/gate/physics/addProcess                 PhotoElectric
/gate/physics/processes/PhotoElectric/setModel         StandardModel
/gate/physics/addProcess                 Compton
/gate/physics/processes/Compton/setModel         StandardModel
/gate/physics/addProcess                 RayleighScattering
/gate/physics/processes/RayleighScattering/setModel     PenelopeModel

/gate/physics/addProcess                 ElectronIonisation
/gate/physics/processes/ElectronIonisation/setModel     StandardModel e-
/gate/physics/processes/ElectronIonisation/setModel     StandardModel e+
/gate/physics/addProcess                 Bremsstrahlung
/gate/physics/processes/Bremsstrahlung/setModel     StandardModel e-
/gate/physics/processes/Bremsstrahlung/setModel     StandardModel e+
/gate/physics/addProcess                 PositronAnnihilation
/gate/physics/addProcess                 MultipleScattering e+
/gate/physics/addProcess                 MultipleScattering e-

/gate/physics/processList     Enabled
/gate/physics/processList     Initialized

#=====================================================
#         CUTS
#=====================================================
/gate/physics/Gamma/SetCutInRegion      LSO 1 cm       
/gate/physics/Electron/SetCutInRegion   LSO 1 cm       
/gate/physics/Positron/SetCutInRegion   LSO 1 cm   

#/gate/physics/Gamma/SetCutInRegion      phantom 0.1 mm   
#/gate/physics/Electron/SetCutInRegion   phantom 0.1 mm
#/gate/physics/Positron/SetCutInRegion   phantom 0.1 mm

#/gate/physics/SetMaxStepSizeInRegion    phantom 0.01 mm

#==========================================================================
#         INITIALISATION
#===========================================================================
/gate/run/initialize

#=====================================================
# Show how the geometry moves with time
#=====================================================

/control/execute                        MoveVisu.mac

#========================================================================
#           DIGITALIZADOR: DETECTOR ELECTRONIC RESPONSE
#========================================================================
# ADDER:
/gate/digitizer/convertor/verbose              0
/gate/digitizer/Singles/insert                        adder
/gate/digitizer/Singles/adder/verbose              0

# READOUT:
gate/digitizer/Singles/insert                        readout
/gate/digitizer/Singles/readout/setDepth              1

# BLURRING:
/gate/digitizer/Singles/insert                                blurring
/gate/digitizer/Singles/blurring/setResolution                0.12
/gate/digitizer/Singles/blurring/setCrystalEnergyOfReference     511. keV

# THRESHOLDER/UPHOLDER:
/gate/digitizer/Singles/insert                        thresholder
/gate/digitizer/Singles/thresholder/setThreshold      435. keV
/gate/digitizer/Singles/insert                        upholder
/gate/digitizer/Singles/upholder/setUphold            700. keV

#====================================================================================
#        COINCIDENCE SORTER
#====================================================================================
/gate/digitizer/Coincidences/setWindow          4.1 ns

/gate/digitizer/name                            delay
/gate/digitizer/insert                          coincidenceSorter
/gate/digitizer/delay/setWindow                 4.1 ns
/gate/digitizer/delay/setOffset                 500. ns

/gate/systems/cylindricalPET/describe

#=====================================================
#          PARTICLE SOURCE
#=====================================================
/gate/source/addSource                twogamma
/gate/source/twogamma/setActivity         1800 becquerel
/gate/source/twogamma/setType             backtoback

/gate/source/twogamma/gps/centre        0. 0. 0. cm

/gate/source/twogamma/gps/particle         gamma
/gate/source/twogamma/gps/energytype        Mono
/gate/source/twogamma/gps/monoenergy        0.511 MeV

/gate/source/twogamma/gps/shape            Cylinder
/gate/source/twogamma/gps/type             Volume
/gate/source/twogamma/gps/radius        0.3 cm
/gate/source/twogamma/gps/halfz            35 cm

/gate/source/twogamma/gps/angtype        iso

/gate/source/twogamma/gps/mintheta        0. deg
/gate/source/twogamma/gps/maxtheta        180. deg
/gate/source/twogamma/gps/minphi        0. deg
/gate/source/twogamma/gps/maxphi        360. deg

/gate/source/list

#=====================================================
#          DATA OUTPUT  
#=====================================================
/gate/output/root/enable
/gate/output/root/setFileName             SALIDA_ROOT
/gate/output/root/setRootHitFlag          0
/gate/output/root/setRootSinglesFlag      0
/gate/output/root/setRootCoincidencesFlag 1
/gate/output/root/setRootdelayFlag        0

#====================================================
#          RANDOM ENGINE AND SEED
#====================================================
/gate/random/setEngineName             JamesRandom
/gate/random/setEngineSeed             default
/gate/random/verbose                 0

#=====================================================
#           MEASUREMENT SETTINGS  
#=====================================================
/gate/application/setTimeSlice   1 s
/gate/application/setTimeStart   0 s
/gate/application/setTimeStop    1 s

#=====================================================
#         VISUALISATION
#=====================================================
#/vis/disable

/vis/open                           DAWNFILE
/vis/viewer/set/viewpointThetaPhi   60 60
/vis/viewer/zoom                    8.0
/vis/drawVolume
/tracking/storeTrajectory           1
/vis/scene/add/trajectories
/vis/scene/endOfEventAction         accumulate
/vis/viewer/update
/vis/viewer/refresh

/control/execute                    Verbose.mac

/gate/application/startDAQ

--
LORENA VÁZQUEZ CANELAS
--
LRI - Datación (Despacho Técnicos)
Calle Espejo, s/n, 37008 - Salamanca (Spain)
TEL: +34 923 294930 ext:4932 email: lorena.vazquez <at> usal.es
web: http://campus.usal.es/~lri/
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<br>Hello all!<br><br>I am trying to calculate the value of the sensitivity of PET, but the problem is that it gives me a very low value and I don't know that I can be doing wrong. I should get a value of 0.95 % = 9.5 but all it gives me is 0.6 %!!<br>The geometry have it well implemented .<br>I put a twogamma source , so that the simulation is faster. I also changed the value of the cut, the threshold and dead-time and gives me the same thing: S = 0.6 %<br>Send two photos of the PET manufacturing parameters I want to simulate.<br>Any ideas???<br>Thank you<br>I send you the code if you see anything wrong:<br><br>/gate/geometry/setMaterialDatabase&nbsp;&nbsp;&nbsp; /home/lri/opengate-public/GateMaterials.db&nbsp; <br><br>#&nbsp;&nbsp;&nbsp;&nbsp; WORLD: <br>/gate/world/geometry/setXLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 400. cm <br>/gate/world/geometry/setYLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 400. cm<br>/gate/world/geometry/setZLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 400. cm<br><br>#-------------------oooooOOOOO00000OOOOOooooo---------------------#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; #<br>#&nbsp;&nbsp;&nbsp;&nbsp; DEFINITION AND DESCRITION OF YOUR PET DEVICE&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; #<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; #<br>#-------------------oooooOOOOO00000OOOOOooooo---------------------#<br><br>#&nbsp;&nbsp;&nbsp; CYLINDRICAL<br>/gate/world/daughters/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; cylindricalPET<br>/gate/world/daughters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; cylinder<br>/gate/cylindricalPET/placement/setTranslation 0.0 0.0 0.0 cm<br>/gate/cylindricalPET/geometry/setRmax&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 47.3 cm<br>/gate/cylindricalPET/geometry/setRmin&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 42.1 cm<br>/gate/cylindricalPET/geometry/setHeight&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 21.4 cm<br>/gate/cylindricalPET/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Air<br>#/gate/cylindricalPET/vis/forceWireframe&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1<br>/gate/cylindricalPET/vis/setColor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; white<br><br>#&nbsp;&nbsp;&nbsp; HEAD (rsector)<br>/gate/cylindricalPET/daughters/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; head<br>/gate/cylindricalPET/daughters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; box<br>/gate/head/placement/setTranslation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 42.1 0 0 cm<br>/gate/head/geometry/setXLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 2 cm<br>/gate/head/geometry/setYLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 5.2 cm<br>/gate/head/geometry/setZLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 20.8 cm<br>/gate/head/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Air<br>/gate/head/vis/setVisible&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1<br>/gate/head/vis/setColor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; red<br><br>#&nbsp;&nbsp;&nbsp; BLOCK (module)<br>/gate/head/daughters/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; block<br>/gate/head/daughters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; box<br>/gate/block/placement/setTranslation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0 0 0 cm<br>/gate/block/geometry/setXLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 2 cm<br>/gate/block/geometry/setYLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 5.2 cm<br>/gate/block/geometry/setZLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 5.2 cm<br>/gate/block/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Air<br>/gate/block/vis/setVisible&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1<br>/gate/block/vis/setColor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; blue<br><br>#&nbsp;&nbsp;&nbsp; CRYSTAL<br>/gate/block/daughters/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; crystal<br>/gate/block/daughters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; box<br>/gate/crystal/placement/setTranslation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.0 0.0 0.0 cm<br>/gate/crystal/geometry/setXLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 2 cm<br>/gate/crystal/geometry/setYLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.4 cm<br>/gate/crystal/geometry/setZLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.4 cm<br>/gate/crystal/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Air<br>/gate/crystal/vis/setVisible&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0<br><br>#&nbsp;&nbsp;&nbsp; LSO layer<br>/gate/crystal/daughters/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; LSO<br>/gate/crystal/daughters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; box<br>/gate/LSO/placement/setTranslation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.0 0.0 0.0 cm<br>/gate/LSO/geometry/setXLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 2 cm<br>/gate/LSO/geometry/setYLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.4 cm<br>/gate/LSO/geometry/setZLength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.4 cm<br>/gate/LSO/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; LSO<br>/gate/LSO/vis/setVisible&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1<br>/gate/LSO/vis/setColor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; yellow<br><br>#&nbsp;&nbsp;&nbsp; REPEAT CRYSTAL<br>/gate/crystal/repeaters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; cubicArray<br>/gate/crystal/cubicArray/setRepeatNumberX&nbsp;&nbsp;&nbsp;&nbsp; 1<br>/gate/crystal/cubicArray/setRepeatNumberY&nbsp;&nbsp;&nbsp;&nbsp; 13<br>/gate/crystal/cubicArray/setRepeatNumberZ&nbsp;&nbsp;&nbsp;&nbsp; 13<br>/gate/crystal/cubicArray/setRepeatVector&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0 0.4 0.4 cm<br><br>#&nbsp;&nbsp;&nbsp; REPEAT BLOCK<br>/gate/block/repeaters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; cubicArray<br>/gate/block/cubicArray/setRepeatNumberX&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1<br>/gate/block/cubicArray/setRepeatNumberY&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1<br>/gate/block/cubicArray/setRepeatNumberZ&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 4<br>/gate/block/cubicArray/setRepeatVector&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0 0 5.2 cm<br><br>#&nbsp;&nbsp;&nbsp; REPEAT HEAD<br>/gate/head/repeaters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ring<br>/gate/head/ring/setRepeatNumber&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 48 <br><br>#&nbsp;&nbsp;&nbsp; ATTACH SYSTEM <br>/gate/systems/cylindricalPET/rsector/attach&nbsp;&nbsp; head<br>/gate/systems/cylindricalPET/module/attach&nbsp;&nbsp;&nbsp; block<br>/gate/systems/cylindricalPET/crystal/attach&nbsp;&nbsp; crystal<br>/gate/systems/cylindricalPET/layer0/attach&nbsp;&nbsp;&nbsp; LSO<br><br>#&nbsp;&nbsp;&nbsp; ATTACH CRYSTAL SD<br><br>/gate/LSO/attachCrystalSD<br><br>/gate/systems/cylindricalPET/describe<br><br>#/gate/cylindricalPET/moves/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; orbiting<br>#/gate/cylindricalPET/orbiting/setSpeed&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 30 deg/s <br>#/gate/cylindricalPET/orbiting/setPoint1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0 0 0 cm<br>#/gate/cylindricalPET/orbiting/setPoint2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0 0 1 cm<br><br>#====================================================================<br>#&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; PHANTOMS <br>#====================================================================<br><br>#&nbsp;&nbsp;&nbsp; CYLINDER 5<br>/gate/world/daughters/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; phantom5<br>/gate/world/daughters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; cylinder<br>/gate/phantom5/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Air<br>/gate/phantom5/vis/setColor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; grey<br>/gate/phantom5/geometry/setRmax&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.955 cm<br>/gate/phantom5/geometry/setRmin&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.83 cm<br>/gate/phantom5/geometry/setHeight&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 70 cm<br>/gate/phantom5/placement/setTranslation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0 0 0 mm<br><br>#/gate/phantom5/attachPhantomSD<br><br>#&nbsp;&nbsp;&nbsp; CYLINDER 4<br>/gate/phantom5/daughters/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; phantom4<br>/gate/phantom5/daughters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; cylinder<br>/gate/phantom4/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Air<br>/gate/phantom4/vis/setColor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; blue<br>/gate/phantom4/geometry/setRmax&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.795 cm<br>/gate/phantom4/geometry/setRmin&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.67 cm<br>/gate/phantom4/geometry/setHeight&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 70 cm<br>/gate/phantom4/placement/setTranslation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0 0 0 mm<br><br>#/gate/phantom4/attachPhantomSD<br><br>#&nbsp;&nbsp;&nbsp; CYLINDER 3<br>/gate/phantom4/daughters/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; phantom3<br>/gate/phantom4/daughters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; cylinder<br>/gate/phantom3/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Air<br>/gate/phantom3/vis/setColor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; yellow<br>/gate/phantom3/geometry/setRmax&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.635 cm<br>/gate/phantom3/geometry/setRmin&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.51 cm<br>/gate/phantom3/geometry/setHeight&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 70 cm<br>/gate/phantom3/placement/setTranslation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0 0 0 mm<br><br>#/gate/phantom3/attachPhantomSD<br><br>#&nbsp;&nbsp;&nbsp; CYLINDER 2<br>/gate/phantom3/daughters/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; phantom2<br>/gate/phantom3/daughters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; cylinder<br>/gate/phantom2/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Air<br>/gate/phantom2/vis/setColor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; green<br>/gate/phantom2/geometry/setRmax&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.475 cm<br>/gate/phantom2/geometry/setRmin&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.35 cm<br>/gate/phantom2/geometry/setHeight&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 70 cm<br>/gate/phantom2/placement/setTranslation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0 0 0 mm<br><br>#/gate/phantom2/attachPhantomSD<br><br>#&nbsp;&nbsp;&nbsp; CYLINDER 1<br>/gate/phantom2/daughters/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; phantom1<br>/gate/phantom2/daughters/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; cylinder<br>/gate/phantom1/setMaterial&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Air<br>/gate/phantom1/vis/setColor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; red<br>/gate/phantom1/geometry/setRmax&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.32 cm<br>/gate/phantom1/geometry/setRmin&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0.195 cm<br>/gate/phantom1/geometry/setHeight&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 70 cm<br>/gate/phantom1/placement/setTranslation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0 0 0 mm<br><br>#/gate/phantom1/attachPhantomSD<br><br>#=====================================================<br># &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; PHYSICS<br>#=====================================================<br>/gate/physics/addProcess &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; PhotoElectric<br>/gate/physics/processes/PhotoElectric/setModel &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; StandardModel<br>/gate/physics/addProcess &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Compton<br>/gate/physics/processes/Compton/setModel &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; StandardModel<br>/gate/physics/addProcess &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; RayleighScattering<br>/gate/physics/processes/RayleighScattering/setModel &nbsp;&nbsp;&nbsp; PenelopeModel<br><br>/gate/physics/addProcess &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; ElectronIonisation<br>/gate/physics/processes/ElectronIonisation/setModel &nbsp;&nbsp;&nbsp; StandardModel e-<br>/gate/physics/processes/ElectronIonisation/setModel &nbsp;&nbsp;&nbsp; StandardModel e+<br>/gate/physics/addProcess &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Bremsstrahlung<br>/gate/physics/processes/Bremsstrahlung/setModel &nbsp;&nbsp;&nbsp; StandardModel e-<br>/gate/physics/processes/Bremsstrahlung/setModel &nbsp;&nbsp;&nbsp; StandardModel e+<br>/gate/physics/addProcess &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; PositronAnnihilation<br>/gate/physics/addProcess &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; MultipleScattering e+<br>/gate/physics/addProcess &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; MultipleScattering e-<br><br>/gate/physics/processList &nbsp;&nbsp;&nbsp; Enabled<br>/gate/physics/processList &nbsp;&nbsp;&nbsp; Initialized<br><br>#=====================================================<br># &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; CUTS<br>#=====================================================<br>/gate/physics/Gamma/SetCutInRegion&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; LSO 1 cm&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; <br>/gate/physics/Electron/SetCutInRegion&nbsp;&nbsp; LSO 1 cm&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; <br>/gate/physics/Positron/SetCutInRegion&nbsp;&nbsp; LSO 1 cm&nbsp;&nbsp;&nbsp; <br><br>#/gate/physics/Gamma/SetCutInRegion&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; phantom 0.1 mm&nbsp;&nbsp;&nbsp; <br>#/gate/physics/Electron/SetCutInRegion&nbsp;&nbsp; phantom 0.1 mm<br>#/gate/physics/Positron/SetCutInRegion&nbsp;&nbsp; phantom 0.1 mm<br><br>#/gate/physics/SetMaxStepSizeInRegion&nbsp;&nbsp;&nbsp; phantom 0.01 mm<br><br>#==========================================================================<br># &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; INITIALISATION<br>#===========================================================================<br>/gate/run/initialize<br><br>#=====================================================<br># Show how the geometry moves with time<br>#=====================================================<br><br>/control/execute&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; MoveVisu.mac<br><br>#========================================================================<br>#&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; DIGITALIZADOR: DETECTOR ELECTRONIC RESPONSE<br>#========================================================================<br># ADDER:<br>/gate/digitizer/convertor/verbose&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0<br>/gate/digitizer/Singles/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; adder<br>/gate/digitizer/Singles/adder/verbose&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0<br><br># READOUT:<br>gate/digitizer/Singles/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; readout<br>/gate/digitizer/Singles/readout/setDepth&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1<br><br># BLURRING:<br>/gate/digitizer/Singles/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; blurring<br>/gate/digitizer/Singles/blurring/setResolution&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; 0.12<br>/gate/digitizer/Singles/blurring/setCrystalEnergyOfReference &nbsp;&nbsp;&nbsp; 511. keV<br><br># THRESHOLDER/UPHOLDER:<br>/gate/digitizer/Singles/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; thresholder<br>/gate/digitizer/Singles/thresholder/setThreshold&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 435. keV<br>/gate/digitizer/Singles/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; upholder<br>/gate/digitizer/Singles/upholder/setUphold&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 700. keV<br><br>#====================================================================================<br>#&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; COINCIDENCE SORTER<br>#====================================================================================<br>/gate/digitizer/Coincidences/setWindow&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 4.1 ns<br><br>/gate/digitizer/name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; delay<br>/gate/digitizer/insert&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; coincidenceSorter<br>/gate/digitizer/delay/setWindow&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 4.1 ns<br>/gate/digitizer/delay/setOffset&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 500. ns<br><br>/gate/systems/cylindricalPET/describe<br><br>#=====================================================<br>#&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; PARTICLE SOURCE<br>#=====================================================<br>/gate/source/addSource&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; twogamma <br>/gate/source/twogamma/setActivity &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; 1800 becquerel<br>/gate/source/twogamma/setType &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; backtoback<br><br>/gate/source/twogamma/gps/centre&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; 0. 0. 0. cm<br><br>/gate/source/twogamma/gps/particle &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; gamma<br>/gate/source/twogamma/gps/energytype&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Mono<br>/gate/source/twogamma/gps/monoenergy&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; 0.511 MeV<br><br>/gate/source/twogamma/gps/shape&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Cylinder<br>/gate/source/twogamma/gps/type &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Volume<br>/gate/source/twogamma/gps/radius&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; 0.3 cm<br>/gate/source/twogamma/gps/halfz&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; 35 cm<br><br>/gate/source/twogamma/gps/angtype&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; iso<br><br>/gate/source/twogamma/gps/mintheta&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; 0. deg<br>/gate/source/twogamma/gps/maxtheta&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; 180. deg<br>/gate/source/twogamma/gps/minphi&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; 0. deg<br>/gate/source/twogamma/gps/maxphi&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; 360. deg<br><br>/gate/source/list<br><br>#=====================================================<br>#&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; DATA OUTPUT&nbsp;&nbsp; <br>#=====================================================<br>/gate/output/root/enable<br>/gate/output/root/setFileName&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; SALIDA_ROOT<br>/gate/output/root/setRootHitFlag&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0<br>/gate/output/root/setRootSinglesFlag&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0<br>/gate/output/root/setRootCoincidencesFlag 1<br>/gate/output/root/setRootdelayFlag&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0<br><br>#====================================================<br>#&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; RANDOM ENGINE AND SEED<br>#====================================================<br>/gate/random/setEngineName &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; JamesRandom<br>/gate/random/setEngineSeed &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; default<br>/gate/random/verbose &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; 0<br><br>#=====================================================<br>#&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; MEASUREMENT SETTINGS&nbsp;&nbsp; <br>#=====================================================<br>/gate/application/setTimeSlice&nbsp;&nbsp; 1 s<br>/gate/application/setTimeStart&nbsp;&nbsp; 0 s<br>/gate/application/setTimeStop&nbsp;&nbsp;&nbsp; 1 s<br><br>#=====================================================<br># &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; VISUALISATION<br>#=====================================================<br>#/vis/disable<br><br>/vis/open&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; DAWNFILE<br>/vis/viewer/set/viewpointThetaPhi&nbsp;&nbsp; 60 60<br>/vis/viewer/zoom&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 8.0<br>/vis/drawVolume<br>/tracking/storeTrajectory&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1<br>/vis/scene/add/trajectories <br>/vis/scene/endOfEventAction&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; accumulate<br>/vis/viewer/update<br>/vis/viewer/refresh<br><br>/control/execute&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Verbose.mac<br><br>/gate/application/startDAQ<br clear="all">
</div>
<br>-- <br><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr">LORENA V&Aacute;ZQUEZ CANELAS<br>-- <br>LRI - Dataci&oacute;n (Despacho T&eacute;cnicos)<br>Calle Espejo, s/n, 37008 - Salamanca (Spain)<br>TEL: +34 923 294930 ext:4932 email: <a href="mailto:lorena.vazquez <at> usal.es" target="_blank">lorena.vazquez <at> usal.es</a><br>web: <a href="http://campus.usal.es/%7Elri/" target="_blank">http://campus.usal.es/~lri/</a>
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ghazaleh davarpanah | 9 Mar 05:55 2015
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hello


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rsrosicky | 8 Mar 01:31 2015
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rsrosicky | 8 Mar 01:18 2015
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Erik Almhagen | 6 Mar 13:56 2015
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Quadrupoles and dipoles in GATE

Hello

I am a new GATE user, predominantly interested in its radiotherapy applications. My longer term goals are to simulate dose distributions using CT-images, especially with an eye to paediatric patients. Before all that I want to implement a beamline/nozzle. In the 7.0 User's guide, it says:

"A magnetic field can be defined. It will be attached and thus active in the whole world volume. It is currently not possible to confine the field to another volume."

Since I want to model quadrupoles and dipoles, I do not want to have a homogeneous, world-wide magnetic field, but rather a number of fields confined to certain volumes.  Am I perhaps looking in the wrong place, or is that not possible to model at the moment in GATE?

If it is not possible at the moment, is there anyone with plans to implement it?

With regards
/Erik Almhagen
<div><div dir="ltr">Hello<br><br>I am a new GATE user, predominantly interested in its radiotherapy applications. My longer term goals are to simulate dose distributions using CT-images, especially with an eye to paediatric patients. Before all that I want to implement a beamline/nozzle. In the 7.0 User's guide, it says:<br><br>"A magnetic field can be defined. It will be attached and thus active in the whole world volume. It is currently not possible to confine the field to another volume."<br><br>Since I want to model quadrupoles and dipoles, I do not want to have a homogeneous, world-wide magnetic field, but rather a number of fields confined to certain volumes.&nbsp; Am I perhaps looking in the wrong place, or is that not possible to model at the moment in GATE?<br><br>If it is not possible at the moment, is there anyone with plans to implement it?<br><br>With regards<br>/Erik Almhagen<br>
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imen elhamrouni | 5 Mar 21:47 2015
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Tutorials of installation Gate on ubuntu

Hello all,

I wonder if there is any tutorial to install gate on ubuntu.

Thanks!

Best Regards,
Imen,
<div><div dir="ltr">Hello all,<div><br></div>
<div>I wonder if there is any tutorial to install gate on ubuntu.</div>
<div><br></div>
<div>Thanks!</div>
<div><br></div>
<div>Best Regards,</div>
<div>Imen,</div>
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Gmane