1 Apr 2012 02:07
Re: Use QueryPerformanceCounter() for time.monotonic() and/or time.highres()?
Larry Hastings <larry <at> hastings.org>
2012-04-01 00:07:28 GMT
2012-04-01 00:07:28 GMT
On 03/31/2012 12:47 AM, Victor Stinner wrote: >> Can you go into more detail about QPC()'s issues? > Yes, see the PEP: > http://www.python.org/dev/peps/pep-0418/#windows-queryperformancecounter FYI, Victor, the PEP is slightly incomplete. Not that this is your fault--you've done your homework. But I've actually lived through it. I was a professional Win32 developer for 15 years, and I attempted to write a game on Windows back in the early-mid 2000s. On Windows XP, QPC /usually/ uses the ACPI timer in my experience, but sometimes uses RDTSC. Both of these had troubles. With TSC, there's the clock skew between the two cores that they claim was fixed in SP2. (You could also sidestep this problem by setting core affinity to the same core for all your threads that were going to examine the time.) But there's another problem: the TSC frequency actually *does* change when SpeedStep kicks in. I know someone who complained bitterly about running Half-Life 2 on their shiny new laptop, and when it'd overheat SpeedStep would knock down the processor speed and the game's logic update rate would drop in half and now Gordon was running through molasses. With the ACPI timer, that's where you saw the leap-forwards-by-several-seconds-under-heavy-load problem (the cited MSKB article KB274323). That only happened with a specific south bridge chipset, which was Pentium-III-only. I never heard about anyone experiencing that problem--personally I had good experiences with that timer. The downside of the ACPI timer is that it's slow to read; it(Continue reading)
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