1 Nov 2007 01:57
Re: Detecting Mac OS X Version
Seans points are taken. Right now all I know is that if you are building on 10.5 then you need all this special linker crap due to the new linker in 10.5. I think I like the idea of parsing the "sw_vers" output better. Just need to implement it. -- Mike Jackson Senior Research Engineer Innovative Management & Technology Services On Oct 31, 2007, at 7:41 PM, E. Wing wrote: > I'm wondering the same about this topic. I think Sean might be right > about checking for the SDK target version instead of OS X version, > though I could come up with a contrived example where knowing the > actual OS X version could be important, such as a CMake bug/issue you > need to work around that only appears on 10.4.3 or something. So it > would be good to have both. > > A warning about Darwin version checking...don't consider it a reliable > indicator about which OS X version you are using. It is possible for a > developer to upgrade Darwin independently from OS X. I remember seeing > somebody do this before because they needed some feature that wasn't > in the Apple shipping version. I think you should only check Darwin > versions if you are actually dealing directly with Darwin. > > -Eric > _______________________________________________ > CMake mailing list > CMake@... > http://www.cmake.org/mailman/listinfo/cmake(Continue reading)
>
> This sounds to me like a specific setting on your Visual Studio install. I
> believe that there is a setting in Visual Studio that can ignore externally
> modified files or automatically reload them. Perhaps you are unknowingly
> using this setting.
As I said in a previous post, the project files are being reloaded, but
not until *after* the build is complete. (Unless Visual Studio silently
reloads projects during a building, but I seriously doubt that.)
--
/Jesper
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