1 May 2007 01:48
Re: stitching a photo with another image
Bernard Lang <bearin <at> datcha.net>
2007-04-30 23:48:21 GMT
2007-04-30 23:48:21 GMT
* Bruno Postle <bruno <at> postle.net>, le 30-04-07, a écrit: > > On Thu 26-Apr-2007 at 19:29 -0400, Bernard Lang wrote: > > > >Whatever ... my problem is that, after changing the picture geometry, > >I often have missing corners that force me to cut off a good part of > >the picture if I want to make it rectangular. Instead, since these > >corner are often without real information, I choose to invent whatever > >should have been there (apparently this is not too original), usually > >by stealing texture in some other part of the picture with Gimp. > > Recent development versions of the gimp have a 'perspective clone > tool' which you may find useful: > > http://pedroalonso.es/blog/?p=88 Thanks for the pointer. This is quite smart, and simple to use for someone who does not want to get into the intricacies of Hugin. However, it seems to me to be a bit brutal, at least from what I understood of the tutorial. I would much prefer a drag-and-drop that changes shape as it is moved, if it is to be done in Gimp. But my real preference is as you suggest below. > Otherwise, I suggest that you extract perspective corrected > fragments using hugin and retouch them by hand.(Continue reading)

. This is
> Bernard> indeed independant of the way the actual projection is
> Bernard> actually performed ... so you are right : it applies to
> Bernard> all azimuthal projections [sorry for going into so many
> Bernard> details ; these details are mainly to check my own
> Bernard> understanding of your statement].
> The way I see it an oblique line will pass through the center of
> projection. So if you define 2 of them, their intersection will
> precisely define the center of projection.
I am lost ... are we talking about the same thing ?
I mean by "oblique line" a line that is neither horizontal nor
vertical. Is it the wrong word (I am not a native English speaker) ?
What is your meaning ?
and I am referring to straight lines in the 3d world (which are also
straight lines in the projection plane in the rectilinear case). There
is no reason why they should be constrained to pass through any point.
If another azimuthal projection is used (other than rectilinear),
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