1 May 2006 01:57
Re: SDL_WM_SetIcon on Intel Mac (using the universal SDL framework)
Ryan Clark <ryan <at> grubbygames.com>
2006-04-30 23:57:48 GMT
2006-04-30 23:57:48 GMT
Thanks, Ryan. I should've realized that! On 30-Apr-06, at 1:17 PM, Ryan C. Gordon wrote: > >> In the meantime, can you recommend a workaround? Is there some way I >> can modify my surface before calling SDL_WM_SetIcon such that it will >> end up displaying properly? I've take a look at the QZ_SetIcon >> source, but I must admit, it's difficult for me to follow. > > If you don't have to modify the icon at runtime, on the Mac, just > set it > up in the app's Info.plist file, and point it at a real .icns > file...this is probably why no one noticed the bug before. :) > > --ryan. > > > _______________________________________________ > SDL mailing list > SDL <at> libsdl.org > http://www.libsdl.org/mailman/listinfo/sdl
RSS Feed