How to use Scintilla framework in Cocoa project?
Richard J. Turner <rjt <at> zygous.co.uk>
2010-03-09 19:32:19 GMT
Sorry to ask such a n00b question, but searching the web and having
made lots of attempts at this hasn't worked for me so far.
I'd like to use Scintilla in a Cocoa project. I'm new to Cocoa and
Objective-C, but it looks like using the Scintilla framework, as
included in the source, ought to be simple. However, I can't get my
application to compile - one way or another it complains either about
Selection.h being missing or, if I include all of the Scintilla source
in my project, about the redeclaration of class Point.
I've looked at how ScintillaTest includes ScintillaFramework, but
can't learn anything from that - doing something similar in my own
project complains about missing headers. I'd assumed that
ScintillaTest is a demo of how to use ScintillaFramework, and that to
use Scintilla in my own project I don't need to include files from
ScintillaTest; that is right isn't it?
I realise that this is probably something pretty simple, but it has me
stumped. Any kind soul care to point me in the right direction please?
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