Dan Shafer | 10 Apr 2001 19:12
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Re: My First Doc Contribution

Mark Guzdial's book has a good section on the debugger. Worth buying for lots
of other stuff, too.

--- John Hinsley <jhinsley <at> telinco.co.uk> wrote:
> Dan Shafer wrote:
> > 
> > Well, it took you about 10% as many hours as it took me, so progress
> exists!
> > 
> > I'm listening to the feedback about the "blind alley" stuff. Generally,
> reader
> > feedback has continued to encourage me to do that but I'm certainly open to
> > removing it if it seems distracting.
> 
> No, don't remove it: after all, Smalltalk should be about fun and joy
> and experimentation, but I'd certainly find it less distracting if it
> was somehow included but compartmentalised.
> 
> I wonder of you could recommend an enjoyable tutorial on the Smalltalk
> debugger: the one I'm currently using (from the Open University M206
> course) takes me back to the bad old days of learning (or trying to
> learn) C from people whose favourite trick, on the first day, was to put
> a slide and say "as you'll see, this trivial peice of code is a pointer
> to a 5 dimensional array of pointers. But we'll cover that tomorrow...."
> 
> > 
> > I love your closing line: May the Morph Be With You. I may steal it. :-)
> 
> But of course!
> 
(Continue reading)

Jörn Eyrich | 30 Apr 2001 18:26

[FIX] Bug in package browser (fwd)

I still get that at update #3910, too.

so, here's the fix, packaged as a cs this time.

from the preamble:

"Change Set:		BrowserSystemCategoryList
Date:			30 April 2001
Author:			Joern Eyrich

fixes a problem reported by Scott A Crosby when adding a Category in the Package Browser without having a
Category selected.
changes hardcoded access to category list to use subclass-overridable access method"

Joern

Scott A Crosby wrote:
> 
> On Sat, 28 Apr 2001, Andreas Kuckartz wrote:
> 
> > I could not reproduce this.
> >
> > Which version of Squeak are you using and what is your latest update?
> >
> 
> 3.0 VM UNIX. Most recent 3.1 beta image... (all updates).. Not
> sure how to get the most recent update number out of squeak.
> 
> Open up a 'package browser', pick any package group: ('System')
> 
(Continue reading)

Ned Konz | 6 Apr 2001 22:18

Re: [GOODIE] NK-ConnectorsDemo.051.pr on Bob's Super Swiki

On Friday 06 April 2001 13:09, Jan Hussaarts wrote:
> I'm on Windows Me, 3.1alpha, update 3898. The VM is the alpa build 3 form
> March.
>
> I just tried it again, and it works. The difference with the previous time
> is that I was not online (connected to Internet) when I tried it the first
> time. Does the project require net-presence?

The project itself doesn't require the net at all.

As far as project loading and the net, Bob or Andreas could answer this 
better.

I asked recently about whether it would be possible to use the .pr files 
without net access. Andreas said it would be; if your system isn't working 
right, it might be useful to find out why.

Andreas answered:

------- (Andreas' reply to my questions)

> Note that the .form files have URL's as file names.
> Will this work if/when I give this .pr file to someone
> else who doesn't have net access 

Yes, absolutely. That's the entire point of the exercise. The data included
in a project published to your local disk is complete to prevent that sort
of problem that you have when trying to send around HTML files.

> (i.e. what does the project loader do with the URL's?)
(Continue reading)

Dan Shafer | 11 Apr 2001 00:14
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Re: My First Doc Contribution

Ned....

::Sound of open hand smiting forehead::

How could I have missed that?! Wow. I'm off to change the tutorial. This makes
it much easier to explain. I can get into IVs later.

Thanks!

--- Ned Konz <ned <at> bike-nomad.com> wrote:
> On Tuesday 10 April 2001 10:18, Dan Shafer wrote:
> > Ned....
> >
> > Thanks. Great feedback. I'll make a few changes to the tutorial based on
> > this stuff.
> >
> > Re the IV: yeah, I knew that but I was looking for a _totally_
> > direct-manipulation way of doing this work, not requiring the user to type
> > in any code at all. But pointing out your variation as an alternative way
> > to approach the problem may be useful to some people, so I'll see if I can
> > figure out how to add it without disrupting the flow and focus too much.
> > Otherwise, I'll put it on my list of other activities to do tutorials on.
> 
> No, I was saying that you don't have to add an instance var at all. You can 
> use the text category of the viewer to access the text contents directly as a
> 
> number. No typing of code:
> 
> *make a new textmorph
> * bring up its viewer
(Continue reading)

Ned Konz | 6 Apr 2001 07:51

[FIX] fix for currentWorld getting set to BookMorph pages

I think I figured out why currentWorld was getting set to
BookMorph pages. I changed the condition in
PasteUpMorph>>processEvent:using:

from preamble:

"Change Set:		ActiveWorldFix-nk
Date:			5 April 2001
Author:			Ned Konz

This fixes the problem with non-World PasteUpMorphs setting
ActiveWorld when handling an event."!
Attachment (ActiveWorldFix-nk.cs.gz): application/octet-stream, 347 bytes
John Hinsley | 9 Apr 2001 21:18
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Re: My First Doc Contribution

Dan Shafer wrote:
> 
> I have just uploaded to the Swiki my first contribution to Squeak docs, a
> probably over-long tutorial on how to build a simple project entirely using
> direct-manipulation Morphic techniques.
> 

Thanks Dan

I got it going after about 3 hours (the first direct manipulation morph
I've done, and only the second morph).

I'm not entirely sure, but I think most of the problems I had with it
were either down to my using 2.8 (it's written for 3.0) (can anyone
comment? has Morphic been improved in 3.0?) -- I found duplicating the
buttons easy enough, but all kinds of wierd stuff seemed to happen when
I tried to duplicate the scripts -- either the messages would appear
disconnected or to conflict, or by following some of your more
experimental suggestions and finding I had no idea of how to get back
other than exiting and going back to the last save. 

Not that the experimental or "oh, wow!" stuff isn't really important,
but maybe it belongs in a box out or a footnote as it's pretty tricky to
follow a textual description of drag and drop programming at the best of
times.

This morphic by direct manipulation stuff looks tremendously powerful
and it's great to think it'll be documented more.

May the morph be with you!
(Continue reading)

Tim Rowledge | 21 Apr 2001 23:16
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Re: Squeak emailable logo

Stephan Rudlof <sr <at> evolgo.de> is widely believed to have written:

> Tim Rowledge wrote:
> > 
> > Stephan Rudlof <sr <at> evolgo.de> is widely believed to have written:
> > 
> > > (). .()
> > > -==*==-
> > >
> > Or there's the John Sarkela version
> > (). .()
> >  ~='=~
> >    v
> 
> By using one more line it also could be
> 
> (\   /)
>   * *
> ~==*==~
>
Oh, _that_ is the _drunk_ John Sarkela version :-)

--

-- 
Tim Rowledge, tim <at> sumeru.stanford.edu, http://sumeru.stanford.edu/tim
Useful random insult:- Dealing with him is less fun than going to the dentist.

Ned Konz | 10 Apr 2001 19:35

Re: My First Doc Contribution

On Tuesday 10 April 2001 10:18, Dan Shafer wrote:
> Ned....
>
> Thanks. Great feedback. I'll make a few changes to the tutorial based on
> this stuff.
>
> Re the IV: yeah, I knew that but I was looking for a _totally_
> direct-manipulation way of doing this work, not requiring the user to type
> in any code at all. But pointing out your variation as an alternative way
> to approach the problem may be useful to some people, so I'll see if I can
> figure out how to add it without disrupting the flow and focus too much.
> Otherwise, I'll put it on my list of other activities to do tutorials on.

No, I was saying that you don't have to add an instance var at all. You can 
use the text category of the viewer to access the text contents directly as a 
number. No typing of code:

*make a new textmorph
* bring up its viewer
* select the "text" category in the viewer
* pull the green/purple arrow to the right of "numeric value"
* roll the up/down to the left of "numeric value" till it reads "numeric 
value increase by"
* change the 0 to a 1

done!

> Right now, I'm focused on learning BookMorph stuff so I can put these
> things into a more usable form.
>
(Continue reading)

John.Maloney | 18 Apr 2001 08:01
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Re: Squeak Port to HP Jornada 720

Yoshiki Ohshima (Yoshiki.Ohshima <at> disney.com) has a WinCE VM for StrongARM
that works on the iPaq. It would probably work on the Jornada 720, too. I think
it's pretty much just the stand WinCE sources compiled for StrongARM.

	-- John

At 1:16 PM -0700 4/17/01, kathy wrote:
>Hello:
>New HP Jornada 720 handheld using StrongArm processor, running Handheld 
>for Windows 2000, version 3.0 is very powerful machine.  All of Squeak 
>could run on it, I think.  Has any one ported to WinCE 3.0 running on 
>StrongArm processors?
>Hopefully,
>Aris Gredzens
>akcgris <at> teleport.com

Karl Ramberg | 26 Apr 2001 21:17
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Re: Linux on PS/2

Didn't Andreas Raab port Squeak to PS/2 half a year ago ?
Karl

"Ohshima, Yoshiki" wrote:
> 
>   Hello,
> 
> #  "PS/2" in the subject refers to Sony's PlayStation 2, not
> # IBM's Personal System/2.
> 
>   Sony announced that they release "Linux kit for
> PlayStation 2" in June.  The kit includes
> 
>   * a DVD-ROM
>   * 40GB HDD that has 100Base-TX and connected to PS/2 via
>     PC-card slot
>   * USB keyboard
>   * USB mouse
>   * VGA adaptor
>   * manual
> 
> (See the picture at:
> http://www.jp.playstation.com/linux/image/main.jpg)
> 
>   The price is only 25,000 yen or $210.
> 
>   It enables us to write a program that uses the graphics
> accelaration.
> 
> -- Yoshiki
(Continue reading)


Gmane