7 Jan 2005 20:47
blocks and corrupted floppies
rlevy <rlevy <at> mica.edu>
2005-01-07 19:47:55 GMT
2005-01-07 19:47:55 GMT
I know that thinking critically about ColorForth and what improvements can be made is probably on noone's mind, with the recent lawsuit Chuck is involved in. i also noticed that not many ideas are being bounced back and forth publically. but I was just concerned about the system because in my primary getting-aquainted-with doings, and i've really just only started 2 days ago (but i am absolutely hooked now), i've found myself continually "patching" corrupted colorforth floppies, due to a byte getting written here or there into the wrong spot. i know it may be my fault, for want of experience and understanding all the ins and outs, but i was wondering if people continue to have this problem even after lots of time and if it is why Chuck has suggested the use of a "round-robin" system of floppies, a kind of analog GoBack. it sounds like a sure bet to protect oneself against losing all their work but i imagine that it could lead to confusion, say if you make the mistake of writing to them out-of-order or simply forget to save a working copy before continuing. I thought that maybe the problem could be softened by changing (or extending?) the system to only save changed blocks to disk. then if the core software is disturbed while working, it won't be a problem next time you boot up, saving the trouble of finding the newest working save or patching the floppy from Windows. i think that first i need a word to save a random block to disk (even past the original 162-block boundary) and then one in the root block to save whatever i'm currently working on and only that. should save some headaches. and time waiting for the disk. but it's not perfect. maybe patching corrupted disks isn't the bother that could be made possible by forgetting to update my custom save word. wow, these are real issues. one of the things i love most about working in this new platform is i l so RESPONSIBLE for myself. what a remarkable change from working in a sea of rules and complexity that i was in before ...(Continue reading)
On Fri, 7 Jan 2005 14:47:55 -0500, rlevy <rlevy <at> mica.edu> wrote:
> My name's Roger, and I'm a 21 year old hobbyist programmer going to school in
> Baltimore, MD. My current project is learning colorForth with the goal of
> creating arcade games.
Hi Roger, I'm Ray St. Marie, a 41 year old hobbiest programmer from
Forth Wort, Texas
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