1 May 2010 11:08
Re: Third party development platforms
Excellent. I'm glad someone is using the approach with the Obj-C runtime. I've thought myself that would be the way to do it, but lack time and motivation. I still think to get Mac developers involved, the compiler has to be integrated with Xcode, which might compel developers to look at EiffelStudio. However, Apple seems to be removing any desire for developers to look at anything except Objective-C, which as I've said is a curious language (although I like it better than C++ - but that wouldn't be hard would it!). Ian On 30 Apr 2010, at 23:43, Colin LeMahieu wrote: > I'm working on extending the Objective C and Cocoa library started by Daniel > Furrer and Manu. I'm taking a slightly different approach and doing the > interop from ANSI C using the Objective C runtime instead of trying to > integrate with Objective C without compiler support. I'm also tying in the > eiffel trampoline library I wrote to do direct callbacks from Objective C in > to Eiffel. > > Right now I have some basic native Cocoa widgets working. Working on > getting the Vision2 demo going and then I'd put the library out for anyone > to use. > > I was also disappointed to see the limitation for 3rd party languages. It > seems this limitation would only really matter for Appstore applications; > they don't have control over applications you put directly on the iPhone. > > On Fri, Apr 30, 2010 at 6:50 AM, Ian Joyner <i.joyner@...> wrote: > > > Cocoa is very nice, but large, so is not going to be perfect. But I am(Continue reading)
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